remove unused functions and code
fix donecallback
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a9be265071
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7342c22257
@ -298,12 +298,9 @@ var whiteboard = {
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imgDiv.find(".addToCanvasBtn").click(function () {
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_this.imgDragActive = false;
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_this.refreshCursorAppearance();
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var widthT = imgDiv.width();
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var heightT = imgDiv.height();
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var p = imgDiv.position();
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var leftT = Math.round(p.left * 100) / 100;
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var topT = Math.round(p.top * 100) / 100;
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//xf, yf, xt, yt, width, height
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_this.drawId++;
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_this.sendFunction({ "t": _this.tool, "d": [left, top, leftT, topT, width, height] });
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_this.dragCanvasRectContent(left, top, leftT, topT, width, height);
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@ -774,7 +771,6 @@ var whiteboard = {
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var left = Math.round(p.left * 100) / 100;
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var top = Math.round(p.top * 100) / 100;
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top += 25; //Fix top position
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console.log(text, fontSize, fontColor, left, top)
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ctx.font = fontSize + " monospace";
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ctx.fillStyle = fontColor;
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ctx.fillText(text, left, top);
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@ -801,7 +797,7 @@ var whiteboard = {
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}
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});
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},
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loadDataInSteps(content, isNewData, callAfterEveryStep, doneCallback) {
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loadDataInSteps(content, isNewData, callAfterEveryStep) {
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var _this = this;
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function lData(index) {
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for (var i = index; i < content.length; i++) {
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@ -819,12 +815,15 @@ var whiteboard = {
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}
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lData(0);
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},
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loadJsonData(content) {
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loadJsonData(content, doneCallback) {
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var _this = this;
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_this.loadDataInSteps(content, false, function (stepData, index) {
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_this.sendFunction(stepData);
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if (index >= content.length - 1) { //Done with all data
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_this.drawId++;
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if(doneCallback) {
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doneCallback();
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}
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}
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});
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},
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@ -842,12 +841,6 @@ var whiteboard = {
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_this.drawBuffer.push(content);
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}
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},
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isRecRecCollision: function (rx1, ry1, rw1, rh1, rx2, ry2, rw2, rh2) {
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return rx1 < rx2 + rw2 && rx1 + rw1 > rx2 && ry1 < ry2 + rh2 && rh1 + ry1 > ry2;
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},
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isRecPointCollision: function (rx, ry, rw, rh, px, py) {
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return rx <= px && px <= rx + rw && ry <= py && py <= ry + rh;
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},
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refreshCursorAppearance() { //Set cursor depending on current active tool
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var _this = this;
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if (_this.tool === "pen" || _this.tool === "eraser") {
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