New reboot patch (works on N3DS, no more GBA/DS or 80 MB games toggle), fixed N3DS 3D bug (thanks TiniVi and Cakes), code cleanup, new universal MPU code (thanks Cakes)

Thanks to a very skilled reverser for the reboot patch!
This commit is contained in:
Aurora
2016-02-25 20:19:20 +01:00
parent e53c186144
commit 23fd26630f
14 changed files with 332 additions and 350 deletions

View File

@@ -33,7 +33,7 @@ objects_cfw = $(patsubst $(dir_source)/%.s, $(dir_build)/%.o, \
.PHONY: all
all: launcher a9lh emunand emunando3ds reboot rebootntr ninjhax
all: launcher a9lh emunand reboot ninjhax
.PHONY: launcher
launcher: $(dir_out)/$(name).dat
@@ -42,16 +42,10 @@ launcher: $(dir_out)/$(name).dat
a9lh: $(dir_out)/arm9loaderhax.bin
.PHONY: emunand
emunand: $(dir_out)/rei-n3ds/emunand/emunand.bin
.PHONY: emunando3ds
emunando3ds: $(dir_out)/rei-o3ds/emunand/emunand.bin
emunand: $(dir_out)/rei/emunand/emunand.bin
.PHONY: reboot
reboot: $(dir_out)/rei-o3ds/reboot/reboot1.bin $(dir_out)/rei-o3ds/reboot/reboot2.bin
.PHONY: rebootntr
rebootntr: $(dir_out)/ntr-o3ds/reboot/reboot1.bin $(dir_out)/ntr-o3ds/reboot/reboot2.bin
reboot: $(dir_out)/rei/reboot/reboot.bin
.PHONY: ninjhax
ninjhax: $(dir_out)/3ds/$(name)
@@ -62,11 +56,11 @@ clean:
@$(MAKE) $(FLAGS) -C $(dir_ninjhax) clean
rm -rf $(dir_out) $(dir_build)
$(dir_out)/$(name).dat: $(dir_build)/main.bin $(dir_out)/rei-n3ds/ $(dir_out)/rei-o3ds/
$(dir_out)/$(name).dat: $(dir_build)/main.bin $(dir_out)/rei
@$(MAKE) $(FLAGS) -C $(dir_mset) launcher
dd if=$(dir_build)/main.bin of=$@ bs=512 seek=144
$(dir_out)/arm9loaderhax.bin: $(dir_build)/main.bin $(dir_out)/rei-n3ds/ $(dir_out)/rei-o3ds/
$(dir_out)/arm9loaderhax.bin: $(dir_build)/main.bin $(dir_out)/rei
@cp -av $(dir_build)/main.bin $(dir_out)/arm9loaderhax.bin
$(dir_out)/3ds/$(name):
@@ -75,36 +69,18 @@ $(dir_out)/3ds/$(name):
@mv $(dir_out)/$(name).3dsx $@
@mv $(dir_out)/$(name).smdh $@
$(dir_out)/rei-n3ds/:
@mkdir -p "$(dir_out)/rei-n3ds"
$(dir_out)/rei:
@mkdir -p "$(dir_out)/rei"
$(dir_out)/rei-o3ds/:
@mkdir -p "$(dir_out)/rei-o3ds"
$(dir_out)/rei-n3ds/emunand/emunand.bin: $(dir_emu)/emuCode.s
$(dir_out)/rei/emunand/emunand.bin: $(dir_emu)/emuCode.s
@armips $<
@mkdir -p "$(dir_out)/rei-n3ds/emunand"
@cp -av emunand.bin $(dir_out)/rei-n3ds/emunand
@mkdir -p "$(dir_out)/rei/emunand"
@mv emunand.bin $(dir_out)/rei/emunand
$(dir_out)/rei-o3ds/emunand/emunand.bin: emunand.bin
@mkdir -p "$(dir_out)/rei-o3ds/emunand"
@mv emunand.bin $(dir_out)/rei-o3ds/emunand
$(dir_out)/rei-o3ds/reboot/reboot1.bin: $(dir_reboot)/rebootCode.s
$(dir_out)/rei/reboot/reboot.bin: $(dir_reboot)/rebootCode.s
@armips $<
@mkdir -p "$(dir_out)/rei-o3ds/reboot"
@mv reboot1.bin $(dir_out)/rei-o3ds/reboot
$(dir_out)/rei-o3ds/reboot/reboot2.bin: reboot2.bin
@cp -av reboot2.bin $(dir_out)/rei-o3ds/reboot
$(dir_out)/ntr-o3ds/reboot/reboot1.bin: $(dir_reboot)/rebootCodeNtr.s
@armips $<
@mkdir -p "$(dir_out)/ntr-o3ds/reboot"
@mv reboot1.bin $(dir_out)/ntr-o3ds/reboot
$(dir_out)/ntr-o3ds/reboot/reboot2.bin: reboot2.bin
@mv reboot2.bin $(dir_out)/ntr-o3ds/reboot
@mkdir -p "$(dir_out)/rei/reboot"
@mv reboot.bin $(dir_out)/rei/reboot
$(dir_build)/main.bin: $(dir_build)/main.elf
$(OC) -S -O binary $< $@