LibsDisguises/src/main/java/me/libraryaddict/disguise/DisguiseConfig.java

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package me.libraryaddict.disguise;
import me.libraryaddict.disguise.disguisetypes.Disguise;
import me.libraryaddict.disguise.utilities.DisguiseUtilities;
import me.libraryaddict.disguise.utilities.LibsPremium;
import me.libraryaddict.disguise.utilities.packets.PacketsManager;
import me.libraryaddict.disguise.utilities.translations.TranslateType;
import me.libraryaddict.disguise.utilities.parser.DisguiseParseException;
import me.libraryaddict.disguise.utilities.parser.DisguiseParser;
import org.bukkit.Bukkit;
import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.configuration.file.YamlConfiguration;
import java.io.File;
import java.util.HashMap;
import java.util.Map.Entry;
public class DisguiseConfig {
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public static enum DisguisePushing { // This enum has a really bad name..
MODIFY_SCOREBOARD,
IGNORE_SCOREBOARD,
CREATE_SCOREBOARD;
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}
public enum UpdatesBranch {
SAME_BUILDS,
SNAPSHOTS,
RELEASES
}
private static boolean animationEnabled;
private static boolean bedEnabled;
private static boolean blowDisguisesWhenAttacking;
private static boolean blowDisguisesWhenAttacked;
private static boolean collectEnabled;
private static boolean colorizeSheep;
private static boolean colorizeWolf;
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private static HashMap<String, Disguise> customDisguises = new HashMap<>();
private static boolean disableInvisibility;
private static int disguiseCloneExpire;
private static int disguiseEntityExpire;
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private static boolean displayPlayerDisguisesInTab;
private static boolean entityAnimationsAdded;
private static boolean entityStatusEnabled;
private static boolean equipmentEnabled;
private static boolean hearSelfDisguise;
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private static boolean hideDisguisedPlayers;
private static boolean hidingArmor;
private static boolean hidingHeldItem;
private static boolean keepDisguisePlayerDeath;
private static int maxClonedDisguises;
private static boolean maxHealthIsDisguisedEntity;
private static boolean miscDisguisesForLivingEnabled;
private static boolean modifyBoundingBox;
private static boolean movementEnabled;
private static boolean sendsEntityMetadata;
private static boolean sendVelocity;
private static boolean showNameAboveHead;
private static boolean showNameAboveHeadAlwaysVisible;
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private static boolean stopShulkerDisguisesFromMoving;
private static boolean targetDisguises;
private static boolean undisguiseSwitchWorlds;
private static String updateNotificationPermission;
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private static boolean viewSelfDisguise;
private static boolean witherSkullEnabled;
private static DisguisePushing disablePushing = DisguisePushing.MODIFY_SCOREBOARD;
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private static boolean saveCache;
private static boolean updatePlayerCache;
private static boolean savePlayerDisguises;
private static boolean saveEntityDisguises;
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private static boolean useTranslations;
private static boolean modifyCollisions;
private static boolean disableFriendlyInvisibles;
private static boolean warnScoreboardConflict;
private static boolean explicitDisguisePermissions;
private static boolean disableCommands;
private static int uuidGeneratedVersion;
private static UpdatesBranch updatesBranch = UpdatesBranch.SAME_BUILDS;
public static UpdatesBranch getUpdatesBranch() {
return updatesBranch;
}
public static void setUpdatesBranch(UpdatesBranch newBranch) {
updatesBranch = newBranch;
