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Luma3DS-3GX/sysmodules/rosalina/source/menus.c
Asuka Amari 8f03234e58 screenshots now use timestamps as name
Instead of being called top_XXXX.bmp where XXXX means nothing,
screenshots are now called YYYY-MM-DD_HH-MM-SS.mmm_top.bmp (and same
idea for bot and top_right).

First obvious consequence, this is easier to manage in a file browser.
Now you have screenshots grouped by time, and you also have the 2 or 3
related screenshots (top, bot, top_right) close one to another.

Another consequence is that there is no need to go through existing
screenshots to find an unused number. Now osGetTime takes care of
everything. And going through files was a very time consuming process.
Now screenshots only need 4 (or 6 if 3D) seconds to be saved (instead of
40 seconds if you had 200 screenshots in your directory already).

Conflicts may happen when people change the date and time on their 3DS,
but that's why I even included milliseconds in the timestamp. People
don't set date and time everyday and they'd be unlucky to take a
screenshot at the exact time, milliseconds included, as another
screenshot right after setting the time one hour earlier...

Source for converting seconds since 1970 (or 1900...) to date and time:
https://stackoverflow.com/questions/21593692/
2017-11-18 16:37:35 +01:00

295 lines
9.5 KiB
C

/*
* This file is part of Luma3DS
* Copyright (C) 2016-2017 Aurora Wright, TuxSH
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#include <3ds.h>
#include <3ds/os.h>
#include "menus.h"
#include "menu.h"
#include "draw.h"
#include "menus/process_list.h"
#include "menus/process_patches.h"
#include "menus/n3ds.h"
#include "menus/debugger.h"
#include "menus/miscellaneous.h"
#include "menus/sysconfig.h"
#include "ifile.h"
#include "memory.h"
#include "fmt.h"
Menu rosalinaMenu = {
"Rosalina menu",
.nbItems = 9,
{
{ "Process list", METHOD, .method = &RosalinaMenu_ProcessList },
{ "Take screenshot (slow!)", METHOD, .method = &RosalinaMenu_TakeScreenshot },
{ "New 3DS menu...", MENU, .menu = &N3DSMenu },
{ "Debugger options...", MENU, .menu = &debuggerMenu },
{ "System configuration...", MENU, .menu = &sysconfigMenu },
{ "Miscellaneous options...", MENU, .menu = &miscellaneousMenu },
{ "Power off", METHOD, .method = &RosalinaMenu_PowerOff },
{ "Reboot", METHOD, .method = &RosalinaMenu_Reboot },
{ "Credits", METHOD, .method = &RosalinaMenu_ShowCredits }
}
};
void RosalinaMenu_ShowCredits(void)
{
Draw_Lock();
Draw_ClearFramebuffer();
Draw_FlushFramebuffer();
Draw_Unlock();
do
{
Draw_Lock();
Draw_DrawString(10, 10, COLOR_TITLE, "Rosalina -- Luma3DS credits");
u32 posY = Draw_DrawString(10, 30, COLOR_WHITE, "Luma3DS (c) 2016-2017 AuroraWright, TuxSH") + SPACING_Y;
posY = Draw_DrawString(10, posY + SPACING_Y, COLOR_WHITE, "3DSX loading code by fincs");
posY = Draw_DrawString(10, posY + SPACING_Y, COLOR_WHITE, "Networking code & basic GDB functionality by Stary");
posY = Draw_DrawString(10, posY + SPACING_Y, COLOR_WHITE, "InputRedirection by Stary (PoC by ShinyQuagsire)");
posY += 2 * SPACING_Y;
Draw_DrawString(10, posY, COLOR_WHITE,
(
"Special thanks to:\n"
" Bond697, WinterMute, yifanlu,\n"
" Luma3DS contributors, ctrulib contributors,\n"
" other people"
));
Draw_FlushFramebuffer();
Draw_Unlock();
}
while(!(waitInput() & BUTTON_B) && !terminationRequest);
}
void RosalinaMenu_Reboot(void)
{
Draw_Lock();
Draw_ClearFramebuffer();
Draw_FlushFramebuffer();
Draw_Unlock();
do
{
Draw_Lock();
Draw_DrawString(10, 10, COLOR_TITLE, "Rosalina menu");
Draw_DrawString(10, 30, COLOR_WHITE, "Press A to reboot, press B to go back.");
Draw_FlushFramebuffer();
Draw_Unlock();
u32 pressed = waitInputWithTimeout(1000);
if(pressed & BUTTON_A)
svcKernelSetState(7);
else if(pressed & BUTTON_B)
return;
}
while(!terminationRequest);
}
void RosalinaMenu_PowerOff(void) // Soft shutdown.
{
Draw_Lock();
Draw_ClearFramebuffer();
Draw_FlushFramebuffer();
Draw_Unlock();
do
{
Draw_Lock();
Draw_DrawString(10, 10, COLOR_TITLE, "Rosalina menu");
Draw_DrawString(10, 30, COLOR_WHITE, "Press A to power off, press B to go back.");
Draw_FlushFramebuffer();
Draw_Unlock();
u32 pressed = waitInputWithTimeout(1000);
if(pressed & BUTTON_A)
{
menuLeave();
srvPublishToSubscriber(0x203, 0);
}
else if(pressed & BUTTON_B)
return;
}
while(!terminationRequest);
