<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> <!-- NewPage --> <html lang="en"> <head> <!-- Generated by javadoc (1.8.0_191) on Thu Dec 06 16:05:49 CST 2018 --> <title>ParticleEffect.ParticlePacket</title> <meta content="2018-12-06" name="date"> <link rel="stylesheet" type="text/css" href="../../../../../stylesheet.css" title="Style"> <script type="text/javascript" src="../../../../../script.js"></script> </head> <body> <script type="text/javascript"><!-- try { if (location.href.indexOf('is-external=true') == -1) { parent.document.title="ParticleEffect.ParticlePacket"; } } catch(err) { } //--> var methods = {"i0":9,"i1":9,"i2":9,"i3":10,"i4":10,"i5":10}; var tabs = {65535:["t0","All Methods"],1:["t1","Static Methods"],2:["t2","Instance Methods"],8:["t4","Concrete Methods"]}; var altColor = "altColor"; var rowColor = "rowColor"; var tableTab = "tableTab"; var activeTableTab = "activeTableTab"; </script> <noscript> <div>JavaScript 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com.massivecraft.factions.util.Particles">ParticleEffect</a></dd> </dl> <hr> <br> <pre>public static final class <span class="typeNameLabel">ParticleEffect.ParticlePacket</span> extends java.lang.Object</pre> <div class="block">Represents a particle effect packet with all attributes which is used for sending packets to the players This class is part of the <b>ParticleEffect Library</b> and follows the same usage conditions </div> <dl> <dt><span class="simpleTagLabel">Since:</span></dt> <dd>1.5</dd> </dl> </li> </ul> </div> <div class="summary"> <ul class="blockList"> <li class="blockList"> <!-- ======== CONSTRUCTOR SUMMARY ======== --> <ul class="blockList"> <li class="blockList"><a name="constructor.summary"> <!-- --> </a> <h3>Constructor Summary</h3> <table class="memberSummary" border="0" cellpadding="3" cellspacing="0" summary="Constructor Summary table, listing constructors, and an explanation"> <caption><span>Constructors</span><span class="tabEnd"> </span></caption> <tr> <th class="colOne" scope="col">Constructor and Description</th> </tr> <tr class="altColor"> <td class="colOne"><code><span class="memberNameLink"><a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#ParticlePacket-com.massivecraft.factions.util.Particles.ParticleEffect-float-float-float-float-int-boolean-com.massivecraft.factions.util.Particles.ParticleEffect.ParticleData-">ParticlePacket</a></span>(<a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.html" title="enum in com.massivecraft.factions.util.Particles">ParticleEffect</a> effect, float offsetX, float offsetY, float offsetZ, float speed, int amount, boolean longDistance, <a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticleData.html" title="class in com.massivecraft.factions.util.Particles">ParticleEffect.ParticleData</a> data)</code> <div class="block">Construct a new particle packet</div> </td> </tr> <tr class="rowColor"> <td class="colOne"><code><span class="memberNameLink"><a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#ParticlePacket-com.massivecraft.factions.util.Particles.ParticleEffect-com.massivecraft.factions.util.Particles.ParticleEffect.ParticleColor-boolean-">ParticlePacket</a></span>(<a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.html" title="enum in com.massivecraft.factions.util.Particles">ParticleEffect</a> effect, <a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticleColor.html" title="class in com.massivecraft.factions.util.Particles">ParticleEffect.ParticleColor</a> color, boolean longDistance)</code> <div class="block">Construct a new particle packet of a single colored particle</div> </td> </tr> <tr class="altColor"> <td class="colOne"><code><span class="memberNameLink"><a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#ParticlePacket-com.massivecraft.factions.util.Particles.ParticleEffect-org.bukkit.util.Vector-float-boolean-com.massivecraft.factions.util.Particles.ParticleEffect.ParticleData-">ParticlePacket</a></span>(<a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.html" title="enum in com.massivecraft.factions.util.Particles">ParticleEffect</a> effect, org.bukkit.util.Vector direction, float speed, boolean longDistance, <a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticleData.html" title="class in com.massivecraft.factions.util.Particles">ParticleEffect.ParticleData</a> data)</code> <div class="block">Construct a new particle packet of a single particle flying into a determined direction</div> </td> </tr> </table> </li> </ul> <!-- ========== METHOD SUMMARY =========== --> <ul class="blockList"> <li class="blockList"><a name="method.summary"> <!