}
public static int getUUIDGeneratedVersion() {
return uuidGeneratedVersion;
}
public static void setUUIDGeneratedVersion(int uuidVersion) {
uuidGeneratedVersion = uuidVersion;
}
/**
* No setter provided as this cannot be changed after startup
*/
public static boolean isDisableCommands() {
return disableCommands;
}
public static boolean isExplicitDisguisePermissions() {
return explicitDisguisePermissions;
}
public static void setExplicitDisguisePermissions(boolean explictDisguisePermission) {
explicitDisguisePermissions = explictDisguisePermission;
}
public static Entry<String, Disguise> getCustomDisguise(String disguise) {
for (Entry<String, Disguise> entry : customDisguises.entrySet()) {
if (!entry.getKey().equalsIgnoreCase(disguise) &&
!entry.getKey().replaceAll("_", "").equalsIgnoreCase(disguise))
continue;
return entry;
}
return null;
}
public static boolean isWarnScoreboardConflict() {
return warnScoreboardConflict;
}
public static void setWarnScoreboardConflict(boolean warnConflict) {
warnScoreboardConflict = warnConflict;
}
public static boolean isModifyCollisions() {
return modifyCollisions;
}
public static boolean isDisableFriendlyInvisibles() {
return disableFriendlyInvisibles;
}
public static void setModifyCollisions(boolean isModifyCollisions) {
modifyCollisions = isModifyCollisions;
}
public static void setDisableFriendlyInvisibles(boolean isDisableFriendlyInvisibles) {
disableFriendlyInvisibles = isDisableFriendlyInvisibles;
}
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public static boolean isSavePlayerDisguises() {
return savePlayerDisguises;
}
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public static boolean isUseTranslations() {
return useTranslations;
}
public static void setUseTranslations(boolean setUseTranslations) {
useTranslations = setUseTranslations;
TranslateType.refreshTranslations();
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}
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public static boolean isSaveEntityDisguises() {
return saveEntityDisguises;
}
public static void setSavePlayerDisguises(boolean saveDisguises) {
savePlayerDisguises = saveDisguises;
}
public static void setSaveEntityDisguises(boolean saveDisguises) {
saveEntityDisguises = saveDisguises;
}
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public static DisguisePushing getPushingOption() {
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return disablePushing;
}
public static HashMap<String, Disguise> getCustomDisguises() {
return customDisguises;
}
public static int getDisguiseCloneExpire() {
return disguiseCloneExpire;
}
public static int getDisguiseEntityExpire() {
return disguiseEntityExpire;
}
public static int getMaxClonedDisguises() {
return maxClonedDisguises;
}
public static String getUpdateNotificationPermission() {
return updateNotificationPermission;
}
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public static boolean isSaveGameProfiles() {
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return saveCache;
}
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public static void setSaveGameProfiles(boolean doCache) {
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saveCache = doCache;
}
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public static boolean isUpdateGameProfiles() {
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return updatePlayerCache;
}
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public static void setUpdateGameProfiles(boolean setUpdatePlayerCache) {
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updatePlayerCache = setUpdatePlayerCache;
}
public static void loadConfig() {
// Always save the default config
LibsDisguises.getInstance().saveDefaultConfig();
// Redundant for the first load, however other plugins may call loadConfig() at a later stage where we
// definitely want to reload it.