}
extern u8 framebufferCache[FB_BOTTOM_SIZE];
void RosalinaMenu_TakeScreenshot(void)
{
#define TRY(expr) if(R_FAILED(res = (expr))) goto end;
u64 total;
IFile file;
Result res;
u32 filenum;
char filename[64];
FS_Archive archive;
FS_ArchiveID archiveId;
s64 out;
bool isSdMode;
if(R_FAILED(svcGetSystemInfo(&out, 0x10000, 0x203))) svcBreak(USERBREAK_ASSERT);
isSdMode = (bool)out;
archiveId = isSdMode ? ARCHIVE_SDMC : ARCHIVE_NAND_RW;
Draw_Lock();
Draw_RestoreFramebuffer();
svcFlushEntireDataCache();
res = FSUSER_OpenArchive(&archive, archiveId, fsMakePath(PATH_EMPTY, ""));
if(R_SUCCEEDED(res))
{
res = FSUSER_CreateDirectory(archive, fsMakePath(PATH_ASCII, "/luma/screenshots"), 0);
if((u32)res == 0xC82044BE) // directory already exists
res = 0;
FSUSER_CloseArchive(archive);
}
u32 seconds, minutes, hours, days, year, month;
u64 milliseconds = osGetTime();
seconds = milliseconds/1000;
milliseconds %= 1000;
minutes = seconds / 60;
seconds %= 60;
hours = minutes / 60;
minutes %= 60;
days = hours / 24;
hours %= 24;
year = 1900; // osGetTime starts in 1900
while(1)
{
bool leapYear = (year % 4 == 0 && (year % 100 != 0 || year % 400 == 0));
uint16_t daysInYear = leapYear ? 366 : 365;
if (days >= daysInYear)
{
days -= daysInYear;
++year;
}
else
{
static const uint8_t daysInMonth[12] = {31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31};
for(month = 0; month < 12; ++month)
{
uint8_t dim = daysInMonth[month];
if (month == 1 && leapYear)
++dim;
if (days >= dim)
days -= dim;
else
break;
}
break;
}
}
days++;
month++;
sprintf(filename, "/luma/screenshots/%04u-%02u-%02u_%02u-%02u-%02u.%03u_top.bmp", year, month, days, hours, minutes, seconds, milliseconds);
TRY(IFile_Open(&file, archiveId, fsMakePath(PATH_EMPTY, ""), fsMakePath(PATH_ASCII, filename), FS_OPEN_CREATE | FS_OPEN_WRITE));
Draw_CreateBitmapHeader(framebufferCache, 400, 240);
for(u32 y = 0; y < 120; y++)
Draw_ConvertFrameBufferLine(framebufferCache + 54 + 3 * 400 * y, true, true, y);
TRY(IFile_Write(&file, &total, framebufferCache, 54 + 3 * 400 * 120, 0));
for(u32 y = 120; y < 240; y++)
Draw_ConvertFrameBufferLine(framebufferCache + 3 * 400 * (y - 120), true, true, y);
TRY(IFile_Write(&file, &total, framebufferCache, 3 * 400 * 120, 0));
TRY(IFile_Close(&file));
sprintf(filename, "/luma/screenshots/%04u-%02u-%02u_%02u-%02u-%02u.%03u_bot.bmp", year, month, days, hours, minutes, seconds, milliseconds);
TRY(IFile_Open(&file, archiveId, fsMakePath(PATH_EMPTY, ""), fsMakePath(PATH_ASCII, filename), FS_OPEN_CREATE | FS_OPEN_WRITE));
Draw_CreateBitmapHeader(framebufferCache, 320, 240);
for(u32 y = 0; y < 120; y++)
Draw_ConvertFrameBufferLine(framebufferCache + 54 + 3 * 320 * y, false, true, y);
TRY(IFile_Write(&file, &total, framebufferCache, 54 + 3 * 320 * 120, 0));
for(u32 y = 120; y < 240; y++)
Draw_ConvertFrameBufferLine(framebufferCache + 3 * 320 * (y - 120), false, true, y);
TRY(IFile_Write(&file, &total, framebufferCache, 3 * 320 * 120, 0));
TRY(IFile_Close(&file));
if((GPU_FB_TOP_FMT & 0x20) && (Draw_GetCurrentFramebufferAddress(true, true) != Draw_GetCurrentFramebufferAddress(true, false)))
{
sprintf(filename, "/luma/screenshots/%04u-%02u-%02u_%02u-%02u-%02u.%03u_top_right.bmp", year, month, days, hours, minutes, seconds, milliseconds);
TRY(IFile_Open(&file, archiveId, fsMakePath(PATH_EMPTY, ""), fsMakePath(PATH_ASCII, filename), FS_OPEN_CREATE | FS_OPEN_WRITE));
Draw_CreateBitmapHeader(framebufferCache, 400, 240);
for(u32 y = 0; y < 120; y++)
Draw_ConvertFrameBufferLine(framebufferCache + 54 + 3 * 400 * y, true, false, y);
TRY(IFile_Write(&file, &total, framebufferCache, 54 + 3 * 400 * 120, 0));
for(u32 y = 120; y < 240; y++)
Draw_ConvertFrameBufferLine(framebufferCache + 3 * 400 * (y - 120), true, false, y);
TRY(IFile_Write(&file, &total, framebufferCache, 3 * 400 * 120, 0));
TRY(IFile_Close(&file));
}
end:
IFile_Close(&file);
svcFlushEntireDataCache();
Draw_SetupFramebuffer();
Draw_ClearFramebuffer();
Draw_FlushFramebuffer();
Draw_Unlock();
do
{
Draw_Lock();
Draw_DrawString(10, 10, COLOR_TITLE, "Screenshot");
if(R_FAILED(res))
Draw_DrawFormattedString(10, 30, COLOR_WHITE, "Operation failed (0x%08x).", (u32)res);
else
Draw_DrawString(10, 30, COLOR_WHITE, "Operation succeeded.");
Draw_FlushFramebuffer();
Draw_Unlock();
}
while(!(waitInput() & BUTTON_B) && !terminationRequest);
#undef TRY
}