Make some messages nicer
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3ff154eec6
commit
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@ -31,7 +31,7 @@ public class ClearChatCommand
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if(!(channel instanceof TextChannel))
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if(!(channel instanceof TextChannel))
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{
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{
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event.reply("Sorry! I can't delete messages here.").queue();
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event.reply("\uD83D\uDE22 Sorry! I can't delete messages here.").queue();
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return;
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return;
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}
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}
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@ -43,7 +43,7 @@ public class ClearChatCommand
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if(toDeleteAmount <= 0)
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if(toDeleteAmount <= 0)
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{
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{
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event.reply("Sorry, I can't delete that amount of messages!").queue();
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event.reply("\uD83D\uDE22 Sorry, I can't delete that amount of messages!").queue();
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}
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}
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else {
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else {
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// answer by saying that the operation has begun.
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// answer by saying that the operation has begun.
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@ -134,7 +134,7 @@ public class ClearChatCommand
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a less efficient way that triggers rate-limiting very quickly. */
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a less efficient way that triggers rate-limiting very quickly. */
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} catch (Exception e)
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} catch (Exception e)
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{
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{
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replyInteraction.editOriginal("\uD83D\uDE22 Sorry, it seems like there was an issue! " + e.getMessage()).queue();
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replyInteraction.editOriginal("\uD83D\uDE22 Sorry, I ran into an error! " + e.getMessage()).queue();
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return; // warning: this quits everything.
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return; // warning: this quits everything.
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}
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}
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}
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}
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@ -0,0 +1,16 @@
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package wtf.beatrice.hidekobot.commands.slash;
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import net.dv8tion.jda.api.events.interaction.command.SlashCommandInteractionEvent;
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import org.jetbrains.annotations.NotNull;
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public class HelpCommand
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{
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public void runSlashCommand(@NotNull SlashCommandInteractionEvent event)
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{
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// defer reply because replying might take a while
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event.deferReply().queue();
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event.reply("Pong!").queue();
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}
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}
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