LibsDisguises.getInstance().reloadConfig();
ConfigurationSection config = LibsDisguises.getInstance().getConfig();
setSoundsEnabled(config.getBoolean("DisguiseSounds"));
setVelocitySent(config.getBoolean("SendVelocity"));
setViewDisguises(
config.getBoolean("ViewSelfDisguises")); // Since we can now toggle, the view disguises listener must
// always be on
PacketsManager.setViewDisguisesListener(true);
setHearSelfDisguise(config.getBoolean("HearSelfDisguise"));
setHideArmorFromSelf(config.getBoolean("RemoveArmor"));
setHideHeldItemFromSelf(config.getBoolean("RemoveHeldItem"));
setAddEntityAnimations(config.getBoolean("AddEntityAnimations"));
setNameOfPlayerShownAboveDisguise(config.getBoolean("ShowNamesAboveDisguises"));
setNameAboveHeadAlwaysVisible(config.getBoolean("NameAboveHeadAlwaysVisible"));
setModifyBoundingBox(config.getBoolean("ModifyBoundingBox"));
setMonstersIgnoreDisguises(config.getBoolean("MonstersIgnoreDisguises"));
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setDisguiseBlownWhenAttacking(
config.getBoolean("BlowDisguises", config.getBoolean("BlowDisguisesWhenAttacking")));
setDisguiseBlownWhenAttacked(
config.getBoolean("BlowDisguises", config.getBoolean("BlowDisguisesWhenAttacked")));
setKeepDisguiseOnPlayerDeath(config.getBoolean("KeepDisguises.PlayerDeath"));
setMiscDisguisesForLivingEnabled(config.getBoolean("MiscDisguisesForLiving"));
setMovementPacketsEnabled(config.getBoolean("PacketsEnabled.Movement"));
setWitherSkullPacketsEnabled(config.getBoolean("PacketsEnabled.WitherSkull"));
setEquipmentPacketsEnabled(config.getBoolean("PacketsEnabled.Equipment"));
setAnimationPacketsEnabled(config.getBoolean("PacketsEnabled.Animation"));
setBedPacketsEnabled(config.getBoolean("PacketsEnabled.Bed"));
setEntityStatusPacketsEnabled(config.getBoolean("PacketsEnabled.EntityStatus"));
setCollectPacketsEnabled(config.getBoolean("PacketsEnabled.Collect"));
setMetadataPacketsEnabled(config.getBoolean("PacketsEnabled.Metadata"));
setMaxHealthDeterminedByDisguisedEntity(config.getBoolean("MaxHealthDeterminedByEntity"));
setDisguiseEntityExpire(config.getInt("DisguiseEntityExpire"));
setDisguiseCloneExpire(config.getInt("DisguiseCloneExpire"));
setMaxClonedDisguises(config.getInt("DisguiseCloneSize"));
setSheepDyeable(config.getBoolean("DyeableSheep"));
setWolfDyeable(config.getBoolean("DyeableWolf"));
setUndisguiseOnWorldChange(config.getBoolean("UndisguiseOnWorldChange"));
setUpdateNotificationPermission(config.getString("Permission"));
setStopShulkerDisguisesFromMoving(config.getBoolean("StopShulkerDisguisesFromMoving", true));
setHideDisguisedPlayers(config.getBoolean("HideDisguisedPlayersFromTab"));
setShowDisguisedPlayersInTab(config.getBoolean("ShowPlayerDisguisesInTab"));
setDisabledInvisibility(config.getBoolean("DisableInvisibility"));
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setSaveGameProfiles(config.getBoolean("SaveGameProfiles"));
setUpdateGameProfiles(config.getBoolean("UpdateGameProfiles"));
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setSavePlayerDisguises(config.getBoolean("SaveDisguises.Players"));
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setSaveEntityDisguises(config.getBoolean("SaveDisguises.Entities"));
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setUseTranslations(config.getBoolean("Translations"));
setModifyCollisions(config.getBoolean("Scoreboard.Collisions"));
setDisableFriendlyInvisibles(config.getBoolean("Scoreboard.DisableFriendlyInvisibles"));
setWarnScoreboardConflict(config.getBoolean("Scoreboard.WarnConflict"));
disableCommands = config.getBoolean("DisableCommands");
setExplicitDisguisePermissions(config.getBoolean("Permissions.ExplictDisguises"));
setUUIDGeneratedVersion(config.getInt("UUIDVersion"));
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if (!LibsPremium.isPremium() && (isSavePlayerDisguises() || isSaveEntityDisguises())) {
