Add precise and reliable time measurement (with a resolution of 67MHz).
Splash screens now last 3 seconds after they have been loaded. The delay after pressing START in the configuration menu is now 2s long.
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@ -185,6 +185,7 @@ void configureCFW(const char *configPath)
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deinitScreens();
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PDN_GPU_CNT = 1;
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}
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delay(0x1400000);
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u64 t0 = chrono();
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while(chrono() - t0 < 2 * TICKS_PER_SEC); //wait for 1.5s
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}
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@ -33,14 +33,15 @@ void clearScreens(void)
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memset32(fb->bottom, 0, 0x38400);
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}
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void loadSplash(void)
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u32 loadSplash(void)
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{
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initScreens();
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//Don't delay boot if no splash image is on the SD
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if(fileRead(fb->top_left, "/luma/splash.bin") +
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fileRead(fb->bottom, "/luma/splashbottom.bin"))
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delay(0x1400000);
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return 1;
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return 0;
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}
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void drawCharacter(char character, int posX, int posY, u32 color)
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@ -19,7 +19,7 @@
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#define COLOR_RED 0x0000FF
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#define COLOR_BLACK 0x000000
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void loadSplash(void);
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u32 loadSplash(void);
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void clearScreens(void);
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void drawCharacter(char character, int posX, int posY, u32 color);
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int drawString(const char *string, int posX, int posY, u32 color);
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@ -23,6 +23,8 @@ u32 config,
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firmSource,
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emuOffset;
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u64 chronoWhenSplashLoaded = 0;
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void main(void)
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{
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u32 bootType,
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@ -33,6 +35,8 @@ void main(void)
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needConfig,
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newConfig,
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emuHeader;
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startChrono(0); //Start the chronometer. It shouldn't be reset.
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//Detect the console being used
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console = PDN_MPCORE_CFG == 7;
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@ -145,8 +149,9 @@ void main(void)
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loadPayload(pressed);
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//If screens are inited or the corresponding option is set, load splash screen
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if(PDN_GPU_CNT != 1 || CONFIG(7)) loadSplash();
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if(PDN_GPU_CNT != 1 || CONFIG(7)) chronoWhenSplashLoaded = (u64) loadSplash();
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if(chronoWhenSplashLoaded) chronoWhenSplashLoaded = chrono();
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//If R is pressed, boot the non-updated NAND with the FIRM of the opposite one
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if(pressed & BUTTON_R1)
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{
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@ -446,6 +451,9 @@ static inline void launchFirm(u32 firstSectionToCopy, u32 bootType)
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for(u32 i = firstSectionToCopy; i < 4 && section[i].size; i++)
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memcpy(section[i].address, (u8 *)firm + section[i].offset, section[i].size);
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while(chronoWhenSplashLoaded && chrono() - chronoWhenSplashLoaded < 3 * TICKS_PER_SEC);
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stopChrono();
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//Determine the ARM11 entry to use
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vu32 *arm11;
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if(bootType) arm11 = (u32 *)0x1FFFFFFC;
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@ -33,13 +33,34 @@ u32 waitInput(void)
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return key;
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}
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void delay(u64 length)
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{
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while(length--) __asm("mov r0, r0");
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}
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void mcuReboot(void)
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{
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i2cWriteRegister(I2C_DEV_MCU, 0x20, 1 << 2);
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while(1);
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}
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//TODO: add support for TIMER IRQ
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void startChrono(u64 initialTicks)
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{
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//Based on a NATIVE_FIRM disassembly
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*(vu16 *)(0x10003002 + 4 * 0) = 0; //67MHz
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for(u32 i = 1; i < 4; i++) *(vu16 *)(0x10003002 + 4 * i) = 4; //Count-up
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for(u32 i = 0; i < 4; i++) *(vu16 *)(0x10003000 + 4 * i) = (u16)(initialTicks >> (16 * i));
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*(vu16 *)(0x10003002 + 4 * 0) = 0x80; //67MHz; enabled
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for(u32 i = 1; i < 4; i++) *(vu16 *)(0x10003002 + 4 * i) = 0x84; //Count-up; enabled
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}
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u64 chrono(void)
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{
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u64 res = 0;
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for(u32 i = 0; i < 4; i++) res |= *(vu16 *)(0x10003000 + 4 * i) << (16 * i);
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return res;
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}
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void stopChrono(void)
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{
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for(u32 i = 1; i < 4; i++) *(vu16 *)(0x10003002 + 4 * i) &= ~0x80;
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}
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@ -7,5 +7,10 @@
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#include "types.h"
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u32 waitInput(void);
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void delay(u64 length);
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void mcuReboot(void);
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void mcuReboot(void);
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#define TICKS_PER_SEC 67027964ULL
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void startChrono(u64 initialTicks);
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u64 chrono(void);
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void stopChrono(void);
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