* origin/master: (98 commits)
rosalina: fix for latest libctru changes
pm: fix critical bugs where 1.0(?) titles not in the list have scheduling mode misconfigured
loader: revert to use the NS patch due to a Nintendo bug: https://www.3dbrew.org/wiki/NCCH/Extended_Header#Flag1
loader: replace NS N3DS CPU patch with exheader override, fix overriding exheader with homebrew
rosalina: ntp: use PTMSYSM_SetRtcTime
revert the memory map to the old one (mostly)
fix module loading
kext: fix outer memory cacheability on newer versions
so bascially rosalina's image...
rosalina: add hidden debug info menu
rosalina: refactor menu handling
rosalina: rephrase brightness warning
rosalina: add brightness control menu
rosalina/pm: remove fs patch, use pm instead
rosalina: cleanup variable names
rosalina: reorder menus
Fix latest commit
rosalina menu: add scrolling, cpad and inputredir support (note: no ZL/ZR due to technical reasons)
stuff
newlib...
...
# Conflicts:
# k11_extension/source/main.c
# k11_extension/source/svc/UnmapProcessMemoryEx.c
# sysmodules/rosalina/Makefile
# sysmodules/rosalina/include/menu.h
# sysmodules/rosalina/include/utils.h
# sysmodules/rosalina/source/errdisp.c
# sysmodules/rosalina/source/main.c
# sysmodules/rosalina/source/menu.c
# sysmodules/rosalina/source/menus.c
Instead of being called top_XXXX.bmp where XXXX means nothing,
screenshots are now called YYYY-MM-DD_HH-MM-SS.mmm_top.bmp (and same
idea for bot and top_right).
First obvious consequence, this is easier to manage in a file browser.
Now you have screenshots grouped by time, and you also have the 2 or 3
related screenshots (top, bot, top_right) close one to another.
Another consequence is that there is no need to go through existing
screenshots to find an unused number. Now osGetTime takes care of
everything. And going through files was a very time consuming process.
Now screenshots only need 4 (or 6 if 3D) seconds to be saved (instead of
40 seconds if you had 200 screenshots in your directory already).
Conflicts may happen when people change the date and time on their 3DS,
but that's why I even included milliseconds in the timestamp. People
don't set date and time everyday and they'd be unlucky to take a
screenshot at the exact time, milliseconds included, as another
screenshot right after setting the time one hour earlier...
Source for converting seconds since 1970 (or 1900...) to date and time:
https://stackoverflow.com/questions/21593692/