public class CmdBanner extends FCommand
disableOnLock, fme, isMoneyCommand, myFaction, sdf, senderMustBeAdmin, senderMustBeColeader, senderMustBeMember, senderMustBeModeratoraliases, allowNoSlashAccess, args, commandChain, errorOnToManyArgs, helpLong, me, optionalArgs, p, permission, requiredArgs, sender, senderIsConsole, senderMustBePlayer, subCommands, visibility| Constructor and Description |
|---|
CmdBanner() |
| Modifier and Type | Method and Description |
|---|---|
int |
getEmptySlots(org.bukkit.entity.Player p) |
TL |
getUsageTranslation() |
boolean |
hasMoney(FPlayer fme,
int amt) |
boolean |
inventoryContains(org.bukkit.inventory.Inventory inventory,
org.bukkit.inventory.ItemStack item) |
void |
perform() |
void |
removeFromInventory(org.bukkit.inventory.Inventory inventory,
org.bukkit.inventory.ItemStack item) |
void |
takeMoney(FPlayer fme,
int amt) |
argAsBestFPlayerMatch, argAsBestFPlayerMatch, argAsBestFPlayerMatch, argAsFaction, argAsFaction, argAsFaction, argAsFPlayer, argAsFPlayer, argAsFPlayer, assertHasFaction, assertMinRole, canAffordCommand, canIAdministerYou, doWarmUp, doWarmUp, execute, isEnabled, payForCommand, payForCommand, strAsBestFPlayerMatch, strAsFaction, strAsFPlayer, validSenderTypeaddSubCommand, argAsBestPlayerMatch, argAsBestPlayerMatch, argAsBestPlayerMatch, argAsBool, argAsBool, argAsDouble, argAsDouble, argAsInt, argAsInt, argAsPlayer, argAsPlayer, argAsPlayer, argAsString, argAsString, argIsSet, execute, getHelpShort, getToolTips, getToolTips, getUseageTemplate, getUseageTemplate, getUseageTemplate, msg, msg, replaceFactionTags, replaceFPlayerTags, sendFancyMessage, sendFancyMessage, sendMessage, sendMessage, setHelpShort, strAsBestPlayerMatch, strAsBool, strAsDouble, strAsInt, strAsPlayer, validArgs, validArgs, validCall, validSenderPermissionspublic boolean hasMoney(FPlayer fme, int amt)
public void takeMoney(FPlayer fme, int amt)
public boolean inventoryContains(org.bukkit.inventory.Inventory inventory,
org.bukkit.inventory.ItemStack item)
public void removeFromInventory(org.bukkit.inventory.Inventory inventory,
org.bukkit.inventory.ItemStack item)
public int getEmptySlots(org.bukkit.entity.Player p)
public TL getUsageTranslation()
getUsageTranslation in class MCommand<P>