Massive Code Reformat (Fixed 4 Issues Brought up in Discord)

This commit is contained in:
Driftay 2019-11-21 08:50:51 -05:00
parent e60d58e68b
commit fe5378e9d7
8 changed files with 777 additions and 476 deletions

View File

@ -231,6 +231,12 @@ public class Conf {
public static Set<Material> territoryBypassProtectedMaterials = EnumSet.noneOf(Material.class);
// Dependency check
public static boolean dependencyCheck = true;
public static Set<Material> territoryCancelAndAllowItemUseMaterial = new HashSet<>();
public static Set<Material> territoryDenySwitchMaterials = new HashSet<>();
public static Set<Material> territoryBypasssProtectedMaterials = EnumSet.noneOf(Material.class);
public static boolean allowCreeperEggingChests = true;
// Economy settings
public static boolean econEnabled = false;
public static String econUniverseAccount = "";
@ -343,6 +349,7 @@ public class Conf {
// faction-<factionId>
public static int defaultMaxVaults = 0;
public static boolean disableFlightOnFactionClaimChange = true;
public static boolean sendFactionChangeMessage = true;
public static Backend backEnd = Backend.JSON;
@ -388,11 +395,108 @@ public class Conf {
territoryEnemyDenyCommands.add("tpaccept");
territoryEnemyDenyCommands.add("tpa");
territoryDenySwitchMaterials.add(XMaterial.ACACIA_FENCE_GATE.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.BIRCH_FENCE_GATE.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.DARK_OAK_FENCE_GATE.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.JUNGLE_FENCE_GATE.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.OAK_FENCE_GATE.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.SPRUCE_FENCE_GATE.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.ACACIA_DOOR.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.BIRCH_DOOR.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.DARK_OAK_DOOR.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.JUNGLE_DOOR.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.OAK_DOOR.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.SPRUCE_DOOR.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.DISPENSER.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.CHEST.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.TRAPPED_CHEST.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.ACACIA_BUTTON.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.BIRCH_BUTTON.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.DARK_OAK_BUTTON.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.JUNGLE_BUTTON.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.OAK_BUTTON.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.SPRUCE_BUTTON.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.DROPPER.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.HOPPER.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.ITEM_FRAME.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.ACACIA_TRAPDOOR.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.BIRCH_TRAPDOOR.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.DARK_OAK_TRAPDOOR.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.JUNGLE_TRAPDOOR.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.OAK_TRAPDOOR.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.SPRUCE_TRAPDOOR.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.LEVER.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.COMPARATOR.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.REPEATER.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.ACACIA_BUTTON.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.BIRCH_BUTTON.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.DARK_OAK_BUTTON.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.JUNGLE_BUTTON.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.OAK_BUTTON.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.SPRUCE_BUTTON.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.PURPLE_SHULKER_BOX.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.WHITE_SHULKER_BOX.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.MAGENTA_SHULKER_BOX.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.LIGHT_BLUE_SHULKER_BOX.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.CYAN_SHULKER_BOX.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.BLUE_SHULKER_BOX.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.BROWN_SHULKER_BOX.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.ORANGE_SHULKER_BOX.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.GREEN_SHULKER_BOX.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.RED_SHULKER_BOX.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.BLACK_SHULKER_BOX.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.GRAY_SHULKER_BOX.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.LIME_SHULKER_BOX.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.LIGHT_GRAY_SHULKER_BOX.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.PINK_SHULKER_BOX.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.YELLOW_SHULKER_BOX.parseMaterial());
territoryDenySwitchMaterials.add(XMaterial.SHULKER_BOX.parseMaterial());
// 1.14 Barrel is a container.
territoryDenySwitchMaterials.add(XMaterial.BARREL.parseMaterial());
territoryCancelAndAllowItemUseMaterial.add(XMaterial.GOLDEN_APPLE.parseMaterial());
territoryCancelAndAllowItemUseMaterial.add(XMaterial.APPLE.parseMaterial());
territoryCancelAndAllowItemUseMaterial.add(XMaterial.ENCHANTED_GOLDEN_APPLE.parseMaterial());
territoryCancelAndAllowItemUseMaterial.add(XMaterial.COOKED_BEEF.parseMaterial());
territoryCancelAndAllowItemUseMaterial.add(XMaterial.COOKED_MUTTON.parseMaterial());
territoryCancelAndAllowItemUseMaterial.add(XMaterial.COOKED_CHICKEN.parseMaterial());
territoryCancelAndAllowItemUseMaterial.add(XMaterial.COOKED_COD.parseMaterial());
territoryCancelAndAllowItemUseMaterial.add(XMaterial.COOKED_PORKCHOP.parseMaterial());
territoryCancelAndAllowItemUseMaterial.add(XMaterial.COOKED_RABBIT.parseMaterial());
territoryCancelAndAllowItemUseMaterial.add(XMaterial.COOKED_SALMON.parseMaterial());
territoryCancelAndAllowItemUseMaterial.add(XMaterial.ENDER_PEARL.parseMaterial());
territoryCancelAndAllowItemUseMaterial.add(XMaterial.POTION.parseMaterial());
territoryCancelAndAllowItemUseMaterial.add(XMaterial.SPLASH_POTION.parseMaterial());
territoryCancelAndAllowItemUseMaterial.add(XMaterial.CREEPER_SPAWN_EGG.parseMaterial());
territoryCancelAndAllowItemUseMaterial.add(XMaterial.BOW.parseMaterial());
territoryCancelAndAllowItemUseMaterial.add(XMaterial.DIAMOND_HELMET.parseMaterial());
territoryCancelAndAllowItemUseMaterial.add(XMaterial.DIAMOND_CHESTPLATE.parseMaterial());
territoryCancelAndAllowItemUseMaterial.add(XMaterial.DIAMOND_LEGGINGS.parseMaterial());
territoryCancelAndAllowItemUseMaterial.add(XMaterial.DIAMOND_BOOTS.parseMaterial());
territoryCancelAndAllowItemUseMaterial.add(XMaterial.IRON_HELMET.parseMaterial());
territoryCancelAndAllowItemUseMaterial.add(XMaterial.IRON_CHESTPLATE.parseMaterial());
territoryCancelAndAllowItemUseMaterial.add(XMaterial.IRON_LEGGINGS.parseMaterial());
territoryCancelAndAllowItemUseMaterial.add(XMaterial.IRON_BOOTS.parseMaterial());
territoryCancelAndAllowItemUseMaterial.add(XMaterial.LEATHER_HELMET.parseMaterial());
territoryCancelAndAllowItemUseMaterial.add(XMaterial.LEATHER_CHESTPLATE.parseMaterial());
territoryCancelAndAllowItemUseMaterial.add(XMaterial.LEATHER_LEGGINGS.parseMaterial());
territoryCancelAndAllowItemUseMaterial.add(XMaterial.LEATHER_BOOTS.parseMaterial());
territoryCancelAndAllowItemUseMaterial.add(XMaterial.CHAINMAIL_HELMET.parseMaterial());
territoryCancelAndAllowItemUseMaterial.add(XMaterial.CHAINMAIL_CHESTPLATE.parseMaterial());
territoryCancelAndAllowItemUseMaterial.add(XMaterial.CHAINMAIL_LEGGINGS.parseMaterial());
territoryCancelAndAllowItemUseMaterial.add(XMaterial.CHAINMAIL_BOOTS.parseMaterial());
/// TODO: Consider removing this in a future release, as permissions works just fine now
territoryProtectedMaterials.add(Material.BEACON);
// Config is not loading if value is empty ???
