public class CmdTntFill extends FCommand
disableOnLock, fme, isMoneyCommand, myFaction, sdf, senderMustBeAdmin, senderMustBeColeader, senderMustBeMember, senderMustBeModeratoraliases, allowNoSlashAccess, args, commandChain, errorOnToManyArgs, helpLong, me, optionalArgs, p, permission, requiredArgs, sender, senderIsConsole, senderMustBePlayer, subCommands, visibility| Constructor and Description |
|---|
CmdTntFill() |
| Modifier and Type | Method and Description |
|---|---|
boolean |
canHold(org.bukkit.inventory.Inventory inventory,
int amount) |
int |
getEmptySlots(org.bukkit.entity.Player p) |
TL |
getUsageTranslation() |
boolean |
inventoryContains(org.bukkit.inventory.Inventory inventory,
org.bukkit.inventory.ItemStack item) |
void |
perform() |
void |
removeFromInventory(org.bukkit.inventory.Inventory inventory,
org.bukkit.inventory.ItemStack item) |
void |
takeTnt(int amount) |
argAsBestFPlayerMatch, argAsBestFPlayerMatch, argAsBestFPlayerMatch, argAsFaction, argAsFaction, argAsFaction, argAsFPlayer, argAsFPlayer, argAsFPlayer, assertHasFaction, assertMinRole, canAffordCommand, canIAdministerYou, doWarmUp, doWarmUp, execute, isEnabled, payForCommand, payForCommand, strAsBestFPlayerMatch, strAsFaction, strAsFPlayer, validSenderTypeaddSubCommand, argAsBestPlayerMatch, argAsBestPlayerMatch, argAsBestPlayerMatch, argAsBool, argAsBool, argAsDouble, argAsDouble, argAsInt, argAsInt, argAsPlayer, argAsPlayer, argAsPlayer, argAsString, argAsString, argIsSet, execute, getHelpShort, getToolTips, getToolTips, getUseageTemplate, getUseageTemplate, getUseageTemplate, msg, msg, replaceFactionTags, replaceFPlayerTags, sendFancyMessage, sendFancyMessage, sendMessage, sendMessage, setHelpShort, strAsBestPlayerMatch, strAsBool, strAsDouble, strAsInt, strAsPlayer, validArgs, validArgs, validCall, validSenderPermissionspublic void takeTnt(int amount)
public boolean canHold(org.bukkit.inventory.Inventory inventory,
int amount)
public boolean inventoryContains(org.bukkit.inventory.Inventory inventory,
org.bukkit.inventory.ItemStack item)
public void removeFromInventory(org.bukkit.inventory.Inventory inventory,
org.bukkit.inventory.ItemStack item)
public int getEmptySlots(org.bukkit.entity.Player p)
public TL getUsageTranslation()
getUsageTranslation in class MCommand<P>