global: ALREADY-TELEPORTING: '&cYou are already teleporting!' # When anyone tries to do /spawn or /hub but is already teleporting. move-detect: true # Detects if a Player moves. PREFIX: '&0[&6HT&0]' # HubThat commands prefix. FIRSTRUN: true # Do not Modify! VERSION: 8.0 # Do not Modify! MOVED: '&cYou moved! Teleportation cancelled.' # When anyone tries to move when teleporting. set-gamemode-on-join: false # Set players' gamemode when they join the server. Should work with Multiverse. gamemode: 0 # Chose which game mode to set players in. ignored if set-gamemode-on-join is set to false. # 0 = survival # 1 = creative # 2 = adventure # 3 = spectator tp-hub-on-join: true # Teleport players to the Hub when they join. tp-hub-on-respawn: false # If true, players will be respawned at the Hub. If false, players will be respawned at their world's spawn. respawn-handler must be true. respawn-handler: true # If true, HubThat will handle respawns. world-related-chat: false # If true, chat will be available to players whose world have the same spawn. hub: delay: 5 # Teleport delay in seconds. ONLY_PLAYERS: '&cOnly players can go to the hub!' # When /hub has ran in console. HUB_NOT_SET: '&cThe hub is not set.' # When anyone tries to use /hub but the hub is not set. DELAY_TEXT_WAIT: '&aWait&6 %sec% &asecond(s).' # The waiting message. TELEPORTED: '&aYou have been teleported to the hub.' # When /hub is used succesfully. NO_PERMISSIONS: '&cYou do not have permissions for this command.' # When anyone hasn't permissions for the /hub command. sethub: ONLY_PLAYERS: '&cOnly players can set the hub!' # When /sethub has ran in console. SET_ERROR: '&cSomething went wrong when setting the hub.' # When there is an error when setting the Hub. HUB_SUCCESS_1: '&aHub set succesfully in world &6%world%&a.' # When the hub has set succesfully. NO_PERMISSIONS: '&cYou do not have permissions for this command.' # When anyone hasn't permissions for the /sethub command. spawn: delay: 5 # Teleport delay in seconds. outdated-spawn: '&cWARNING: This spawn is outdated. Update it by typing /setspawn.' # When the spawn is made with a different/uncompatible version of HubThat. ONLY_PLAYERS: '&cOnly players can go to the spawn!' # When /spawn has ran in console. NO_PERMISSIONS: '&cYou do not have permissions for this command.' # When anyone hasn't permissions for the /spawn command. SPAWN_NOT_SET: '&cThe spawn is not set.' # When the spawn is not set. DELAY_TEXT_WAIT: '&aWait&6 %sec% &asecond(s).' # The waiting message. TELEPORTED: '&aYou have been teleported to the spawn.' # When /spawn is used succesfully. setspawn: ONLY_PLAYERS: '&cOnly players can set the spawn!' # When /setspawn has ran in console. SPAWN_SUCCESS_1: '&aSpawn set succesfully in world&6 %world%&a.' # When the Spawn was set succesfully. NO_PERMISSIONS: '&cYou do not have permissions for this command.' # When anyone hasn't permissions for the /setspawn command. SET_ERROR: '&cSomething went wrong when setting the spawn.' # When there is an error when setting the Spawn. worldtp: ONLY_PLAYERS: '&cOnly players can teleport!' # When /worldtp has ran in console. NO_PERMISSIONS: '&cYou do not have permissions for this command.' # When anyone hasn't permissions for the /worldtp command. NEEDED_ARGS: '&cWrite the world''s name!' # When the command has no args. UNKNOWN_WORLD: '&cThat world does not exist!' # When the world is not existing. TELEPORTED: '&aYou have been teleported to&6 %world%&a!' # When teleported succesfully in a world. worldlist: NO_PERMISSIONS: '&cYou do not have permissions for this command.' # When anyone hasn't permissions for the /worldlist command. updates: update-notify: true # Do you want to be warned when the plugin has an update? [RECCOMENDED: TRUE]