territoryBypassProtectedMaterials.add(Material.COOKIE);
territoryBypassProtectedMaterials.add(Material.CHEST);
territoryBypassProtectedMaterials.add(Material.TRAPPED_CHEST);
territoryDenyUsageMaterials.add(XMaterial.FIRE_CHARGE.parseMaterial());
territoryDenyUsageMaterials.add(Material.FLINT_AND_STEEL);

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@ -12,6 +12,7 @@ public class CmdAlts extends FCommand {
public CmdInviteAlt cmdInviteAlt = new CmdInviteAlt();
public CmdAltsList cmdAltsList = new CmdAltsList();
public CmdKickAlt cmdKickAlt = new CmdKickAlt();
public CmdAlts() {
@ -22,6 +23,7 @@ public class CmdAlts extends FCommand {
this.addSubCommand(this.cmdInviteAlt);
this.addSubCommand(this.cmdAltsList);
this.addSubCommand(this.cmdKickAlt);
this.requirements = new CommandRequirements.Builder(Permission.ALTS)
.playerOnly()

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@ -0,0 +1,136 @@
package com.massivecraft.factions.cmd.alts;
import com.massivecraft.factions.Conf;
import com.massivecraft.factions.FPlayer;
import com.massivecraft.factions.Faction;
import com.massivecraft.factions.FactionsPlugin;
import com.massivecraft.factions.cmd.CommandContext;
import com.massivecraft.factions.cmd.CommandRequirements;
import com.massivecraft.factions.cmd.FCommand;
import com.massivecraft.factions.event.FPlayerLeaveEvent;
import com.massivecraft.factions.struct.Permission;
import com.massivecraft.factions.struct.Role;
import com.massivecraft.factions.zcore.fperms.Access;
import com.massivecraft.factions.zcore.fperms.PermissableAction;
import com.massivecraft.factions.zcore.util.TL;
import org.bukkit.Bukkit;
import org.bukkit.command.ConsoleCommandSender;
public class CmdKickAlt extends FCommand {
public CmdKickAlt(){
super();
this.aliases.add("kick");
this.requiredArgs.add("player name");
this.requirements = new CommandRequirements.Builder(Permission.KICK)
.playerOnly()
.memberOnly()
.withAction(PermissableAction.KICK)
.build();
}
@Override
public void perform(CommandContext context) {
if (!FactionsPlugin.getInstance().getConfig().getBoolean("f-alts.Enabled", false)) {
context.fPlayer.msg(TL.GENERIC_DISABLED);
return;
}
FPlayer toKick = context.argIsSet(0) ? context.argAsBestFPlayerMatch(0) : null;
if (toKick == null) {
context.msg(TL.COMMAND_ALTKICK_NOTMEMBER);
return;
}
if (context.fPlayer == toKick) {
context.msg(TL.COMMAND_KICK_SELF);
context.msg(TL.GENERIC_YOUMAYWANT.toString() + FactionsPlugin.instance.cmdBase.cmdLeave.getUsageTemplate(context));
return;
}
Faction toKickFaction = toKick.getFaction();
if (toKickFaction.isWilderness()) {
context.sender.sendMessage(TL.COMMAND_KICK_NONE.toString());
return;
}
// players with admin-level "disband" permission can bypass these
// requirements
if (!Permission.KICK_ANY.has(context.sender)) {
if (toKickFaction != context.faction) {
context.msg(TL.COMMAND_KICK_NOTMEMBER, toKick.describeTo(context.fPlayer, true), context.faction.describeTo(context.fPlayer));
return;
}
if (!toKick.isAlt()) {
context.msg(TL.COMMAND_ALTKICK_NOTALT);
return;
}
if (!Conf.canLeaveWithNegativePower && toKick.getPower() < 0) {
context.msg(TL.COMMAND_KICK_NEGATIVEPOWER);
return;
}
}
Access access = context.faction.getAccess(context.fPlayer, PermissableAction.KICK);
// This statement allows us to check if they've specifically denied it,
// or default to
// the old setting of allowing moderators to kick
if (access != Access.ALLOW && !context.assertMinRole(Role.MODERATOR)) {
context.msg(TL.GENERIC_NOPERMISSION, "kick");
return;
}
// if economy is enabled, they're not on the bypass list, and this
// command has a cost set, make sure they can pay
if (!context.canAffordCommand(Conf.econCostKick, TL.COMMAND_KICK_TOKICK.toString())) {
return;
}
// trigger the leave event (cancellable) [reason:kicked]
FPlayerLeaveEvent event = new FPlayerLeaveEvent(toKick, toKick.getFaction(), FPlayerLeaveEvent.PlayerLeaveReason.KICKED);
Bukkit.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
return;
}
// then make 'em pay (if applicable)
if (!context.payForCommand(Conf.econCostKick, TL.COMMAND_KICK_TOKICK.toString(), TL.COMMAND_KICK_FORKICK.toString())) {
return;
}
toKickFaction.msg(TL.COMMAND_KICK_FACTION, context.fPlayer.describeTo(toKickFaction, true), toKick.describeTo(toKickFaction, true));
toKick.msg(TL.COMMAND_KICK_KICKED, context.fPlayer.describeTo(toKick, true), toKickFaction.describeTo(toKick));
if (toKickFaction != context.faction) {
context.msg(TL.COMMAND_KICK_KICKS, toKick.describeTo(context.fPlayer), toKickFaction.describeTo(context.fPlayer));
}
if (Conf.logFactionKick) {
FactionsPlugin.instance.log((context.sender instanceof ConsoleCommandSender ? "A console command" : context.fPlayer.getName()) + " kicked " + toKick.getName() + " from the faction: "
+ toKickFaction.getTag());
}
// SHOULD NOT BE POSSIBLE BUT KEPT INCASE
if (toKick.getRole() == Role.LEADER) {
toKickFaction.promoteNewLeader();
}
toKickFaction.removeAltPlayer(toKick);
toKickFaction.deinvite(toKick);
toKick.resetFactionData();
}
@Override
public TL getUsageTranslation() {
return TL.COMMAND_ALTKICK_DESCRIPTION;
}
}

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@ -3,137 +3,288 @@ package com.massivecraft.factions.integration;
import com.massivecraft.factions.FLocation;
import com.massivecraft.factions.FactionsPlugin;
import com.sk89q.worldedit.BlockVector;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
import com.sk89q.worldguard.domains.Association;
import com.sk89q.worldguard.protection.ApplicableRegionSet;
import com.sk89q.worldguard.protection.flags.DefaultFlag;
import com.sk89q.worldguard.protection.association.Associables;
import com.sk89q.worldguard.protection.association.RegionAssociable;
import com.sk89q.worldguard.protection.flags.StateFlag;
import com.sk89q.worldguard.protection.managers.RegionManager;
import com.sk89q.worldguard.protection.regions.ProtectedCuboidRegion;
import com.sk89q.worldguard.protection.regions.ProtectedRegion;
import org.bukkit.Bukkit;
import org.bukkit.Chunk;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.entity.Player;
import org.bukkit.plugin.Plugin;
import java.lang.reflect.Constructor;
import java.lang.reflect.Method;
import java.util.ArrayList;
import java.util.Collection;
import java.util.List;
import java.util.Map;
import static com.sk89q.worldguard.bukkit.BukkitUtil.toVector;
/*
* Worldguard Region Checking
* Author: Spathizilla
* WorldGuard Permission Checking.
