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hubthat-old/config.yml

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global:
ALREADY-TELEPORTING: '&cYou are already teleporting!'
# When anyone tries to do /spawn or /hub but is already teleporting.
move-detect: true
# Detects if a Player moves.
PREFIX: '&0[&6HT&0]'
# HubThat commands prefix.
FIRSTRUN: true
# Do not Modify!
VERSION: 8.0
# Do not Modify!
MOVED: '&cYou moved! Teleportation cancelled.'
# When anyone tries to move when teleporting.
set-gamemode-on-join: false
# Set players' gamemode when they join the server. Should work with Multiverse.
gamemode: 0
# Chose which game mode to set players in. ignored if set-gamemode-on-join is set to false.
# 0 = survival
# 1 = creative
# 2 = adventure
# 3 = spectator
tp-hub-on-join: true
# Teleport players to the Hub when they join.
tp-hub-on-respawn: false
# If true, players will be respawned at the Hub. If false, players will be respawned at their world's spawn. respawn-handler must be true.
respawn-handler: true
# If true, HubThat will handle respawns.
world-related-chat: false
# If true, chat will be available to players whose world have the same spawn.
hub:
delay: 5
# Teleport delay in seconds.
ONLY_PLAYERS: '&cOnly players can go to the hub!'
# When /hub has ran in console.
HUB_NOT_SET: '&cThe hub is not set.'
# When anyone tries to use /hub but the hub is not set.
DELAY_TEXT_WAIT: '&aWait&6 %sec% &asecond(s).'
# The waiting message.
TELEPORTED: '&aYou have been teleported to the hub.'
# When /hub is used succesfully.
NO_PERMISSIONS: '&cYou do not have permissions for this command.'
# When anyone hasn't permissions for the /hub command.
sethub:
ONLY_PLAYERS: '&cOnly players can set the hub!'
# When /sethub has ran in console.
SET_ERROR: '&cSomething went wrong when setting the hub.'
# When there is an error when setting the Hub.
HUB_SUCCESS_1: '&aHub set succesfully in world &6%world%&a.'
# When the hub has set succesfully.
NO_PERMISSIONS: '&cYou do not have permissions for this command.'
# When anyone hasn't permissions for the /sethub command.
spawn:
delay: 5
# Teleport delay in seconds.
outdated-spawn: '&cWARNING: This spawn is outdated. Update it by typing /setspawn.'
# When the spawn is made with a different/uncompatible version of HubThat.
ONLY_PLAYERS: '&cOnly players can go to the spawn!'
# When /spawn has ran in console.
NO_PERMISSIONS: '&cYou do not have permissions for this command.'
# When anyone hasn't permissions for the /spawn command.
SPAWN_NOT_SET: '&cThe spawn is not set.'
# When the spawn is not set.
DELAY_TEXT_WAIT: '&aWait&6 %sec% &asecond(s).'
# The waiting message.
TELEPORTED: '&aYou have been teleported to the spawn.'
# When /spawn is used succesfully.
setspawn:
ONLY_PLAYERS: '&cOnly players can set the spawn!'
# When /setspawn has ran in console.
SPAWN_SUCCESS_1: '&aSpawn set succesfully in world&6 %world%&a.'
# When the Spawn was set succesfully.
NO_PERMISSIONS: '&cYou do not have permissions for this command.'
# When anyone hasn't permissions for the /setspawn command.
SET_ERROR: '&cSomething went wrong when setting the spawn.'
# When there is an error when setting the Spawn.
worldtp:
ONLY_PLAYERS: '&cOnly players can teleport!'
# When /worldtp has ran in console.
NO_PERMISSIONS: '&cYou do not have permissions for this command.'
# When anyone hasn't permissions for the /worldtp command.
NEEDED_ARGS: '&cWrite the world''s name!'
# When the command has no args.
UNKNOWN_WORLD: '&cThat world does not exist!'
# When the world is not existing.
TELEPORTED: '&aYou have been teleported to&6 %world%&a!'
# When teleported succesfully in a world.
worldlist:
NO_PERMISSIONS: '&cYou do not have permissions for this command.'
# When anyone hasn't permissions for the /worldlist command.
updates:
update-notify: true
# Do you want to be warned when the plugin has an update? [RECCOMENDED: TRUE]