-- --> </a> <h3>Method Summary</h3> <table class="memberSummary" border="0" cellpadding="3" cellspacing="0" summary="Method Summary table, listing methods, and an explanation"> <caption><span id="t0" class="activeTableTab"><span>All Methods</span><span class="tabEnd"> </span></span><span id="t1" class="tableTab"><span><a href="javascript:show(1);">Static Methods</a></span><span class="tabEnd"> </span></span><span id="t2" class="tableTab"><span><a href="javascript:show(2);">Instance Methods</a></span><span class="tabEnd"> </span></span><span id="t4" class="tableTab"><span><a href="javascript:show(8);">Concrete Methods</a></span><span class="tabEnd"> </span></span></caption> <tr> <th class="colFirst" scope="col">Modifier and Type</th> <th class="colLast" scope="col">Method and Description</th> </tr> <tr id="i0" class="altColor"> <td class="colFirst"><code>static int</code></td> <td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#getVersion--">getVersion</a></span>()</code> <div class="block">Returns the version of your server (1.x)</div> </td> </tr> <tr id="i1" class="rowColor"> <td class="colFirst"><code>static void</code></td> <td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#initialize--">initialize</a></span>()</code> <div class="block">Initializes <a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#packetConstructor"><code>packetConstructor</code></a>, <a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#getHandle"><code>getHandle</code></a>, <a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#playerConnection"><code>playerConnection</code></a> and <a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#sendPacket"><code>sendPacket</code></a> and sets <a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#initialized"><code>initialized</code></a> to <code>true</code> if it succeeds <b>Note:</b> These fields only have to be initialized once, so it will return if <a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#initialized"><code>initialized</code></a> is already set to <code>true</code></div> </td> </tr> <tr id="i2" class="altColor"> <td class="colFirst"><code>static boolean</code></td> <td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#isInitialized--">isInitialized</a></span>()</code> <div class="block">Determine if <a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#packetConstructor"><code>packetConstructor</code></a>, <a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#getHandle"><code>getHandle</code></a>, <a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#playerConnection"><code>playerConnection</code></a> and <a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#sendPacket"><code>sendPacket</code></a> are initialized</div> </td> </tr> <tr id="i3" class="rowColor"> <td class="colFirst"><code>void</code></td> <td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#sendTo-org.bukkit.Location-double-">sendTo</a></span>(org.bukkit.Location center, double range)</code> <div class="block">Sends the packet to all players in a certain range</div> </td> </tr> <tr id="i4" class="altColor"> <td class="colFirst"><code>void</code></td> <td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#sendTo-org.bukkit.Location-java.util.List-">sendTo</a></span>(org.bukkit.Location center, java.util.List<org.bukkit.entity.Player> players)</code> <div class="block">Sends the packet to all players in the list</div> </td> </tr> <tr id="i5" class="rowColor"> <td class="colFirst"><code>void</code></td> <td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#sendTo-org.bukkit.Location-org.bukkit.entity.Player-">sendTo</a></span>(org.bukkit.Location center, org.bukkit.entity.Player player)</code> <div class="block">Sends the packet to a single player and caches it</div> </td> </tr> </table> <ul class="blockList"> <li class="blockList"><a name="methods.inherited.from.class.java.lang.Object"> <!-- --> </a> <h3>Methods inherited from class java.lang.Object</h3> <code>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</code></li> </ul> </li> </ul> </li> </ul> </div> <div class="details"> <ul class="blockList"> <li class="blockList"> <!-- ========= CONSTRUCTOR DETAIL ======== --> <ul class="blockList"> <li class="blockList"><a name="constructor.detail"> <!-- --> </a> <h3>Constructor Detail</h3> <a name="ParticlePacket-com.massivecraft.factions.util.Particles.ParticleEffect-float-float-float-float-int-boolean-com.massivecraft.factions.util.Particles.ParticleEffect.ParticleData-"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>ParticlePacket</h4> <pre>public ParticlePacket(<a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.html" title="enum in com.massivecraft.factions.util.Particles">ParticleEffect</a> effect, float offsetX, float offsetY, float offsetZ, float speed, int amount, boolean longDistance, <a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticleData.html" title="class in com.massivecraft.factions.util.Particles">ParticleEffect.ParticleData</a> data) throws java.lang.IllegalArgumentException</pre> <div class="block">Construct