* https://github.com/elBukkit/MagicPlugin/blob/master/Magic/src/main/java/com/elmakers/mine/bukkit/protection/WorldGuardAPI.java
* Original Authors: NathonWolf, killme
* Converted & Adapted: Savag3life
*/
public class Worldguard {
private static WorldGuardPlugin wg;
private static boolean enabled = false;
private Object worldGuard;
private WorldGuardPlugin worldGuardPlugin;
private Object regionContainer;
private Method regionContainerGetMethod;
private Method createQueryMethod;
private Method regionQueryTestStateMethod;
private Method locationAdaptMethod;
private Method worldAdaptMethod;
private Method regionManagerGetMethod;
private Constructor<?> vectorConstructor;
private Method vectorConstructorAsAMethodBecauseWhyNot;
private StateFlag buildFlag;
private StateFlag breakFlag;
private boolean initialized = false;
public static void init(Plugin plugin) {
Plugin wgplug = plugin.getServer().getPluginManager().getPlugin("WorldGuard");
if (wgplug == null || !(wgplug instanceof WorldGuardPlugin)) {
enabled = false;
wg = null;
FactionsPlugin.getInstance().log("Could not hook to WorldGuard. WorldGuard checks are disabled.");
private static Worldguard instance;
public Worldguard() {
instance = this;
Plugin p = Bukkit.getPluginManager().getPlugin("WorldGuard");
if (p == null) {
FactionsPlugin.instance.log("Could not find WorldGuard! Support will not be added.");
return;
}
if (p instanceof WorldGuardPlugin) {
worldGuardPlugin = (WorldGuardPlugin) p;
try {
Class<?> worldGuardClass = Class.forName("com.sk89q.worldguard.WorldGuard");
Method getInstanceMethod = worldGuardClass.getMethod("getInstance");
worldGuard = getInstanceMethod.invoke(null);
FactionsPlugin.instance.log("Found WorldGuard 7+");
} catch (Exception ex) { FactionsPlugin.instance.log("Found WorldGuard <7"); }
}
}
public boolean isEnabled() {
return worldGuardPlugin != null;
}
public static Worldguard getInstance() { return instance; }
protected RegionAssociable getAssociable(Player player) {
RegionAssociable associable;
if (player == null) {
associable = Associables.constant(Association.NON_MEMBER);
} else {
wg = (WorldGuardPlugin) wgplug;
enabled = true;
FactionsPlugin.getInstance().log("Successfully hooked to WorldGuard.");
associable = worldGuardPlugin.wrapPlayer(player);
}
return associable;
}
/**
* Credits to the people listed above for using reflections to load WorldGuard 6.0 & 7.0 in 1 class!
*/
private void initialize() {
if (!initialized) {
initialized = true;
if (worldGuard != null) {
try {
Method getPlatFormMethod = worldGuard.getClass().getMethod("getPlatform");
Object platform = getPlatFormMethod.invoke(worldGuard);
Method getRegionContainerMethod = platform.getClass().getMethod("getRegionContainer");
regionContainer = getRegionContainerMethod.invoke(platform);
createQueryMethod = regionContainer.getClass().getMethod("createQuery");
Class<?> worldEditLocationClass = Class.forName("com.sk89q.worldedit.util.Location");
Class<?> worldEditWorldClass = Class.forName("com.sk89q.worldedit.world.World");
Class<?> worldEditAdapterClass = Class.forName("com.sk89q.worldedit.bukkit.BukkitAdapter");
worldAdaptMethod = worldEditAdapterClass.getMethod("adapt", World.class);
locationAdaptMethod = worldEditAdapterClass.getMethod("adapt", Location.class);
regionContainerGetMethod = regionContainer.getClass().getMethod("get", worldEditWorldClass);
Class<?> regionQueryClass = Class.forName("com.sk89q.worldguard.protection.regions.RegionQuery");
regionQueryTestStateMethod = regionQueryClass.getMethod("testState", worldEditLocationClass, RegionAssociable.class, StateFlag[].class);
Class<?> flagsClass = Class.forName("com.sk89q.worldguard.protection.flags.Flags");
buildFlag = (StateFlag) flagsClass.getField("BUILD").get(null);
breakFlag = (StateFlag) flagsClass.getField("BREAK").get(null);
} catch (Exception ex) {
FactionsPlugin.instance.log("We failed to load some part of World Guard. Support will be removed!");
FactionsPlugin.instance.log("WorldGuard 7.0.0 support is currently in BETA. Please be careful!");
regionContainer = null;
return;
}
} else {
regionContainer = worldGuardPlugin.getRegionContainer();
try {
createQueryMethod = regionContainer.getClass().getMethod("createQuery");
regionContainerGetMethod = regionContainer.getClass().getMethod("get", World.class);
Class<?> regionQueryClass = Class.forName("com.sk89q.worldguard.bukkit.RegionQuery");
regionQueryTestStateMethod = regionQueryClass.getMethod("testState", Location.class, RegionAssociable.class, StateFlag[].class);
Class<?> flagsClass = Class.forName("com.sk89q.worldguard.protection.flags.DefaultFlag");
buildFlag = (StateFlag) flagsClass.getField("BUILD").get(null);
breakFlag = (StateFlag) flagsClass.getField("BREAK").get(null);
} catch (Exception ex) {
FactionsPlugin.instance.log("We failed to load some part of World Guard. Support will be removed!");
FactionsPlugin.instance.log("WorldGuard 7.0.0 support is currently in BETA. Please be careful!");
regionContainer = null;
return;
}
}
try {
Class<?> vectorClass = Class.forName("com.sk89q.worldedit.Vector");
vectorConstructor = vectorClass.getConstructor(Double.TYPE, Double.TYPE, Double.TYPE);
regionManagerGetMethod = RegionManager.class.getMethod("getApplicableRegions", vectorClass);
} catch (Exception ex) {
try {
Class<?> vectorClass = Class.forName("com.sk89q.worldedit.math.BlockVector3");
vectorConstructorAsAMethodBecauseWhyNot = vectorClass.getMethod("at", Double.TYPE, Double.TYPE, Double.TYPE);
regionManagerGetMethod = RegionManager.class.getMethod("getApplicableRegions", vectorClass);
} catch (Exception sodonewiththis) {
FactionsPlugin.instance.log("We failed to load Vector Classes from WorldGuard! Support will be removed!");
FactionsPlugin.instance.log("WorldGuard 7.0.0 support is currently in BETA. Please be careful!");
regionContainer = null;
return;
}
}
}
}
public static boolean isEnabled() {
return enabled;
}
// PVP Flag check
// Returns:
// True: PVP is allowed
// False: PVP is disallowed
@SuppressWarnings("deprecation")
public static boolean isPVP(Player player) {
if (!enabled) {
// No WG hooks so we'll always bypass this check.
