Commit Graph

93 Commits

Author SHA1 Message Date
Aurora
ae9c29629c Wrong name in the Makefile 2016-04-23 03:50:04 +02:00
Aurora
3fd4603553 Welcome Luma3DS 2016-04-23 01:43:36 +02:00
Aurora
180b2a6f4d Bye bye fileSize! 2016-04-21 05:08:42 +02:00
Aurora
b926ab7dd2 Give 3ds_injector a sane makefile 2016-04-20 03:31:40 +02:00
Aurora
19d8861d27 Give 3ds_injector a sane makefile 2016-04-19 20:51:00 +02:00
Aurora
7eebfd4f6a Added improved language emulation from @TuxSH (improves compatibility), fixed language emulation only working for the first launched game/app and not being applied on demos 2016-04-15 03:34:08 +02:00
Aurora
939965b5a0 Cleanup 2016-04-14 17:10:55 +02:00
Aurora
a0334120a6 Added region/language emulation feature, thanks to the hard work of @TuxSH
Create a "locales" folder inside aurei, and one .txt for each game, with the title id of the game. The txt must be exactly 6 bytes long: 3 characters for the region ("JPN", "USA", "EUR", "AUS", "CHN", "KOR", "TWN"), a space, and two for the language ("JP", "EN", "FR", "DE", "IT", "ES", "ZH", "KO", "NL", "PT", "RU", "TW"). You can enable the feature globally in the config menu. This should also make DLCs for foreign games work.
2016-04-14 00:59:14 +02:00
Aurora
308417a48e Added region/language emulation feature, thanks to the hard work of @TuxSH
Create a "locales" folder inside aurei, and one .txt for each game, with the title id of the game. The txt must be exactly 6 bytes long: 3 characters for the region ("JPN", "USA", "EUR", "AUS", "CHN", "KOR", "TWN"), a space, and two for the language ("JP", "EN", "FR", "DE", "IT", "ES", "ZH", "KO", "NL", "PT", "RU", "TW"). You can enable the feature globally in the config menu. This should also make DLCs for foreign games work.
2016-04-14 00:56:34 +02:00
Aurora
68bf134017 Merge pull request #19 from TuxSH/master
"Friends" and "ErrDisp" patches (and Makefile fix)
2016-04-11 16:46:12 +02:00
Aurora
c7b90f739f Use fLTO to reduce the binary size 2016-04-11 15:58:58 +02:00
Aurora
7dbded99a2 First commit of the AuReiNand rewrite!
- Gotten rid of the patched FIRMs, AuReiNand now finds and loads all the FIRMs from CTRNAND by default. If you are booting an emuNAND, the FIRMs will be loaded from its CTRNAND. This also applies to AGB and TWL FIRM, and allows for a very fast boot with no firmware files on the SD card.
- If for some reason (like using NTR) you do not want to use the CTRNAND FIRM, you can place a firmware.bin in the aurei folder and it will be loaded just for the default NAND.
- The way AuReiNand works has changed. Now you can specify to autoboot SysNAND or not, and a NAND is no more tied to a FIRM (since 9.0 FIRM is autodetected). If you press nothing the default NAND is booted with its own FIRM, L boots the non-default NAND with its own FIRM, R boots EmuNAND with the SysNAND FIRM if you picked "Updated SysNAND", and vice-versa.
- In order for AuReiNand to handle FIRM reboots, the .bin path needs to be hardcoded in the program. The default is /arm9loaderhax.bin (the AuReiNand.dat is also supported for 9.0 people). A PC tool was written to make changing the path easier.
- Bug fixes and stuff I forgot.
- Gelex is a saint.
2016-04-11 05:58:46 +02:00
TuxSH
5a0f2e4dfc Fix Makefile (by including 3ds_rules) 2016-04-08 19:52:37 +02:00
Aurora
4180261f1f Small changes, added a macro for reading options 2016-04-06 14:54:58 +02:00
Aurora
9e851d2dfd Small code reorganization 2016-04-05 05:34:57 +02:00
Aurora
6f8a9421ef Added basic support for configuring the brightness level for the built-in screen init 2016-04-05 02:24:21 +02:00
Aurora
24186a7148 Some more tidying up 2016-04-02 18:48:31 +02:00
Aurora
3475cfe1e6 Changed indentation style across the code to make it more readable, added newlines before comments, moved patches to separate functions, made memory operations slightly faster by compiling them with O3 (thanks TuxSH!) 2016-04-02 18:22:47 +02:00
Aurora
6b64a10362 Fixed ARM11 access to chainloaded payloads 2016-04-01 14:27:31 +02:00
Aurora
5f32779ceb Lots of changes/new features
- To override the last used boot mode on soft reboot, you only need to press A if you want to boot to the default option. Holding L(+payload button)/R is enough for the other modes.