DisguiseUtilities.getLogger().warning("You must purchase the plugin to use saved disguises!");
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}
try {
setUpdatesBranch(UpdatesBranch.valueOf(config.getString("UpdatesBranch").toUpperCase()));
}
catch (Exception ex) {
DisguiseUtilities.getLogger().warning("Cannot parse '" + config.getString("UpdatesBranch") +
"' to a valid option for UpdatesBranch");
}
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try {
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String option = config.getString("SelfDisguisesScoreboard", DisguisePushing.MODIFY_SCOREBOARD.name())
.toUpperCase();
if (!option.endsWith("_SCOREBOARD"))
option += "_SCOREBOARD";
disablePushing = DisguisePushing.valueOf(option);
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}
catch (Exception ex) {
DisguiseUtilities.getLogger().warning("Cannot parse '" + config.getString("SelfDisguisesScoreboard") +
"' to a valid option for SelfDisguisesTeam");
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}
loadCustomDisguises();
int missingConfigs = 0;
for (String key : config.getDefaultSection().getKeys(true)) {
if (config.contains(key, true)) {
continue;
}
missingConfigs++;
}
if (missingConfigs > 0) {
DisguiseUtilities.getLogger().warning(
"Your config is missing " + missingConfigs + " options! Please consider regenerating your config!");
}
}
static void loadCustomDisguises() {
customDisguises.clear();
File disguisesFile = new File("plugins/LibsDisguises/disguises.yml");
if (!disguisesFile.exists())
return;
YamlConfiguration disguisesConfig = YamlConfiguration.loadConfiguration(disguisesFile);
ConfigurationSection section = disguisesConfig.getConfigurationSection("Disguises");
if (section == null) {
return;
}
int failedCustomDisguises = 0;
for (String key : section.getKeys(false)) {
String toParse = section.getString(key);
if (getCustomDisguise(toParse) != null) {
DisguiseUtilities.getLogger()
.severe("Cannot create the custom disguise '" + key + "' as there is a name conflict!");
continue;
}
try {
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Disguise disguise = DisguiseParser
.parseDisguise(Bukkit.getConsoleSender(), "disguise", DisguiseUtilities.split(toParse),
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DisguiseParser.getPermissions(Bukkit.getConsoleSender(), "disguise"));
customDisguises.put(key, disguise);
DisguiseUtilities.getLogger().info("Loaded custom disguise " + key);
}
catch (DisguiseParseException e) {
DisguiseUtilities.getLogger().severe("Error while loading custom disguise '" + key + "'" +
(e.getMessage() == null ? "" : ": " + e.getMessage()));
if (e.getMessage() == null)
e.printStackTrace();
failedCustomDisguises++;
}
catch (Exception e) {
e.printStackTrace();
}
}
if (failedCustomDisguises > 0) {
DisguiseUtilities.getLogger().severe("Failed to load " + failedCustomDisguises + " custom disguises");
}
DisguiseUtilities.getLogger().info("Loaded " + customDisguises.size() + " custom disguise" +
(customDisguises.size() == 1 ? "" : "s"));
}
public static boolean isAnimationPacketsEnabled() {
return animationEnabled;
}
public static boolean isBedPacketsEnabled() {
return bedEnabled;
}
public static boolean isCollectPacketsEnabled() {
return collectEnabled;
}
public static boolean isDisabledInvisibility() {
return disableInvisibility;
}
public static boolean isDisguiseBlownWhenAttacking() {
return blowDisguisesWhenAttacking;
}
public static boolean isDisguiseBlownWhenAttacked() {
return blowDisguisesWhenAttacked;
}
public static boolean isEntityAnimationsAdded() {
return entityAnimationsAdded;
}
public static boolean isEntityStatusPacketsEnabled() {
return entityStatusEnabled;
}
public static boolean isEquipmentPacketsEnabled() {
return equipmentEnabled;
}
