add renovate.json
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@@ -71,12 +71,12 @@ public class GameScreen implements Screen {
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// shadow-casting directional light
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shadowLight = new DirectionalShadowLight(
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1024, 1024, // shadow map resolution
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60f, 60f, // viewport size (render distance)
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1f, 50f // near/far for the light camera
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60f, 60f, // viewport size
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1f, 50f // near/far for the light camera
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);
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shadowLight.set(
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1.0f, 0.85f, 0.9f, // casting light color
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-0.7f, -1.0f, -0.3f // direction
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1.0f, 0.85f, 0.9f, // casting light color
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-0.7f, -1.0f, -0.3f // direction
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);
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environment.add(shadowLight);
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@@ -93,7 +93,7 @@ public class GameScreen implements Screen {
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hud = new DebugHud();
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}
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// --- Screen methods ---
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// --- screen methods
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private void initRetroBuffer() {
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// RGB + depth
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frameBuffer = new FrameBuffer(
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3
renovate.json
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3
renovate.json
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@@ -0,0 +1,3 @@
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{
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"$schema": "https://docs.renovatebot.com/renovate-schema.json"
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}
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