- Added version number to the config menu
- Replaced the memsearch algorithm with a faster one
- Integrated 3ds_injector from @yifanlu. This brings us region free and all the other FreeMultiPatcher patches. Other than that, you now have the possibility to display the currently booted NAND/FIRM in System Settings!
- Rewritten most code for the config menu. You now can navigate to the first/last options with left and right.
- You can now choose the 9.0 FIRM to be default in the config menu. This will essentially switch "no buttons" and L in both modes.
- You can now choose the second emuNAND to be default in the config menu. This will essentially switch "B is not pressed" and "B is pressed".
- When the second emuNAND is booted, it will persist like the other boot options on soft reboot
- Bugfixes
2016-03-29 17:43:53 +02:00
Aurora
034e63669a Readability 2016-03-27 18:47:08 +02:00
Aurora
c75ed567fc Added version number to the config menu 2016-03-27 18:39:16 +02:00
Aurora
b5eb108393 Increased the screen-init brightness 2016-03-24 00:11:02 +01:00
Aurora
0a9cd09cc3 Reorganized folder layout, cleaned Makefile (we do not need Python) 2016-03-23 20:29:19 +01:00
Aurora
a5f8ccc3ea Fixed loader.bin not cleared after compiling 2016-03-23 17:09:52 +01:00
Aurora
094b88b6aa Forgot this 2016-03-23 15:03:14 +01:00
Aurora
03a6e343db Merge emunand.bin, reboot.bin and loader.bin in the main executable
Less SD accesses, more noob-proof
2016-03-23 15:00:28 +01:00
Aurora
279f39bc13 Added error messages, moved emunand and reboot.bin to aurei/patches 2016-03-23 03:46:44 +01:00
Aurora
9b9f784c26 Fixed intermittent splash from CakeBrah, made splash last slightly longer, added shutdown on error, slimmed down FatFs, added error on missing emuNAND, changed folder to "aurei", changed the dat name to "AuReiNand.dat", propered the built-in screen init of the chainloader, remade the look of the 3dsx
(First luma-powered CFW!)
2016-03-20 17:38:45 +01:00
Aurora
6707a36ffe Minor changes 2016-03-10 16:06:44 +01:00
Aurora
09380a19ff External ARM9 payload chainloading for a9lh, cleaned up the sdmmc library (from the dark-samus a9lh fork) 2016-03-08 15:29:25 +01:00
Aurora
23fd26630f New reboot patch (works on N3DS, no more GBA/DS or 80 MB games toggle), fixed N3DS 3D bug (thanks TiniVi and Cakes), code cleanup, new universal MPU code (thanks Cakes)
Thanks to a very skilled reverser for the reboot patch!
2016-02-25 20:22:10 +01:00
Aurora
723dd542ee Forgot useless stuff 2016-02-20 15:32:52 +01:00
Aurora
38995d3231 Re-added reboot patch on A9LH, optimizations
O3DS and N3DS now share the same emuNAND patch, shorter patching patterns, patched_firmware does not keep garbage from larger loaded FIRMs, flags can be empty files
2016-02-20 15:29:32 +01:00
Aurora
b4d94da531 Added "updated sysNAND" mode, FIRM writes patch, propered emuNAND code location
Thanks to delebile for the patch!
2016-02-19 21:32:07 +01:00
Aurora
6c25ed4607 Arm9LoaderHax support, cleaned Makefile 2016-02-19 01:29:53 +01:00
Aurora
42b39c9ab8 Merged my changes
There you have it!
2016-02-08 03:37:03 +01:00
Reisyukaku
62d8d582c1 Emunand self patching; found solution for some hard coded stuff/FS more flexible; got rid of screenShot; implemented PoC RAM dumper using txt file; changed location of arm9 thread; fixed ver string; tons of organization and cleaning up for easier to read and modify code. 2016-01-23 04:17:48 -05:00
Reisyukaku
6a2c30503d Got rid of sysnand mode, add key gen code, new splash screen, autoboot, update fatfs, removed ninjhax/mset folder for CakeBrah/CakeHax, lots of minor changes. 2016-01-16 07:57:56 -05:00
Reisyukaku
4f3761d4a5 Changed payload offset, added clearScreen function, etc. 2015-08-06 21:45:39 -04:00
Reisyukaku
afbdf20d28 fixed ninjhax boot code 2015-08-05 08:27:35 -04:00
Reisyukaku
a63a2c6767 added ninjhax entry code 2015-08-05 06:31:17 -04:00
Reisyukaku
e2b7f1e607 init commit take 2 2015-08-04 21:57:37 -04:00