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public static boolean isHideDisguisedPlayers() {
return hideDisguisedPlayers;
}
/**
* Is the plugin modifying the inventory packets so that players when self disguised, do not see their armor
* floating around
*/
public static boolean isHidingArmorFromSelf() {
return hidingArmor;
}
/**
* Does the plugin appear to remove the item they are holding, to prevent a floating sword when they are viewing
* self disguise
*/
public static boolean isHidingHeldItemFromSelf() {
return hidingHeldItem;
}
public static boolean isKeepDisguiseOnPlayerDeath() {
return keepDisguisePlayerDeath;
}
public static boolean isMaxHealthDeterminedByDisguisedEntity() {
return maxHealthIsDisguisedEntity;
}
public static boolean isMetadataPacketsEnabled() {
return sendsEntityMetadata;
}
public static boolean isMiscDisguisesForLivingEnabled() {
return miscDisguisesForLivingEnabled;
}
public static boolean isModifyBoundingBox() {
return modifyBoundingBox;
}
public static boolean isMonstersIgnoreDisguises() {
return targetDisguises;
}
public static boolean isMovementPacketsEnabled() {
return movementEnabled;
}
public static boolean isNameAboveHeadAlwaysVisible() {
return showNameAboveHeadAlwaysVisible;
}
public static boolean isNameOfPlayerShownAboveDisguise() {
return showNameAboveHead;
}
public static boolean isSelfDisguisesSoundsReplaced() {
return hearSelfDisguise;
}
public static boolean isSheepDyeable() {
return colorizeSheep;
}
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public static boolean isShowDisguisedPlayersInTab() {
return displayPlayerDisguisesInTab;
}
/**
* Is the sound packets caught and modified
*/
public static boolean isSoundEnabled() {
return PacketsManager.isHearDisguisesEnabled();
}
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public static boolean isStopShulkerDisguisesFromMoving() {
return stopShulkerDisguisesFromMoving;
}
public static boolean isUndisguiseOnWorldChange() {
return undisguiseSwitchWorlds;
}
/**
* Is the velocity packets sent
*
* @return
*/
public static boolean isVelocitySent() {
return sendVelocity;
}
/**
* The default value if a player views his own disguise
*
* @return
*/
public static boolean isViewDisguises() {
return viewSelfDisguise;
}
public static boolean isWitherSkullPacketsEnabled() {
return witherSkullEnabled;
}
public static boolean isWolfDyeable() {
return colorizeWolf;
}
public static void setAddEntityAnimations(boolean isEntityAnimationsAdded) {
entityAnimationsAdded = isEntityAnimationsAdded;
}
public static void setAnimationPacketsEnabled(boolean enabled) {
if (enabled != isAnimationPacketsEnabled()) {
animationEnabled = enabled;
PacketsManager.setupMainPacketsListener();
}
}
public static void setBedPacketsEnabled(boolean enabled) {
if (enabled != isBedPacketsEnabled()) {
bedEnabled = enabled;
PacketsManager.setupMainPacketsListener();
}
}
public static void setCollectPacketsEnabled(boolean enabled) {
if (enabled != isCollectPacketsEnabled()) {
collectEnabled = enabled;
PacketsManager.setupMainPacketsListener();
}
}
public static void setDisabledInvisibility(boolean disableInvis) {
disableInvisibility = disableInvis;
}
public static void setDisguiseBlownWhenAttacking(boolean blowDisguise) {
blowDisguisesWhenAttacking = blowDisguise;
}
public static void setDisguiseBlownWhenAttacked(boolean blowDisguise) {
blowDisguisesWhenAttacked = blowDisguise;
}
public static void setDisguiseCloneExpire(int newExpires) {
disguiseCloneExpire = newExpires;
}
public static void setDisguiseEntityExpire(int newExpires) {
disguiseEntityExpire = newExpires;
}
public static void setEntityStatusPacketsEnabled(boolean enabled) {
if (enabled != isEntityStatusPacketsEnabled()) {
entityStatusEnabled = enabled;
PacketsManager.setupMainPacketsListener();
}
}
public static void setEquipmentPacketsEnabled(boolean enabled) {
if (enabled != isEquipmentPacketsEnabled()) {
