LibsDisguises/src/me/libraryaddict/disguise/DisguiseConfig.java

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package me.libraryaddict.disguise;
import java.io.File;
import java.util.HashMap;
import java.util.Map.Entry;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.configuration.file.YamlConfiguration;
import me.libraryaddict.disguise.disguisetypes.Disguise;
import me.libraryaddict.disguise.utilities.DisguiseParser;
import me.libraryaddict.disguise.utilities.DisguiseParser.DisguiseParseException;
import me.libraryaddict.disguise.utilities.PacketsManager;
public class DisguiseConfig {
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public static enum DisguisePushing {
MODIFY, IGNORE, CREATE;
}
private static boolean animationEnabled;
private static boolean bedEnabled;
private static boolean blowDisguisesOnAttack;
private static boolean collectEnabled;
private static boolean colorizeSheep;
private static boolean colorizeWolf;
private static HashMap<String, Disguise> customDisguises = new HashMap<String, Disguise>();
private static boolean disableInvisibility;
private static String disguiseBlownMessage;
private static int disguiseCloneExpire;
private static int disguiseEntityExpire;
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private static boolean displayPlayerDisguisesInTab;
private static boolean entityAnimationsAdded;
private static boolean entityStatusEnabled;
private static boolean equipmentEnabled;
private static boolean hearSelfDisguise;
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private static boolean hideDisguisedPlayers;
private static boolean hidingArmor;
private static boolean hidingHeldItem;
private static boolean keepDisguiseEntityDespawn;
private static boolean keepDisguisePlayerDeath;
private static boolean keepDisguisePlayerLogout;
private static int maxClonedDisguises;
private static boolean maxHealthIsDisguisedEntity;
private static boolean miscDisguisesForLivingEnabled;
private static boolean modifyBoundingBox;
private static boolean movementEnabled;
private static boolean sendsEntityMetadata;
private static boolean sendVelocity;
private static boolean showNameAboveHead;
private static boolean showNameAboveHeadAlwaysVisible;
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private static boolean stopShulkerDisguisesFromMoving;
private static boolean targetDisguises;
private static boolean undisguiseSwitchWorlds;
private static String updateMessage = ChatColor.RED + "[LibsDisguises] " + ChatColor.DARK_RED
+ "There is a update ready to be downloaded! You are using " + ChatColor.RED + "v%s" + ChatColor.DARK_RED
+ ", the new version is " + ChatColor.RED + "%s" + ChatColor.DARK_RED + "!";
private static String updateNotificationPermission;
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private static boolean viewSelfDisguise;
private static boolean witherSkullEnabled;
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private static DisguisePushing disablePushing;
public static Entry<String, Disguise> getCustomDisguise(String disguise) {
for (Entry<String, Disguise> entry : customDisguises.entrySet()) {
if (!entry.getKey().equalsIgnoreCase(disguise) && !entry.getKey().replaceAll("_", "").equalsIgnoreCase(disguise))
continue;
return entry;
}
return null;
}
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public static DisguisePushing getPushingOption() {
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return disablePushing;
}
public static HashMap<String, Disguise> getCustomDisguises() {
return customDisguises;
}
public static String getDisguiseBlownMessage() {
return disguiseBlownMessage;
}
public static int getDisguiseCloneExpire() {
return disguiseCloneExpire;
}
public static int getDisguiseEntityExpire() {
return disguiseEntityExpire;
}
public static int getMaxClonedDisguises() {
return maxClonedDisguises;
}
public static String getUpdateMessage() {
return updateMessage;
}
public static String getUpdateNotificationPermission() {
return updateNotificationPermission;
}
public static void initConfig(ConfigurationSection config) {
setSoundsEnabled(config.getBoolean("DisguiseSounds"));
setVelocitySent(config.getBoolean("SendVelocity"));
setViewDisguises(config.getBoolean("ViewSelfDisguises")); // Since we can now toggle, the view disguises listener must
// always be on
PacketsManager.setViewDisguisesListener(true);
