Commit Graph

42 Commits

Author SHA1 Message Date
TuxSH
2d6debddb9 Merge branch 'master' into developer
Conflicts:
	source/firm.h
	source/fs.h
	source/patches.h
2016-07-02 17:44:08 +02:00
TuxSH
96211813e3 Use bool instead of u32 where it's relevant 2016-07-02 14:44:01 +02:00
TuxSH
153bbd6242 Merge branch 'master' into developer
Conflicts:
	source/config.c
2016-07-02 12:48:08 +02:00
Aurora
29d8e637d8 One-liners ftw 2016-07-01 20:36:43 +02:00
Aurora
136e0d8974 Cleanup 2016-07-01 20:27:28 +02:00
TuxSH
984c3e549c Merge branch 'master' into developer
Conflicts:
	Makefile
2016-06-11 00:00:53 +02:00
TuxSH
e593584a47 Move screen management code to screen.c and fix cache-related issues
- Screen brightness is now updated as soon as the user selects a brightness option, on all boot environments
- Payloads can now be 1KB bigger
- Some cache-related bugs may have been fixed
2016-06-10 21:48:22 +02:00
TuxSH
ca587692eb Merge branch 'master' into developer 2016-06-05 20:56:57 +02:00
TuxSH
f78dd5365c External .code section loading for titles and some refactoring 2016-06-05 20:43:49 +02:00
TuxSH
2424865fa1 Make developer features multi-choice, since modifying UNITINFO prevents accessing eShop on retail consoles (you can now choose "ErrDisp" for a less aggressive patch) 2016-05-28 16:13:22 +02:00
TuxSH
b6969cf0d1 Make "Enable developer features" the last option for compatibility with the master branch 2016-05-13 09:15:40 +02:00
TuxSH
2c10b6bff2 Merge branch 'master' into developer
Conflicts:
	source/firm.c
	source/patches.c
	source/patches.h
2016-05-12 14:31:48 +02:00
Aurora
808c4b7361 Cleanup, possibly slight speedup by limiting Process9 memsearches to the P9 code 2016-05-11 19:28:45 +02:00
TuxSH
b4029dcd73 Merge branch 'master' into developer
Conflicts:
	source/firm.c
	source/patches.h
2016-05-11 01:32:06 +02:00
TuxSH
4483b65b25 Update config.c 2016-05-10 01:38:08 +02:00
TuxSH
d2f53626ae Add precise and reliable time measurement (with a resolution of 67MHz).
Splash screens now last 3 seconds after they have been loaded.
The delay after pressing START in the configuration menu is now 2s long.
2016-05-10 01:27:58 +02:00
TuxSH
ac01fe417e Merge branch 'master' into developer
Conflicts:
	source/firm.c
	source/patches.c
	source/patches.h
	source/utils.h
2016-05-09 20:45:06 +02:00
Aurora
2fd8c7aace Moved GPU register clearing to the config only, as it causes artifacts 2016-05-09 14:38:20 +02:00
Aurora
b90b138766 Cleanup, fix latest ctrulib, removed reboot after config (needs testing!), fixed L+SELECT payload 2016-05-09 03:41:29 +02:00
Aurora
f0e1937eeb Add ARM9 exception vectors feature from @TuxSH 2016-04-26 22:23:47 +02:00
Aurora
efd08ff731 Revert "Move the UNITINFO patch to the developer version"
This reverts commit f9a1f1a79b.
2016-04-26 22:00:29 +02:00
Aurora
f9a1f1a79b Move the UNITINFO patch to the developer version 2016-04-26 21:51:57 +02:00
Aurora
0f1bc98bb7 Rename "Use SysNAND FIRM as default" to "SysNAND is updated" 2016-04-26 14:11:34 +02:00
Aurora
3fd4603553 Welcome Luma3DS 2016-04-23 01:43:36 +02:00
Aurora
c60ef7fe82 Better to reboot here 2016-04-15 16:10:32 +02:00
Aurora
fea5a111a9 Misc fixes, renamed "Updated SysNAND" to reflect what the option actually does now 2016-04-15 16:01:44 +02:00
Aurora
308417a48e Added region/language emulation feature, thanks to the hard work of @TuxSH
Create a "locales" folder inside aurei, and one .txt for each game, with the title id of the game. The txt must be exactly 6 bytes long: 3 characters for the region ("JPN", "USA", "EUR", "AUS", "CHN", "KOR", "TWN"), a space, and two for the language ("JP", "EN", "FR", "DE", "IT", "ES", "ZH", "KO", "NL", "PT", "RU", "TW"). You can enable the feature globally in the config menu. This should also make DLCs for foreign games work.
