Make invite support both slash and message commands
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@@ -0,0 +1,63 @@
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package wtf.beatrice.hidekobot.commands.message;
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import net.dv8tion.jda.api.Permission;
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import net.dv8tion.jda.api.entities.MessageEmbed;
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import net.dv8tion.jda.api.entities.emoji.Emoji;
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import net.dv8tion.jda.api.events.message.MessageReceivedEvent;
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import net.dv8tion.jda.api.interactions.components.buttons.Button;
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import org.jetbrains.annotations.Nullable;
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import wtf.beatrice.hidekobot.commands.base.Invite;
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import wtf.beatrice.hidekobot.objects.commands.MessageCommand;
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import java.util.Collections;
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import java.util.LinkedList;
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import java.util.List;
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public class InviteCommand implements MessageCommand
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{
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@Override
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public LinkedList<String> getCommandLabels() {
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return new LinkedList<>(Collections.singletonList("invite"));
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}
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@Nullable
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@Override
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public List<Permission> getPermissions() {
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return null;
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}
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@Override
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public boolean passRawArgs() {
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return false;
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}
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@Override
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public void runCommand(MessageReceivedEvent event, String label, String[] args)
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{
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MessageEmbed inviteEmbed = Invite.generateEmbed();
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Button inviteButton = Invite.getInviteButton();
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// if this is a guild, don't spam the invite in public but DM it
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if(event.getChannelType().isGuild())
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{
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event.getAuthor().openPrivateChannel().queue(privateChannel ->
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{
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privateChannel.sendMessageEmbeds(inviteEmbed)
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.addActionRow(inviteButton)
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.queue();
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event.getMessage().addReaction(Emoji.fromUnicode("✅")).queue();
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}, (error) -> {
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event.getMessage().addReaction(Emoji.fromUnicode("❌")).queue();
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});
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} else {
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event.getMessage()
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.replyEmbeds(inviteEmbed)
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.addActionRow(inviteButton)
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.queue();
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}
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}
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}
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