setHearSelfDisguise(config.getBoolean("HearSelfDisguise"));
setHideArmorFromSelf(config.getBoolean("RemoveArmor"));
setHideHeldItemFromSelf(config.getBoolean("RemoveHeldItem"));
setAddEntityAnimations(config.getBoolean("AddEntityAnimations"));
setNameOfPlayerShownAboveDisguise(config.getBoolean("ShowNamesAboveDisguises"));
setNameAboveHeadAlwaysVisible(config.getBoolean("NameAboveHeadAlwaysVisible"));
setModifyBoundingBox(config.getBoolean("ModifyBoundingBox"));
setMonstersIgnoreDisguises(config.getBoolean("MonstersIgnoreDisguises"));
setDisguiseBlownOnAttack(config.getBoolean("BlowDisguises"));
setDisguiseBlownMessage(ChatColor.translateAlternateColorCodes('&', config.getString("BlownDisguiseMessage")));
setKeepDisguiseOnPlayerDeath(config.getBoolean("KeepDisguises.PlayerDeath"));
setKeepDisguiseOnPlayerLogout(config.getBoolean("KeepDisguises.PlayerLogout"));
setKeepDisguiseOnEntityDespawn(config.getBoolean("KeepDisguises.EntityDespawn"));
setMiscDisguisesForLivingEnabled(config.getBoolean("MiscDisguisesForLiving"));
setMovementPacketsEnabled(config.getBoolean("PacketsEnabled.Movement"));
setWitherSkullPacketsEnabled(config.getBoolean("PacketsEnabled.WitherSkull"));
setEquipmentPacketsEnabled(config.getBoolean("PacketsEnabled.Equipment"));
setAnimationPacketsEnabled(config.getBoolean("PacketsEnabled.Animation"));
setBedPacketsEnabled(config.getBoolean("PacketsEnabled.Bed"));
setEntityStatusPacketsEnabled(config.getBoolean("PacketsEnabled.EntityStatus"));
setCollectPacketsEnabled(config.getBoolean("PacketsEnabled.Collect"));
setMetadataPacketsEnabled(config.getBoolean("PacketsEnabled.Metadata"));
setMaxHealthDeterminedByDisguisedEntity(config.getBoolean("MaxHealthDeterminedByEntity"));
setDisguiseEntityExpire(config.getInt("DisguiseEntityExpire"));
setDisguiseCloneExpire(config.getInt("DisguiseCloneExpire"));
setMaxClonedDisguises(config.getInt("DisguiseCloneSize"));
setSheepDyeable(config.getBoolean("DyeableSheep"));
setWolfDyeable(config.getBoolean("DyeableWolf"));
setUndisguiseOnWorldChange(config.getBoolean("UndisguiseOnWorldChange"));
setUpdateNotificationPermission(config.getString("Permission"));
setStopShulkerDisguisesFromMoving(config.getBoolean("StopShulkerDisguisesFromMoving", true));
setHideDisguisedPlayers(config.getBoolean("HideDisguisedPlayersFromTab"));
setShowDisguisedPlayersInTab(config.getBoolean("ShowPlayerDisguisesInTab"));
setDisabledInvisibility(config.getBoolean("DisableInvisibility"));
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try {
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disablePushing = DisguisePushing
.valueOf(config.getString("DisablePushing", DisguisePushing.MODIFY.name()).toUpperCase());
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}
catch (Exception ex) {
System.out.println("[LibsDisguises] Cannot parse '" + config.getString("SelfDisguisesTeams")
+ "' to a valid option for SelfDisguisesTeam");
}
customDisguises.clear();
File disguisesFile = new File("plugins/LibsDisguises/disguises.yml");
if (!disguisesFile.exists())
return;
YamlConfiguration disguisesConfig = YamlConfiguration.loadConfiguration(disguisesFile);
ConfigurationSection section = disguisesConfig.getConfigurationSection("Disguises");
if (section == null) {
return;
}
for (String key : section.getKeys(false)) {
String toParse = section.getString(key);
if (getCustomDisguise(toParse) != null) {
System.err
.println("[LibsDisguises] Cannot create the custom disguise '" + key + "' as there is a name conflict!");
continue;
}
try {
Disguise disguise = DisguiseParser.parseDisguise(Bukkit.getConsoleSender(), "disguise", toParse.split(" "),
DisguiseParser.getPermissions(Bukkit.getConsoleSender(), "disguise"));
customDisguises.put(key, disguise);
System.out.println("[LibsDisguises] Loaded custom disguise " + key);
}
catch (DisguiseParseException e) {
System.err.println("[LibsDisguises] Error while loading custom disguise '" + key + "'"
+ (e.getMessage() == null ? "" : ": " + e.getMessage()));
if (e.getMessage() == null)
e.printStackTrace();
}
catch (Exception e) {
e.printStackTrace();
}
}
System.out.println("[LibsDisguises] Loaded " + customDisguises.size() + " custom disguise"
+ (customDisguises.size() == 1 ? "" : "s"));
}
public static boolean isAnimationPacketsEnabled() {
return animationEnabled;
}
public static boolean isBedPacketsEnabled() {