2016-04-14 00:56:34 +02:00
Aurora
85533411c9 Config menu cleanup 2016-04-13 15:29:44 +02:00
Aurora
6d4a84a325 Remove unneeded stuff from the loader injection 2016-04-13 14:37:40 +02:00
Aurora
89350b1edd Fixed config.bin getting recreated on each boot 2016-04-13 04:18:59 +02:00
Aurora
9e58e4ed7a Screwed up the order of the CPU settings 2016-04-13 00:36:35 +02:00
Aurora
e9449f86bf Rewrote config menu to allow for multiple choice settings, made the N3DS CPU patch configurable in the NTR way, changed the config.bin format to be more future-proof (settings are on the leftmost part), added more macros to read settings 2016-04-12 23:28:35 +02:00
Aurora
4fabe1f704 Added new and working N3DS CPU patch from @TuxSH 2016-04-12 15:25:36 +02:00
Aurora
ef3ba896d5 Cleanup, removed the non-working clock speed patch 2016-04-12 14:32:38 +02:00
Aurora
697bc74535 Added tentative N3DS clock speed/L2 cache patch by @TuxSH. 2016-04-12 01:22:42 +02:00
Steven Smith
b3f0d13aa4 Add developer UNITINFO patch. 2016-04-11 12:14:51 -07:00
Aurora
7dbded99a2 First commit of the AuReiNand rewrite!
- Gotten rid of the patched FIRMs, AuReiNand now finds and loads all the FIRMs from CTRNAND by default. If you are booting an emuNAND, the FIRMs will be loaded from its CTRNAND. This also applies to AGB and TWL FIRM, and allows for a very fast boot with no firmware files on the SD card.
- If for some reason (like using NTR) you do not want to use the CTRNAND FIRM, you can place a firmware.bin in the aurei folder and it will be loaded just for the default NAND.
- The way AuReiNand works has changed. Now you can specify to autoboot SysNAND or not, and a NAND is no more tied to a FIRM (since 9.0 FIRM is autodetected). If you press nothing the default NAND is booted with its own FIRM, L boots the non-default NAND with its own FIRM, R boots EmuNAND with the SysNAND FIRM if you picked "Updated SysNAND", and vice-versa.
- In order for AuReiNand to handle FIRM reboots, the .bin path needs to be hardcoded in the program. The default is /arm9loaderhax.bin (the AuReiNand.dat is also supported for 9.0 people). A PC tool was written to make changing the path easier.
- Bug fixes and stuff I forgot.
- Gelex is a saint.
2016-04-11 05:58:46 +02:00
Aurora
4180261f1f Small changes, added a macro for reading options 2016-04-06 14:54:58 +02:00
Aurora
e882dd7aaf Rewrote the config menu (no longer prints the whole menu on each button press), cleaned up the reboot patch, boot options will keep being forced if a GBA game was lanched from SysNAND, added option to have a splash screen with the built-in screen-init 2016-04-05 23:20:21 +02:00
Aurora
9e851d2dfd Small code reorganization 2016-04-05 05:34:57 +02:00
Aurora
279f39bc13 Added error messages, moved emunand and reboot.bin to aurei/patches 2016-03-23 03:46:44 +01:00
Aurora
b7b734bad1 Added configuration menu (thanks to Cakes for the screen printing code - no more flags!), auto-delete of patched FIRMs when switching to/from A9LH or the CFW gets updated, moved screen init from the loader, general reorganization 2016-03-23 02:46:41 +01:00