return true;
}
Location loc = player.getLocation();
World world = loc.getWorld();
Vector pt = toVector(loc);
RegionManager regionManager = wg.getRegionManager(world);
ApplicableRegionSet set = regionManager.getApplicableRegions(pt);
return set.allows(DefaultFlag.PVP);
}
// Check if player can build at location by worldguards rules.
// Returns:
// True: Player can build in the region.
// False: Player can not build in the region.
public static boolean playerCanBuild(Player player, Location loc) {
if (!enabled) {
// No WG hooks so we'll always bypass this check.
return false;
}
World world = loc.getWorld();
Vector pt = toVector(loc);
return wg.getRegionManager(world).getApplicableRegions(pt).size() > 0 && wg.canBuild(player, loc);
}
// Check for Regions in chunk the chunk
// Returns:
// True: Regions found within chunk
// False: No regions found within chunk
public static boolean checkForRegionsInChunk(FLocation floc) {
Chunk chunk = floc.getWorld().getChunkAt((int) floc.getX(), (int) floc.getZ());
return checkForRegionsInChunk(chunk);
}
public static boolean checkForRegionsInChunk(Location loc) {
Chunk chunk = loc.getWorld().getChunkAt(loc);
return checkForRegionsInChunk(chunk);
}
public static boolean checkForRegionsInChunk(Chunk chunk) {
if (!enabled) {
// No WG hooks so we'll always bypass this check.
return false;
}
World world = chunk.getWorld();
int minChunkX = chunk.getX() << 4;
int minChunkZ = chunk.getZ() << 4;
int maxChunkX = minChunkX + 15;
int maxChunkZ = minChunkZ + 15;
int worldHeight = world.getMaxHeight(); // Allow for heights other than default
BlockVector minChunk = new BlockVector(minChunkX, 0, minChunkZ);
BlockVector maxChunk = new BlockVector(maxChunkX, worldHeight, maxChunkZ);
RegionManager regionManager = wg.getRegionManager(world);
ProtectedCuboidRegion region = new ProtectedCuboidRegion("wgfactionoverlapcheck", minChunk, maxChunk);
Map<String, ProtectedRegion> allregions = regionManager.getRegions();
Collection<ProtectedRegion> allregionslist = new ArrayList<>(allregions.values());
List<ProtectedRegion> overlaps;
boolean foundregions = false;
private RegionManager getRegionManager(World world) {
initialize();
if (regionContainer == null || regionContainerGetMethod == null) return null;
RegionManager regionManager = null;
try {
overlaps = region.getIntersectingRegions(allregionslist);
foundregions = overlaps != null && !overlaps.isEmpty();
} catch (Exception e) {
e.printStackTrace();
if (worldAdaptMethod != null) {
Object worldEditWorld = worldAdaptMethod.invoke(null, world);
regionManager = (RegionManager)regionContainerGetMethod.invoke(regionContainer, worldEditWorld);
} else {
regionManager = (RegionManager)regionContainerGetMethod.invoke(regionContainer, world);
}
} catch (Exception ex) {
FactionsPlugin.instance.log("An error occurred looking up a WorldGuard RegionManager");
}
return regionManager;
}
return foundregions;
private ApplicableRegionSet getRegionSet(Location location) {
RegionManager regionManager = getRegionManager(location.getWorld());
if (regionManager == null) return null;
try {
Object vector = vectorConstructorAsAMethodBecauseWhyNot == null
? vectorConstructor.newInstance(location.getX(), location.getY(), location.getZ())
: vectorConstructorAsAMethodBecauseWhyNot.invoke(null, location.getX(), location.getY(), location.getZ());
return (ApplicableRegionSet)regionManagerGetMethod.invoke(regionManager, vector);
} catch (Exception ex) {
FactionsPlugin.instance.log("An error occurred looking up a WorldGuard ApplicableRegionSet");
FactionsPlugin.instance.log("WorldGuard 7.0.0 support is currently in BETA. Please be careful!");
}
return null;
}
/**
* Used to check WorldGuard to see if a Player has permission to place a block.
* @param player player in question.
* @param location Location of block placed.
* @return
*/
public boolean hasBuildPermission(Player player, Location location) {
initialize();
if (createQueryMethod != null && regionContainer != null) {
try {
Object query = createQueryMethod.invoke(regionContainer);
if (locationAdaptMethod != null) {
Object loc = locationAdaptMethod.invoke(null, location);
return (boolean)regionQueryTestStateMethod.invoke(query, loc, getAssociable(player), new StateFlag[]{buildFlag});
} else return (boolean)regionQueryTestStateMethod.invoke(query, location, getAssociable(player), new StateFlag[]{buildFlag});
} catch (Exception ex) {
FactionsPlugin.instance.log("An error occurred querying WorldGuard! Report this issue to SF Developers!");
FactionsPlugin.instance.log("WorldGuard 7.0.0 support is currently in BETA. Please be careful!");
}
}
return true;
}
/**
* Used to check WorldGuard to see if a player has permission to break a block.
* @param player player in question.
* @param location Location of block broken.
* @return
*/
public boolean hasBreakPermission(Player player, Location location) {
initialize();
if (createQueryMethod != null && regionContainer != null) {
try {
Object query = createQueryMethod.invoke(regionContainer);
if (locationAdaptMethod != null) {
Object loc = locationAdaptMethod.invoke(null, location);
return (boolean) regionQueryTestStateMethod.invoke(query, loc, getAssociable(player), new StateFlag[]{breakFlag});
} else return (boolean) regionQueryTestStateMethod.invoke(query, location, getAssociable(player), new StateFlag[]{breakFlag});
} catch (Exception ex) {
FactionsPlugin.instance.log("An error occurred querying WorldGuard! Report this issue to SF Developers!");
FactionsPlugin.instance.log("WorldGuard 7.0.0 support is currently in BETA. Please be careful!");
}
}
return true;
}
public boolean checkForRegionsInChunk(FLocation floc) { return checkForRegionsInChunk(floc.getChunk()); }
/**
* Used for checking if regions are located in a chunk
* @param chunk Chunk in question.