equipmentEnabled = enabled;
PacketsManager.setupMainPacketsListener();
}
}
/**
* Can players hear their own disguises
*/
public static void setHearSelfDisguise(boolean replaceSound) {
if (hearSelfDisguise != replaceSound) {
hearSelfDisguise = replaceSound;
}
}
/**
* Set the plugin to hide self disguises armor from theirselves
*/
public static void setHideArmorFromSelf(boolean hideArmor) {
if (hidingArmor != hideArmor) {
hidingArmor = hideArmor;
PacketsManager.setInventoryListenerEnabled(isHidingHeldItemFromSelf() || isHidingArmorFromSelf());
}
}
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public static void setHideDisguisedPlayers(boolean hideDisguisedPlayersInTab) {
hideDisguisedPlayers = hideDisguisedPlayersInTab;
}
/**
* Does the plugin appear to remove the item they are holding, to prevent a floating sword when they are viewing
* self disguise
*/
public static void setHideHeldItemFromSelf(boolean hideHelditem) {
if (hidingHeldItem != hideHelditem) {
hidingHeldItem = hideHelditem;
PacketsManager.setInventoryListenerEnabled(isHidingHeldItemFromSelf() || isHidingArmorFromSelf());
}
}
public static void setKeepDisguiseOnPlayerDeath(boolean keepDisguise) {
keepDisguisePlayerDeath = keepDisguise;
}
public static void setMaxClonedDisguises(int newMax) {
maxClonedDisguises = newMax;
}
public static void setMaxHealthDeterminedByDisguisedEntity(boolean isDetermined) {
maxHealthIsDisguisedEntity = isDetermined;
}
public static void setMetadataPacketsEnabled(boolean enabled) {
sendsEntityMetadata = enabled;
}
public static void setMiscDisguisesForLivingEnabled(boolean enabled) {
if (enabled != isMiscDisguisesForLivingEnabled()) {
miscDisguisesForLivingEnabled = enabled;
PacketsManager.setupMainPacketsListener();
}
}
public static void setModifyBoundingBox(boolean modifyBounding) {
modifyBoundingBox = modifyBounding;
}
public static void setMonstersIgnoreDisguises(boolean ignore) {
targetDisguises = ignore;
}
public static void setMovementPacketsEnabled(boolean enabled) {
if (enabled != isMovementPacketsEnabled()) {
movementEnabled = enabled;
PacketsManager.setupMainPacketsListener();
}
}
public static void setNameAboveHeadAlwaysVisible(boolean alwaysVisible) {
showNameAboveHeadAlwaysVisible = alwaysVisible;
}
public static void setNameOfPlayerShownAboveDisguise(boolean showNames) {
showNameAboveHead = showNames;
}
public static void setSheepDyeable(boolean color) {
colorizeSheep = color;
}
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public static void setShowDisguisedPlayersInTab(boolean displayPlayerDisguisesInTablist) {
displayPlayerDisguisesInTab = displayPlayerDisguisesInTablist;
}
/**
* Set if the disguises play sounds when hurt
*/
public static void setSoundsEnabled(boolean isSoundsEnabled) {
PacketsManager.setHearDisguisesListener(isSoundsEnabled);
}
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public static void setStopShulkerDisguisesFromMoving(boolean stopShulkerDisguisesFromMoving) {
DisguiseConfig.stopShulkerDisguisesFromMoving = stopShulkerDisguisesFromMoving;
}
public static void setUndisguiseOnWorldChange(boolean isUndisguise) {
undisguiseSwitchWorlds = isUndisguise;
}
public static void setUpdateNotificationPermission(String newPermission) {
updateNotificationPermission = newPermission;
}
/**
* Disable velocity packets being sent for w/e reason. Maybe you want every ounce of performance you can get?
*
* @param sendVelocityPackets
*/
public static void setVelocitySent(boolean sendVelocityPackets) {
sendVelocity = sendVelocityPackets;
}
public static void setViewDisguises(boolean seeOwnDisguise) {
viewSelfDisguise = seeOwnDisguise;
}
public static void setWitherSkullPacketsEnabled(boolean enabled) {
witherSkullEnabled = enabled;
}
public static void setWolfDyeable(boolean color) {
colorizeWolf = color;
}
private DisguiseConfig() {
}
}