return bedEnabled;
}
public static boolean isCollectPacketsEnabled() {
return collectEnabled;
}
public static boolean isDisabledInvisibility() {
return disableInvisibility;
}
public static boolean isDisguiseBlownOnAttack() {
return blowDisguisesOnAttack;
}
public static boolean isEntityAnimationsAdded() {
return entityAnimationsAdded;
}
public static boolean isEntityStatusPacketsEnabled() {
return entityStatusEnabled;
}
public static boolean isEquipmentPacketsEnabled() {
return equipmentEnabled;
}
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public static boolean isHideDisguisedPlayers() {
return hideDisguisedPlayers;
}
/**
* Is the plugin modifying the inventory packets so that players when self disguised, do not see their armor floating around
*/
public static boolean isHidingArmorFromSelf() {
return hidingArmor;
}
/**
* Does the plugin appear to remove the item they are holding, to prevent a floating sword when they are viewing self disguise
*/
public static boolean isHidingHeldItemFromSelf() {
return hidingHeldItem;
}
public static boolean isKeepDisguiseOnEntityDespawn() {
return keepDisguiseEntityDespawn;
}
public static boolean isKeepDisguiseOnPlayerDeath() {
return keepDisguisePlayerDeath;
}
public static boolean isKeepDisguiseOnPlayerLogout() {
return keepDisguisePlayerLogout;
}
public static boolean isMaxHealthDeterminedByDisguisedEntity() {
return maxHealthIsDisguisedEntity;
}
public static boolean isMetadataPacketsEnabled() {
return sendsEntityMetadata;
}
public static boolean isMiscDisguisesForLivingEnabled() {
return miscDisguisesForLivingEnabled;
}
public static boolean isModifyBoundingBox() {
return modifyBoundingBox;
}
public static boolean isMonstersIgnoreDisguises() {
return targetDisguises;
}
public static boolean isMovementPacketsEnabled() {
return movementEnabled;
}
public static boolean isNameAboveHeadAlwaysVisible() {
return showNameAboveHeadAlwaysVisible;
}
public static boolean isNameOfPlayerShownAboveDisguise() {
return showNameAboveHead;
}
public static boolean isSelfDisguisesSoundsReplaced() {
return hearSelfDisguise;
}
public static boolean isSheepDyeable() {
return colorizeSheep;
}
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public static boolean isShowDisguisedPlayersInTab() {
return displayPlayerDisguisesInTab;
}
/**
* Is the sound packets caught and modified
*/
public static boolean isSoundEnabled() {
return PacketsManager.isHearDisguisesEnabled();
}
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public static boolean isStopShulkerDisguisesFromMoving() {
return stopShulkerDisguisesFromMoving;
}
public static boolean isUndisguiseOnWorldChange() {
return undisguiseSwitchWorlds;
}
/**
* Is the velocity packets sent
*
* @return
*/
public static boolean isVelocitySent() {
return sendVelocity;
}
/**
* The default value if a player views his own disguise
*
* @return
*/
public static boolean isViewDisguises() {
return viewSelfDisguise;
}
public static boolean isWitherSkullPacketsEnabled() {
return witherSkullEnabled;
}
public static boolean isWolfDyeable() {
return colorizeWolf;
}
public static void setAddEntityAnimations(boolean isEntityAnimationsAdded) {
entityAnimationsAdded = isEntityAnimationsAdded;
}
public static void setAnimationPacketsEnabled(boolean enabled) {
if (enabled != isAnimationPacketsEnabled()) {
animationEnabled = enabled;
PacketsManager.setupMainPacketsListener();
}
}
public static void setBedPacketsEnabled(boolean enabled) {
if (enabled != isBedPacketsEnabled()) {
bedEnabled = enabled;
PacketsManager.setupMainPacketsListener();
}
}
public static void setCollectPacketsEnabled(boolean enabled) {
if (enabled != isCollectPacketsEnabled()) {
collectEnabled = enabled;
PacketsManager.setupMainPacketsListener();
}
}
public static void setDisabledInvisibility(boolean disableInvis) {
disableInvisibility = disableInvis;
}
public static void setDisguiseBlownMessage(String newMessage) {
disguiseBlownMessage = newMessage;
}
public static void setDisguiseBlownOnAttack(boolean blowDisguise) {
blowDisguisesOnAttack = blowDisguise;
}
public static void setDisguiseCloneExpire(int newExpires) {
disguiseCloneExpire = newExpires;
}
public static void setDisguiseEntityExpire(int newExpires) {
disguiseEntityExpire = newExpires;
}
public static void setEntityStatusPacketsEnabled(boolean enabled) {
if (enabled != isEntityStatusPacketsEnabled()) {