* @return
*/
public boolean checkForRegionsInChunk(Chunk chunk) {
initialize();
if (createQueryMethod != null && regionContainer != null) {
try {
World world = chunk.getWorld();
int minChunkX = chunk.getX() << 4;
int minChunkZ = chunk.getZ() << 4;
int maxChunkX = minChunkX + 15;
int maxChunkZ = minChunkZ + 15;
int worldHeight = world.getMaxHeight(); // Allow for heights other than default
BlockVector minChunk = new BlockVector(minChunkX, 0, minChunkZ);
BlockVector maxChunk = new BlockVector(maxChunkX, worldHeight, maxChunkZ);
ProtectedCuboidRegion region = new ProtectedCuboidRegion("wgfactionoverlapcheck", minChunk, maxChunk);
Collection<ProtectedRegion> allregionslist = new ArrayList<>(getRegionManager(world).getRegions().values());
List<ProtectedRegion> overlaps = region.getIntersectingRegions(allregionslist);
return overlaps != null && !overlaps.isEmpty();
} catch (Exception ex) {
FactionsPlugin.instance.log("An error occurred querying WorldGuard! Report this issue to SF Developers!");
FactionsPlugin.instance.log("WorldGuard 7.0.0 support is currently in BETA. Please be careful!");
}
}
return false;
}
/**
* General check for WorldGuard region @ location.
* @param player player in question.
* @param location Location of block broken.
* @return
*/
public boolean playerCanBuild(Player player, Location location) {
return hasBuildPermission(player, location) && hasBreakPermission(player, location);
}
}

View File

@ -5,6 +5,7 @@ import com.massivecraft.factions.integration.Worldguard;
import com.massivecraft.factions.struct.Permission;
import com.massivecraft.factions.struct.Relation;
import com.massivecraft.factions.struct.Role;
import com.massivecraft.factions.util.ItemBuilder;
import com.massivecraft.factions.util.Particles.ParticleEffect;
import com.massivecraft.factions.util.XMaterial;
import com.massivecraft.factions.zcore.fperms.Access;
@ -25,6 +26,7 @@ import org.bukkit.event.block.*;
import org.bukkit.event.entity.EntityChangeBlockEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.event.hanging.HangingBreakByEntityEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import org.bukkit.potion.PotionEffect;
@ -40,54 +42,36 @@ public class FactionsBlockListener implements Listener {
private HashMap<String, Boolean> bannerCooldownMap = new HashMap<>();
public static boolean playerCanBuildDestroyBlock(Player player, Location location, String action, boolean justCheck) {
String name = player.getName();
if (Conf.playersWhoBypassAllProtection.contains(name))
return true;
if (Conf.playersWhoBypassAllProtection.contains(player.getName())) return true;
FPlayer me = FPlayers.getInstance().getById(player.getUniqueId().toString());
Faction myFaction = me.getFaction();
if (me.isAdminBypassing())
return true;
if (me.isAdminBypassing()) return true;
FLocation loc = new FLocation(location);
Faction otherFaction = Board.getInstance().getFactionAt(loc);
Faction myFaction = me.getFaction();
if (otherFaction.isWilderness()) {
if (Conf.worldGuardBuildPriority && Worldguard.playerCanBuild(player, location))
return true;
if (!Conf.wildernessDenyBuild || Conf.worldsNoWildernessProtection.contains(location.getWorld().getName()))
return true; // This is not faction territory. Use whatever you like here.
if (!justCheck)
me.msg("<b>You can't " + action + " in the wilderness.");
if (Conf.worldGuardBuildPriority && Worldguard.getInstance().playerCanBuild(player, location)) return true;
if (location.getWorld() != null) {
if (!Conf.wildernessDenyBuild || Conf.worldsNoWildernessProtection.contains(location.getWorld().getName()))
return true;
}
if (!justCheck) me.msg(TL.ACTION_DENIED_WILDERNESS, action);
return false;
} else if (otherFaction.isSafeZone()) {
if (Conf.worldGuardBuildPriority && Worldguard.playerCanBuild(player, location))
return true;
if (!Conf.safeZoneDenyBuild || Permission.MANAGE_SAFE_ZONE.has(player))
return true;
if (!justCheck)
me.msg("<b>You can't " + action + " in a safe zone.");
if (Conf.worldGuardBuildPriority && Worldguard.getInstance().playerCanBuild(player, location)) return true;
if (!Conf.safeZoneDenyBuild || Permission.MANAGE_SAFE_ZONE.has(player)) return true;
if (!justCheck) me.msg(TL.ACTION_DENIED_SAFEZONE, action);
return false;
} else if (otherFaction.isWarZone()) {
if (Conf.worldGuardBuildPriority && Worldguard.playerCanBuild(player, location))
return true;
if (!Conf.warZoneDenyBuild || Permission.MANAGE_WAR_ZONE.has(player))
return true;
if (!justCheck)
me.msg("<b>You can't " + action + " in a war zone.");
if (Conf.worldGuardBuildPriority && Worldguard.getInstance().playerCanBuild(player, location)) return true;
if (!Conf.warZoneDenyBuild || Permission.MANAGE_WAR_ZONE.has(player)) return true;
if (!justCheck) me.msg(TL.ACTION_DENIED_WARZONE, action);
return false;
} else if (!otherFaction.getId().equals(myFaction.getId())) { // If the faction target is not my own
if (FactionsPlugin.getInstance().getConfig().getBoolean("hcf.raidable", false) && otherFaction.getLandRounded() > otherFaction.getPowerRounded())
if (FactionsPlugin.instance.getConfig().getBoolean("hcf.raidable", false) && otherFaction.getLandRounded() > otherFaction.getPowerRounded())
return true;
// Get faction pain build access relation to me
boolean pain = !justCheck && otherFaction.getAccess(me, PermissableAction.PAIN_BUILD) == Access.ALLOW;
@ -110,16 +94,17 @@ public class FactionsBlockListener implements Listener {
me.msg(TL.ACTIONS_OWNEDTERRITORYDENY.toString().replace("{owners}", myFaction.getOwnerListString(loc)));
if (shouldHurt) {
player.damage(Conf.actionDeniedPainAmount);
if ((Board.getInstance().getFactionAt(loc).getTag(myFaction)) != null)
me.msg(TL.ACTIONS_NOPERMISSIONPAIN.toString().replace("{action}", action.toString()).replace("{faction}", Board.getInstance().getFactionAt(loc).getTag(myFaction)));
me.msg(TL.ACTIONS_NOPERMISSIONPAIN.toString().replace("{action}", action.toString()).replace("{faction}", Board.getInstance().getFactionAt(loc).getTag(myFaction)));
}
return false;
} else if (!landOwned && access == Access.DENY) { // If land is not owned but access is set to DENY anyway
if (shouldHurt) {
player.damage(Conf.actionDeniedPainAmount);
me.msg(TL.ACTIONS_NOPERMISSIONPAIN.toString().replace("{action}", action.toString()).replace("{faction}", Board.getInstance().getFactionAt(loc).getTag(myFaction)));
if ((Board.getInstance().getFactionAt(loc).getTag(myFaction)) != null)
me.msg(TL.ACTIONS_NOPERMISSIONPAIN.toString().replace("{action}", action.toString()).replace("{faction}", Board.getInstance().getFactionAt(loc).getTag(myFaction)));
}
me.msg(TL.ACTIONS_NOPERMISSION.toString().replace("{faction}", myFaction.getTag(me.getFaction())).replace("{action}", action.toString()));
