libraryaddict
03acc45c6d
Add class so I have soemthing to call to get the UUID
2014-04-09 04:14:59 +12:00
libraryaddict
dab0c5d3c5
Add method to get a UUID from a playername and store it for future reference
2014-04-09 04:14:18 +12:00
libraryaddict
1b2c2c4690
Change gameprofile to accept UUID's
2014-04-09 04:13:54 +12:00
libraryaddict
ce75918001
Read desc
...
Added new command LibsDisguises
Tells the command user who made the plugin.
And if the player who called the command is called by the attractive
name 'libraryaddict' then it also tells that curious user the version of
the plugin.
Worried about it being a exploit? Why? I know of all bugs/exploits and
could just try them all out if I didn't know the version. If there was a
exploit in the first place anyways.
The command is there to give credit to me, and so I can urge servers to
update.
Against this command?
I see you don't like plugin developers getting credit for their work
that you use for free.
Please move back to disguisecraft.
2014-04-07 00:15:47 +12:00
libraryaddict
2879834a7e
Close the stream safely
2014-04-05 03:47:33 +13:00
libraryaddict
9a4a9b9845
Fixed reloading the plugin throwing errors. Wasn't closing a stream
2014-04-05 03:44:35 +13:00
libraryaddict
31252e896e
Use schedulers instead of BukkitRunnable. Supports re-disguising!
2014-04-05 03:40:17 +13:00
libraryaddict
1b914b9c7b
Reset the dead ticks
2014-04-05 03:23:46 +13:00
libraryaddict
a49cea54e7
To prevent disguises remaining on players after death, and enderdragons from missing out on animations
2014-04-04 19:17:56 +13:00
libraryaddict
f3b3c15685
Disguises are now removed 30 ticks after death, and by sending entity remove packets
2014-04-04 18:54:40 +13:00
libraryaddict
3709db548a
Fixed a bug with a existing method having the same name as a method with no args
2014-04-04 18:32:49 +13:00
libraryaddict
d16da8d26f
Fix small text typos
2014-04-04 18:30:20 +13:00
libraryaddict
fb42ffa097
Always refresh the disguise. Some plugins like to set the entities health.
2014-04-03 20:53:02 +13:00
libraryaddict
8f63a6eaa0
Removed Deprecated methods and added a few isAdult codes to zombie and ageable watchers
2014-04-03 02:49:33 +13:00
libraryaddict
25df368e9a
Added new config options to keep a disguise
2014-04-03 02:39:52 +13:00
libraryaddict
376f18ef95
Maybe something so the disguise can be reused if the entity comes back
2014-04-03 02:06:21 +13:00
libraryaddict
167f14bfe8
Add support for disguiseNextEntity
2014-04-03 02:02:58 +13:00
libraryaddict
07bf03f154
Change the disguises to store UUID's. Not ints.
2014-04-03 01:54:36 +13:00
libraryaddict
b6fca92817
Change self disguises to use UUID's instead of integers as the key
2014-04-03 01:49:48 +13:00
libraryaddict
4bc09faa37
If packets are null. Remake the containers boy!
2014-03-24 01:52:39 +13:00
libraryaddict
b5c8d69398
I forget why we delay them. I think I had a really really good reason.
2014-03-24 01:45:31 +13:00
libraryaddict
1dbe7ad056
Check if the packets from transformPackets are null before attempting to use them
2014-03-24 01:45:02 +13:00
libraryaddict
a2e43e98be
Don't use setPacket for the packet listeners. That was a bug. Packets are also no longer delayed by a tick
2014-03-23 17:57:57 +13:00
libraryaddict
d141740aa0
Fixed a retarded set value
2014-03-22 03:53:20 +13:00
libraryaddict
f3ef6e13f3
Fixed experience orb self disguise
2014-03-21 02:03:34 +13:00
libraryaddict
789740c358
Add a option to only remove the disguise when it is invalid, only remove the current disguise.
2014-03-16 09:05:12 +13:00
libraryaddict
1ba39f8920
Don't let people disguise as air blocks
2014-03-09 12:05:36 +13:00
libraryaddict
ae874392ab
Clone the packet, should resolve people hearing invisible disguises sounds
2014-03-06 05:13:17 +13:00
libraryaddict
143f72a20f
Blow disguise for attackers as well
2014-03-03 10:22:29 +13:00
libraryaddict
cb58cdd8d3
Added convidence method for me to use in other plugins
2014-02-28 10:59:22 +13:00
libraryaddict
f14ee20e7c
The disguised client no longer appears to mount a vechile if he is not living. This will bug out slightly however.
2014-02-10 12:15:58 +13:00
libraryaddict
575756ca72
Remove deprecated warnings from 2 methods
2014-02-08 07:02:20 +13:00
libraryaddict
306b246f76
Minor performance cleanup.
2014-02-07 13:50:40 +13:00
libraryaddict
8139267af8
Small change to a order
2014-01-31 23:00:24 +13:00
libraryaddict
a3297c918b
Fix crashes as reported by andrewkm
2014-01-31 22:56:05 +13:00
libraryaddict
6c6d6c6fe2
Fixed disguises interfering with player movement when they appear
2014-01-29 15:57:17 +13:00
libraryaddict
b63df3943f
Fixed the disguise blown message not displaying
2014-01-29 15:39:12 +13:00
libraryaddict
b85e26321b
Don't send the message if the length is 0
2014-01-26 13:23:53 +13:00
libraryaddict
06f2f4e4b2
Always send the velocity for fireworks so they don't appear so glitched
2014-01-23 15:09:38 +13:00
libraryaddict
6bec4c20c4
Store bukkit itemstack
2014-01-23 09:07:56 +13:00
libraryaddict
a5eddd4305
Fixed primed tnt glitching out
2014-01-23 08:53:34 +13:00
libraryaddict
14c0696c9e
Fixed illegal stance
2014-01-23 08:39:17 +13:00
libraryaddict
1ab064ec0e
Now can set and get the horse armor on a horse disguise
2014-01-22 18:07:11 +13:00
libraryaddict
85077227a2
Fixed the disguise blown message not being used
2014-01-21 14:05:32 +13:00
libraryaddict
ad109b0cda
Tiny tiny code cleanup
2014-01-21 06:35:42 +13:00
libraryaddict
38ee3dc983
Read desc
...
Changed config methods to DisguiseConfig
Added a new config option to blow a disguise
2014-01-21 06:01:49 +13:00
libraryaddict
ff6567ba23
Why write the fake entity id if we don't use false in the send packet?
2014-01-21 05:34:07 +13:00
libraryaddict
62c2050587
Maybe make the entire runnable this much less laggier.
2014-01-21 05:29:14 +13:00
libraryaddict
7da523c783
Fixed zombie walk sound being outdated
2014-01-20 14:19:34 +13:00
libraryaddict
2aeb55cff9
Changed the feature somewhat
2014-01-20 09:28:49 +13:00