a new particle packet</div> <dl> <dt><span class="paramLabel">Parameters:</span></dt> <dd><code>effect</code> - Particle effect</dd> <dd><code>offsetX</code> - Maximum distance particles can fly away from the center on the x-axis</dd> <dd><code>offsetY</code> - Maximum distance particles can fly away from the center on the y-axis</dd> <dd><code>offsetZ</code> - Maximum distance particles can fly away from the center on the z-axis</dd> <dd><code>speed</code> - Display speed of the particles</dd> <dd><code>amount</code> - Amount of particles</dd> <dd><code>longDistance</code> - Indicates whether the maximum distance is increased from 256 to 65536</dd> <dd><code>data</code> - Data of the effect</dd> <dt><span class="throwsLabel">Throws:</span></dt> <dd><code>java.lang.IllegalArgumentException</code> - If the speed or amount is lower than 0</dd> <dt><span class="seeLabel">See Also:</span></dt> <dd><a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#initialize--"><code>initialize()</code></a></dd> </dl> </li> </ul> <a name="ParticlePacket-com.massivecraft.factions.util.Particles.ParticleEffect-org.bukkit.util.Vector-float-boolean-com.massivecraft.factions.util.Particles.ParticleEffect.ParticleData-"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>ParticlePacket</h4> <pre>public ParticlePacket(<a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.html" title="enum in com.massivecraft.factions.util.Particles">ParticleEffect</a> effect, org.bukkit.util.Vector direction, float speed, boolean longDistance, <a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticleData.html" title="class in com.massivecraft.factions.util.Particles">ParticleEffect.ParticleData</a> data) throws java.lang.IllegalArgumentException</pre> <div class="block">Construct a new particle packet of a single particle flying into a determined direction</div> <dl> <dt><span class="paramLabel">Parameters:</span></dt> <dd><code>effect</code> - Particle effect</dd> <dd><code>direction</code> - Direction of the particle</dd> <dd><code>speed</code> - Display speed of the particle</dd> <dd><code>longDistance</code> - Indicates whether the maximum distance is increased from 256 to 65536</dd> <dd><code>data</code> - Data of the effect</dd> <dt><span class="throwsLabel">Throws:</span></dt> <dd><code>java.lang.IllegalArgumentException</code> - If the speed is lower than 0</dd> </dl> </li> </ul> <a name="ParticlePacket-com.massivecraft.factions.util.Particles.ParticleEffect-com.massivecraft.factions.util.Particles.ParticleEffect.ParticleColor-boolean-"> <!-- --> </a> <ul class="blockListLast"> <li class="blockList"> <h4>ParticlePacket</h4> <pre>public ParticlePacket(<a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.html" title="enum in com.massivecraft.factions.util.Particles">ParticleEffect</a> effect, <a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticleColor.html" title="class in com.massivecraft.factions.util.Particles">ParticleEffect.ParticleColor</a> color, boolean longDistance)</pre> <div class="block">Construct a new particle packet of a single colored particle</div> <dl> <dt><span class="paramLabel">Parameters:</span></dt> <dd><code>effect</code> - Particle effect</dd> <dd><code>color</code> - Color of the particle</dd> <dd><code>longDistance</code> - Indicates whether the maximum distance is increased from 256 to 65536</dd> </dl> </li> </ul> </li> </ul> <!-- ============ METHOD DETAIL ========== --> <ul class="blockList"> <li class="blockList"><a name="method.detail"> <!-- --> </a> <h3>Method Detail</h3> <a name="initialize--"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>initialize</h4> <pre>public static void initialize() throws com.massivecraft.factions.util.Particles.ParticleEffect.ParticlePacket.VersionIncompatibleException</pre> <div class="block">Initializes <a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#packetConstructor"><code>packetConstructor</code></a>, <a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#getHandle"><code>getHandle</code></a>, <a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#playerConnection"><code>playerConnection</code></a> and <a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#sendPacket"><code>sendPacket</code></a> and sets <a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#initialized"><code>initialized</code></a> to <code>true</code> if it succeeds <b>Note:</b> These fields only have to be initialized once, so it will return if <a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#initialized"><code>initialized</code></a> is already set to <code>true</code></div> <dl> <dt><span class="throwsLabel">Throws:</span></dt> <dd><code>VersionIncompatibleException</code> - if your bukkit version is not supported by this library</dd> <dd><code>com.massivecraft.factions.util.Particles.ParticleEffect.ParticlePacket.VersionIncompatibleException</code></dd> </dl> </li> </ul> <a