if (myFaction.getTag(me.getFaction()) != null && action != null)
me.msg(TL.ACTIONS_NOPERMISSION.toString().replace("{faction}", myFaction.getTag(me.getFaction())).replace("{action}", action.toString()));
return false;
} else if (access == Access.ALLOW) return true;
me.msg(TL.ACTIONS_NOPERMISSION.toString().replace("{faction}", myFaction.getTag(me.getFaction())).replace("{action}", action.toString()));
@ -142,14 +127,10 @@ public class FactionsBlockListener implements Listener {
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void onBlockPlace(BlockPlaceEvent event) {
if (!event.canBuild()) {
return;
}
if (!event.canBuild()) return;
// special case for flint&steel, which should only be prevented by DenyUsage list
if (event.getBlockPlaced().getType() == Material.FIRE) {
return;
}
if (event.getBlockPlaced().getType() == Material.FIRE) return;
if (!playerCanBuildDestroyBlock(event.getPlayer(), event.getBlock().getLocation(), "build", false)) {
event.setCancelled(true);
@ -166,17 +147,12 @@ public class FactionsBlockListener implements Listener {
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void onBlockFromTo(BlockFromToEvent event) {
if (!Conf.handleExploitLiquidFlow) {
return;
}
if (!Conf.handleExploitLiquidFlow) return;
if (event.getBlock().isLiquid()) {
if (event.getToBlock().isEmpty()) {
Faction from = Board.getInstance().getFactionAt(new FLocation(event.getBlock()));
Faction to = Board.getInstance().getFactionAt(new FLocation(event.getToBlock()));
if (from == to) {
// not concerned with inter-faction events
return;
}
if (from == to) return;
// from faction != to faction
if (to.isNormal()) {
if (from.isNormal() && from.getRelationTo(to).isAlly()) {
@ -197,31 +173,27 @@ public class FactionsBlockListener implements Listener {
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void onBlockPistonExtend(BlockPistonExtendEvent event) {
if (!Conf.pistonProtectionThroughDenyBuild) {
return;
}
if (!Conf.pistonProtectionThroughDenyBuild) return;
Faction pistonFaction = Board.getInstance().getFactionAt(new FLocation(event.getBlock()));
// target end-of-the-line empty (air) block which is being pushed into, including if piston itself would extend into air
Block targetBlock = event.getBlock().getRelative(event.getDirection(), event.getLength() + 1);
// if potentially pushing into air/water/lava in another territory, we need to check it out
if ((targetBlock.isEmpty() || targetBlock.isLiquid()) && !canPistonMoveBlock(pistonFaction, targetBlock.getLocation())) {
if ((targetBlock.isEmpty() || targetBlock.isLiquid()) && !canPistonMoveBlock(pistonFaction, targetBlock.getLocation()))
event.setCancelled(true);
}
/*
* note that I originally was testing the territory of each affected block, but since I found that pistons can only push
* up to 12 blocks and the width of any territory is 16 blocks, it should be safe (and much more lightweight) to test
* only the target block as done above
*/
}
@EventHandler
public void onVaultPlace(BlockPlaceEvent e) {
if (e.getItemInHand().getType() == Material.CHEST) {
ItemStack vault = FactionsPlugin.getInstance().createItem(Material.CHEST, 1, (short) 0, FactionsPlugin.getInstance().color(FactionsPlugin.getInstance().getConfig().getString("fvault.Item.Name")), FactionsPlugin.getInstance().colorList(FactionsPlugin.getInstance().getConfig().getStringList("fvault.Item.Lore")));
ItemStack vault = new ItemBuilder(Material.CHEST)
.amount(1).name(FactionsPlugin.instance.getConfig().getString("fvault.Item.Name"))
.lore(FactionsPlugin.instance.getConfig().getStringList("fvault.Item.Lore"))
.build();
if (e.getItemInHand().isSimilar(vault)) {
FPlayer fme = FPlayers.getInstance().getByPlayer(e.getPlayer());
if (fme.getFaction().getVault() != null) {
@ -244,10 +216,8 @@ public class FactionsBlockListener implements Listener {
if (blockLoc.getX() == start.getLocation().getX() && blockLoc.getY() == start.getLocation().getY() && blockLoc.getZ() == start.getLocation().getZ()) {
continue;
}
Material blockMaterial = blockLoc.getBlock().getType();
if (blockMaterial == Material.CHEST || (FactionsPlugin.getInstance().getConfig().getBoolean("fvault.No-Hoppers-near-vault") && blockMaterial == Material.HOPPER)) {
if (blockMaterial == Material.CHEST || (FactionsPlugin.instance.getConfig().getBoolean("fvault.No-Hoppers-near-vault") && blockMaterial == Material.HOPPER)) {
e.setCancelled(true);
fme.msg(TL.COMMAND_GETVAULT_CHESTNEAR);
return;
@ -255,7 +225,6 @@ public class FactionsBlockListener implements Listener {
}
}
}
fme.msg(TL.COMMAND_GETVAULT_SUCCESS);
fme.getFaction().setVault(e.getBlockPlaced().getLocation());
@ -263,21 +232,12 @@ public class FactionsBlockListener implements Listener {
}
}
@EventHandler (ignoreCancelled = true)
@EventHandler
public void onHopperPlace(BlockPlaceEvent e) {
if (e.getItemInHand().getType() != Material.HOPPER || !FactionsPlugin.getInstance().getConfig().getBoolean("fvault.No-Hoppers-near-vault")) {
return;
}
if (e.getItemInHand().getType() != Material.HOPPER && !FactionsPlugin.instance.getConfig().getBoolean("fvault.No-Hoppers-near-vault")) return;
Faction factionAt = Board.getInstance().getFactionAt(new FLocation(e.getBlockPlaced().getLocation()));
if (factionAt.isWilderness() || factionAt.getVault() == null) {
return;
}
if (factionAt.isWilderness() || factionAt.getVault() == null) return;
FPlayer fme = FPlayers.getInstance().getByPlayer(e.getPlayer());
Block start = e.getBlockPlaced();
int radius = 1;
for (double x = start.getLocation().getX() - radius; x <= start.getLocation().getX() + radius; x++) {
@ -288,7 +248,7 @@ public class FactionsBlockListener implements Listener {
continue;
}
if (blockLoc.getBlock().getType() == Material.CHEST) {
if (blockLoc.getBlock().getType() == XMaterial.CHEST.parseMaterial()) {
if (factionAt.getVault().equals(blockLoc)) {
e.setCancelled(true);
fme.msg(TL.COMMAND_VAULT_NO_HOPPER);
@ -304,32 +264,21 @@ public class FactionsBlockListener implements Listener {
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void onBlockPistonRetract(BlockPistonRetractEvent event) {
// if not a sticky piston, retraction should be fine
if (!event.isSticky() || !Conf.pistonProtectionThroughDenyBuild) {
return;
}
if (!event.isSticky() || !Conf.pistonProtectionThroughDenyBuild) return;
if (event.getBlocks().isEmpty()) {
return;
}
Location targetLoc = event.getBlocks().get(0).getLocation();
Location targetLoc = event.getRetractLocation();
Faction otherFaction = Board.getInstance().getFactionAt(new FLocation(targetLoc));
// Check if the piston is moving in a faction's territory. This disables pistons entirely in faction territory.
