public class CmdTntFill extends FCommand
disableOnLock, fme, isMoneyCommand, myFaction, sdf, senderMustBeAdmin, senderMustBeColeader, senderMustBeMember, senderMustBeModerator
aliases, allowNoSlashAccess, args, commandChain, errorOnToManyArgs, helpLong, me, optionalArgs, p, permission, requiredArgs, sender, senderIsConsole, senderMustBePlayer, subCommands, visibility
Constructor and Description |
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CmdTntFill() |
Modifier and Type | Method and Description |
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boolean |
canHold(org.bukkit.inventory.Inventory inventory,
int amount) |
int |
getEmptySlots(org.bukkit.entity.Player p) |
TL |
getUsageTranslation() |
boolean |
inventoryContains(org.bukkit.inventory.Inventory inventory,
org.bukkit.inventory.ItemStack item) |
void |
perform() |
void |
removeFromInventory(org.bukkit.inventory.Inventory inventory,
org.bukkit.inventory.ItemStack item) |
void |
takeTnt(int amount) |
argAsBestFPlayerMatch, argAsBestFPlayerMatch, argAsBestFPlayerMatch, argAsFaction, argAsFaction, argAsFaction, argAsFPlayer, argAsFPlayer, argAsFPlayer, assertHasFaction, assertMinRole, canAffordCommand, canIAdministerYou, doWarmUp, doWarmUp, execute, isEnabled, payForCommand, payForCommand, strAsBestFPlayerMatch, strAsFaction, strAsFPlayer, validSenderType
addSubCommand, argAsBestPlayerMatch, argAsBestPlayerMatch, argAsBestPlayerMatch, argAsBool, argAsBool, argAsDouble, argAsDouble, argAsInt, argAsInt, argAsPlayer, argAsPlayer, argAsPlayer, argAsString, argAsString, argIsSet, execute, getHelpShort, getToolTips, getToolTips, getUseageTemplate, getUseageTemplate, getUseageTemplate, msg, msg, replaceFactionTags, replaceFPlayerTags, sendFancyMessage, sendFancyMessage, sendMessage, sendMessage, setHelpShort, strAsBestPlayerMatch, strAsBool, strAsDouble, strAsInt, strAsPlayer, validArgs, validArgs, validCall, validSenderPermissions
public void perform()
perform
in
class MCommand<SavageFactions>
public void takeTnt(int amount)
public boolean canHold(org.bukkit.inventory.Inventory inventory, int amount)
public boolean inventoryContains(org.bukkit.inventory.Inventory inventory, org.bukkit.inventory.ItemStack item)
public void removeFromInventory(org.bukkit.inventory.Inventory inventory, org.bukkit.inventory.ItemStack item)
public int getEmptySlots(org.bukkit.entity.Player p)
public TL getUsageTranslation()
getUsageTranslation
in
class MCommand<SavageFactions>