name="getVersion--"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>getVersion</h4> <pre>public static int getVersion()</pre> <div class="block">Returns the version of your server (1.x)</div> <dl> <dt><span class="returnLabel">Returns:</span></dt> <dd>The version number</dd> </dl> </li> </ul> <a name="isInitialized--"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>isInitialized</h4> <pre>public static boolean isInitialized()</pre> <div class="block">Determine if <a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#packetConstructor"><code>packetConstructor</code></a>, <a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#getHandle"><code>getHandle</code></a>, <a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#playerConnection"><code>playerConnection</code></a> and <a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#sendPacket"><code>sendPacket</code></a> are initialized</div> <dl> <dt><span class="returnLabel">Returns:</span></dt> <dd>Whether these fields are initialized or not</dd> <dt><span class="seeLabel">See Also:</span></dt> <dd><a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#initialize--"><code>initialize()</code></a></dd> </dl> </li> </ul> <a name="sendTo-org.bukkit.Location-org.bukkit.entity.Player-"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>sendTo</h4> <pre>public void sendTo(org.bukkit.Location center, org.bukkit.entity.Player player) throws com.massivecraft.factions.util.Particles.ParticleEffect.ParticlePacket.PacketInstantiationException, com.massivecraft.factions.util.Particles.ParticleEffect.ParticlePacket.PacketSendingException</pre> <div class="block">Sends the packet to a single player and caches it</div> <dl> <dt><span class="paramLabel">Parameters:</span></dt> <dd><code>center</code> - Center location of the effect</dd> <dd><code>player</code> - Receiver of the packet</dd> <dt><span class="throwsLabel">Throws:</span></dt> <dd><code>PacketInstantiationException</code> - If instantion fails due to an unknown error</dd> <dd><code>PacketSendingException</code> - If sending fails due to an unknown error</dd> <dd><code>com.massivecraft.factions.util.Particles.ParticleEffect.ParticlePacket.PacketInstantiationException</code></dd> <dd><code>com.massivecraft.factions.util.Particles.ParticleEffect.ParticlePacket.PacketSendingException</code></dd> <dt><span class="seeLabel">See Also:</span></dt> <dd><a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#initializePacket-org.bukkit.Location-"><code>initializePacket(Location)</code></a></dd> </dl> </li> </ul> <a name="sendTo-org.bukkit.Location-java.util.List-"> <!-- --> </a> <ul class="blockList"> <li class="blockList"> <h4>sendTo</h4> <pre>public void sendTo(org.bukkit.Location center, java.util.List<org.bukkit.entity.Player> players) throws java.lang.IllegalArgumentException</pre> <div class="block">Sends the packet to all players in the list</div> <dl> <dt><span class="paramLabel">Parameters:</span></dt> <dd><code>center</code> - Center location of the effect</dd> <dd><code>players</code> - Receivers of the packet</dd> <dt><span class="throwsLabel">Throws:</span></dt> <dd><code>java.lang.IllegalArgumentException</code> - If the player list is empty</dd> <dt><span class="seeLabel">See Also:</span></dt> <dd><a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#sendTo-org.bukkit.Location-org.bukkit.entity.Player-"><code>sendTo(Location center, Player player)</code></a></dd> </dl> </li> </ul> <a name="sendTo-org.bukkit.Location-double-"> <!-- --> </a> <ul class="blockListLast"> <li class="blockList"> <h4>sendTo</h4> <pre>public void sendTo(org.bukkit.Location center, double range) throws java.lang.IllegalArgumentException</pre> <div class="block">Sends the packet to all players in a certain range</div> <dl> <dt><span class="paramLabel">Parameters:</span></dt> <dd><code>center</code> - Center location of the effect</dd> <dd><code>range</code> - Range in which players will receive the packet (Maximum range for particles is usually 16, but it can differ for some types)</dd> <dt><span class="throwsLabel">Throws:</span></dt> <dd><code>java.lang.IllegalArgumentException</code> - If the range is lower than 1</dd> <dt><span class="seeLabel">See Also:</span></dt> <dd><a href="../../../../../com/massivecraft/factions/util/Particles/ParticleEffect.ParticlePacket.html#sendTo-org.bukkit.Location-org.bukkit.entity.Player-"><code>sendTo(Location center, Player player)</code></a></dd> </dl> </li> </ul> </li> </ul> </li> </ul> </div> </div> <!-- ========= END OF CLASS DATA ========= --> <!-- ======= START OF BOTTOM NAVBAR ====== --> <div class="bottomNav"><a name="navbar.bottom"> <!-- --> </a> <div class="skipNav"><a href="#skip.navbar.bottom" title="Skip navigation 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