if (otherFaction.isNormal() && FactionsPlugin.getInstance().getConfig().getBoolean("disable-pistons-in-territory", false)) {
if (otherFaction.isNormal() && FactionsPlugin.instance.getConfig().getBoolean("disable-pistons-in-territory", false)) {
event.setCancelled(true);
return;
}
// if potentially retracted block is just air/water/lava, no worries
if (targetLoc.getBlock().isEmpty() || targetLoc.getBlock().isLiquid()) {
return;
}
if (targetLoc.getBlock().isEmpty() || targetLoc.getBlock().isLiquid()) return;
Faction pistonFaction = Board.getInstance().getFactionAt(new FLocation(event.getBlock()));
if (!canPistonMoveBlock(pistonFaction, targetLoc)) {
event.setCancelled(true);
}
if (!canPistonMoveBlock(pistonFaction, targetLoc)) event.setCancelled(true);
}
@EventHandler
@ -349,16 +298,13 @@ public class FactionsBlockListener implements Listener {
@EventHandler
public void onBannerPlace(BlockPlaceEvent e) {
if (FactionsPlugin.getInstance().mc17) {
return;
}
if (FactionsPlugin.getInstance().mc17) return;
if (e.getItemInHand().getType().name().contains("BANNER")) {
ItemStack bannerInHand = e.getItemInHand();
FPlayer fme = FPlayers.getInstance().getByPlayer(e.getPlayer());
ItemStack warBanner = fme.getFaction().getBanner();
if (warBanner == null) {
return;
}
if (warBanner == null) return;
ItemMeta warmeta = warBanner.getItemMeta();
warmeta.setDisplayName(FactionsPlugin.getInstance().color(FactionsPlugin.getInstance().getConfig().getString("fbanners.Item.Name")));
warmeta.setLore(FactionsPlugin.getInstance().colorList(FactionsPlugin.getInstance().getConfig().getStringList("fbanners.Item.Lore")));
@ -440,9 +386,8 @@ public class FactionsBlockListener implements Listener {
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void onFrostWalker(EntityBlockFormEvent event) {
if (event.getEntity() == null || event.getEntity().getType() != EntityType.PLAYER || event.getBlock() == null) {
if (event.getEntity() == null || event.getEntity().getType() != EntityType.PLAYER || event.getBlock() == null)
return;
}
Player player = (Player) event.getEntity();
Location location = event.getBlock().getLocation();
@ -450,14 +395,10 @@ public class FactionsBlockListener implements Listener {
// only notify every 10 seconds
FPlayer fPlayer = FPlayers.getInstance().getByPlayer(player);
boolean justCheck = fPlayer.getLastFrostwalkerMessage() + 10000 > System.currentTimeMillis();
if (!justCheck) {
fPlayer.setLastFrostwalkerMessage();
}
if (!justCheck) fPlayer.setLastFrostwalkerMessage();
// Check if they have build permissions here. If not, block this from happening.
if (!playerCanBuildDestroyBlock(player, location, "frostwalk", justCheck)) {
event.setCancelled(true);
}
if (!playerCanBuildDestroyBlock(player, location, "frostwalk", justCheck)) event.setCancelled(true);
}
@EventHandler
@ -506,36 +447,29 @@ public class FactionsBlockListener implements Listener {
}
private boolean canPistonMoveBlock(Faction pistonFaction, Location target) {
Faction otherFaction = Board.getInstance().getFactionAt(new FLocation(target));
if (pistonFaction == otherFaction)
return true;
if (pistonFaction == otherFaction) return true;
if (otherFaction.isWilderness())
return !Conf.wildernessDenyBuild || Conf.worldsNoWildernessProtection.contains(target.getWorld().getName());
else if (otherFaction.isSafeZone())
return !Conf.safeZoneDenyBuild;
else if (otherFaction.isWarZone())
return !Conf.warZoneDenyBuild;
else if (otherFaction.isSafeZone()) return !Conf.safeZoneDenyBuild;
else if (otherFaction.isWarZone()) return !Conf.warZoneDenyBuild;
Relation rel = pistonFaction.getRelationTo(otherFaction);
return !rel.confDenyBuild(otherFaction.hasPlayersOnline());
}
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void onBlockBreak(BlockBreakEvent event) {
FPlayer fme = FPlayers.getInstance().getByPlayer(event.getPlayer());
if (!playerCanBuildDestroyBlock(event.getPlayer(), event.getBlock().getLocation(), "destroy", false)) {
event.setCancelled(true);
return;
}
if (!fme.hasFaction())
FPlayer fme = FPlayers.getInstance().getByPlayer(event.getPlayer());
if (fme == null || !fme.hasFaction()) {
return;
}
if (event.getBlock().getType() == XMaterial.SPAWNER.parseMaterial()) {
if (!fme.isAdminBypassing()) {
Access access = fme.getFaction().getAccess(fme, PermissableAction.SPAWNER);
@ -546,16 +480,27 @@ public class FactionsBlockListener implements Listener {
}
}
@EventHandler(priority = EventPriority.HIGHEST)
public void FrameRemove(HangingBreakByEntityEvent event) {
if (event.getRemover() == null) return;
if ((event.getRemover() instanceof Player)) {
if (event.getEntity().getType().equals(EntityType.ITEM_FRAME)) {
Player p = (Player) event.getRemover();
if (!playerCanBuildDestroyBlock(p, event.getEntity().getLocation(), "destroy", true)) {
event.setCancelled(true);
}
}
}
}
@EventHandler
public void onFarmLandDamage(EntityChangeBlockEvent event) {
if (event.getEntity() instanceof Player) {
Player player = (Player) event.getEntity();
if (!playerCanBuildDestroyBlock(player, event.getBlock().getLocation(), PermissableAction.DESTROY.name(), true)) {
FPlayer me = FPlayers.getInstance().getById(player.getUniqueId().toString());
FPlayer me = FPlayers.getInstance().getByPlayer(player);
Faction otherFaction = Board.getInstance().getFactionAt(new FLocation(event.getBlock().getLocation()));
Faction myFaction = me.getFaction();
me.msg("<b>You can't jump on farmland in the territory of " + otherFaction.getTag(myFaction));
me.msg(TL.ACTION_DENIED_OTHER, otherFaction.getTag(), "trample crops");
event.setCancelled(true);
}
}

View File

@ -139,7 +139,6 @@ public class FactionsEntityListener implements Listener {
// this should trigger if the attacker shootin the arrow is a mob
return;
}
}
}
} else {
@ -226,25 +225,18 @@ public class FactionsEntityListener implements Listener {
}
private void cancelFFly(Player player) {
if (player == null) {
return;
}