entityStatusEnabled = enabled;
PacketsManager.setupMainPacketsListener();
}
}
public static void setEquipmentPacketsEnabled(boolean enabled) {
if (enabled != isEquipmentPacketsEnabled()) {
equipmentEnabled = enabled;
PacketsManager.setupMainPacketsListener();
}
}
/**
* Can players hear their own disguises
*/
public static void setHearSelfDisguise(boolean replaceSound) {
if (hearSelfDisguise != replaceSound) {
hearSelfDisguise = replaceSound;
}
}
/**
* Set the plugin to hide self disguises armor from theirselves
*/
public static void setHideArmorFromSelf(boolean hideArmor) {
if (hidingArmor != hideArmor) {
hidingArmor = hideArmor;
PacketsManager.setInventoryListenerEnabled(isHidingHeldItemFromSelf() || isHidingArmorFromSelf());
}
}
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public static void setHideDisguisedPlayers(boolean hideDisguisedPlayersInTab) {
hideDisguisedPlayers = hideDisguisedPlayersInTab;
}
/**
* Does the plugin appear to remove the item they are holding, to prevent a floating sword when they are viewing self disguise
*/
public static void setHideHeldItemFromSelf(boolean hideHelditem) {
if (hidingHeldItem != hideHelditem) {
hidingHeldItem = hideHelditem;
PacketsManager.setInventoryListenerEnabled(isHidingHeldItemFromSelf() || isHidingArmorFromSelf());
}
}
public static void setKeepDisguiseOnEntityDespawn(boolean keepDisguise) {
keepDisguiseEntityDespawn = keepDisguise;
}
public static void setKeepDisguiseOnPlayerDeath(boolean keepDisguise) {
keepDisguisePlayerDeath = keepDisguise;
}
public static void setKeepDisguiseOnPlayerLogout(boolean keepDisguise) {
keepDisguisePlayerLogout = keepDisguise;
}
public static void setMaxClonedDisguises(int newMax) {
maxClonedDisguises = newMax;
}
public static void setMaxHealthDeterminedByDisguisedEntity(boolean isDetermined) {
maxHealthIsDisguisedEntity = isDetermined;
}
public static void setMetadataPacketsEnabled(boolean enabled) {
sendsEntityMetadata = enabled;
}
public static void setMiscDisguisesForLivingEnabled(boolean enabled) {
if (enabled != isMiscDisguisesForLivingEnabled()) {
miscDisguisesForLivingEnabled = enabled;
PacketsManager.setupMainPacketsListener();
}
}
public static void setModifyBoundingBox(boolean modifyBounding) {
modifyBoundingBox = modifyBounding;
}
public static void setMonstersIgnoreDisguises(boolean ignore) {
targetDisguises = ignore;
}
public static void setMovementPacketsEnabled(boolean enabled) {
if (enabled != isMovementPacketsEnabled()) {
movementEnabled = enabled;
PacketsManager.setupMainPacketsListener();
}
}
public static void setNameAboveHeadAlwaysVisible(boolean alwaysVisible) {
showNameAboveHeadAlwaysVisible = alwaysVisible;
}
public static void setNameOfPlayerShownAboveDisguise(boolean showNames) {
showNameAboveHead = showNames;
}
public static void setSheepDyeable(boolean color) {
colorizeSheep = color;
}
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public static void setShowDisguisedPlayersInTab(boolean displayPlayerDisguisesInTablist) {
displayPlayerDisguisesInTab = displayPlayerDisguisesInTablist;
}
/**
* Set if the disguises play sounds when hurt
*/
public static void setSoundsEnabled(boolean isSoundsEnabled) {
PacketsManager.setHearDisguisesListener(isSoundsEnabled);
}
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public static void setStopShulkerDisguisesFromMoving(boolean stopShulkerDisguisesFromMoving) {
DisguiseConfig.stopShulkerDisguisesFromMoving = stopShulkerDisguisesFromMoving;
}
public static void setUndisguiseOnWorldChange(boolean isUndisguise) {
undisguiseSwitchWorlds = isUndisguise;
}
public static void setUpdateMessage(String newMessage) {
updateMessage = newMessage;
}
public static void setUpdateNotificationPermission(String newPermission) {
updateNotificationPermission = newPermission;
}
/**
* Disable velocity packets being sent for w/e reason. Maybe you want every ounce of performance you can get?
*
* @param sendVelocityPackets
*/
public static void setVelocitySent(boolean sendVelocityPackets) {
sendVelocity = sendVelocityPackets;
}
public static void setViewDisguises(boolean seeOwnDisguise) {
viewSelfDisguise = seeOwnDisguise;
}
public static void setWitherSkullPacketsEnabled(boolean enabled) {
witherSkullEnabled = enabled;
}
public static void setWolfDyeable(boolean color) {
colorizeWolf = color;
}
private DisguiseConfig() {
}
}