if (player == null) return;
FPlayer fPlayer = FPlayers.getInstance().getByPlayer(player);
if (fPlayer.isFlying()) {
fPlayer.setFFlying(false, true);
}
if (fPlayer.isFlying()) fPlayer.setFFlying(false, true);
}
public void cancelFStuckTeleport(Player player) {
if (player == null) {
return;
}
if (player == null) return;
UUID uuid = player.getUniqueId();
if (FactionsPlugin.getInstance().getStuckMap().containsKey(uuid)) {
if (FactionsPlugin.getInstance().getStuckMap().containsKey(uuid))
FPlayers.getInstance().getByPlayer(player).msg(TL.COMMAND_STUCK_CANCELLED);
FactionsPlugin.getInstance().getStuckMap().remove(uuid);
}
}
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
@ -294,10 +286,9 @@ public class FactionsEntityListener implements Listener {
private boolean checkExplosionForBlock(Entity boomer, Block block) {
Faction faction = Board.getInstance().getFactionAt(new FLocation(block.getLocation()));
if (faction.noExplosionsInTerritory() || (faction.isPeaceful() && Conf.peacefulTerritoryDisableBoom)) {
// faction is peaceful and has explosions set to disabled
if (faction.noExplosionsInTerritory() || (faction.isPeaceful() && Conf.peacefulTerritoryDisableBoom))
return false;
}
// faction is peaceful and has explosions set to disabled
boolean online = faction.hasPlayersOnline();
@ -325,9 +316,8 @@ public class FactionsEntityListener implements Listener {
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void onEntityCombustByEntity(EntityCombustByEntityEvent event) {
EntityDamageByEntityEvent sub = new EntityDamageByEntityEvent(event.getCombuster(), event.getEntity(), EntityDamageEvent.DamageCause.FIRE, 0d);
if (!this.canDamagerHurtDamagee(sub, false)) {
event.setCancelled(true);
}
if (!this.canDamagerHurtDamagee(sub, false)) event.setCancelled(true);
}
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
@ -340,14 +330,11 @@ public class FactionsEntityListener implements Listener {
break;
}
}
if (!badjuju) {
return;
}
if (!badjuju) return;
ProjectileSource thrower = event.getPotion().getShooter();
if (!(thrower instanceof Entity)) {
return;
}
if (!(thrower instanceof Entity)) return;
if (thrower instanceof Player) {
Player player = (Player) thrower;
@ -361,16 +348,14 @@ public class FactionsEntityListener implements Listener {
// scan through affected entities to make sure they're all valid targets
for (LivingEntity target : event.getAffectedEntities()) {
EntityDamageByEntityEvent sub = new EntityDamageByEntityEvent((Entity) thrower, target, EntityDamageEvent.DamageCause.CUSTOM, 0);
if (!this.canDamagerHurtDamagee(sub, true)) {
if (!this.canDamagerHurtDamagee(sub, true))
event.setIntensity(target, 0.0); // affected entity list doesn't accept modification (so no iter.remove()), but this works
}
}
}
public boolean isPlayerInSafeZone(Entity damagee) {
if (!(damagee instanceof Player)) {
return false;
}
if (!(damagee instanceof Player)) return false;
return Board.getInstance().getFactionAt(new FLocation(damagee.getLocation())).isSafeZone();
}
@ -382,15 +367,13 @@ public class FactionsEntityListener implements Listener {
Entity damager = sub.getDamager();
Entity damagee = sub.getEntity();
if (!(damagee instanceof Player)) {
return true;
}
if (!(damagee instanceof Player)) return true;
FPlayer defender = FPlayers.getInstance().getByPlayer((Player) damagee);
if (defender == null || defender.getPlayer() == null) {
return true;
}
if (defender == null || defender.getPlayer() == null) return true;
Location defenderLoc = defender.getPlayer().getLocation();
Faction defLocFaction = Board.getInstance().getFactionAt(new FLocation(defenderLoc));
@ -399,17 +382,11 @@ public class FactionsEntityListener implements Listener {
if (damager instanceof Projectile) {
Projectile projectile = (Projectile) damager;
if (!(projectile.getShooter() instanceof Entity)) {
return true;
}
if (!(projectile.getShooter() instanceof Entity)) return true;
damager = (Entity) projectile.getShooter();
}
if (damager == damagee) // ender pearl usage and other self-inflicted damage
{
return true;
}
if (damager == damagee) return true; // ender pearl usage and other self-inflicted damage
// Players can not take attack damage in a SafeZone, or possibly peaceful territory
if (defLocFaction.noPvPInTerritory()) {
@ -423,19 +400,16 @@ public class FactionsEntityListener implements Listener {
return !defLocFaction.noMonstersInTerritory();
}
if (!(damager instanceof Player)) {
return true;
}
if (!(damager instanceof Player)) return true;
FPlayer attacker = FPlayers.getInstance().getByPlayer((Player) damager);
if (attacker == null || attacker.getPlayer() == null) {
return true;
}
if (attacker == null || attacker.getPlayer() == null) return true;
if (Conf.playersWhoBypassAllProtection.contains(attacker.getName())) return true;
if (Conf.playersWhoBypassAllProtection.contains(attacker.getName())) {
return true;
}
if (attacker.hasLoginPvpDisabled()) {
if (notify) {
@ -454,13 +428,11 @@ public class FactionsEntityListener implements Listener {
return false;
}
if (locFaction.isWarZone() && Conf.warZoneFriendlyFire) {
return true;
}
if (locFaction.isWarZone() && Conf.warZoneFriendlyFire) return true;
if (Conf.worldsIgnorePvP.contains(defenderLoc.getWorld().getName())) return true;
if (Conf.worldsIgnorePvP.contains(defenderLoc.getWorld().getName())) {
return true;
}
Faction defendFaction = defender.getFaction();
Faction attackFaction = attacker.getFaction();
@ -505,9 +477,8 @@ public class FactionsEntityListener implements Listener {
}
// Players without faction may be hurt anywhere
if (!defender.hasFaction()) {
return true;
}
if (!defender.hasFaction()) return true;
// You can never hurt faction members or allies
if (relation.isMember() || relation.isAlly() || relation.isTruce()) {
@ -546,9 +517,8 @@ public class FactionsEntityListener implements Listener {
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void onCreatureSpawn(CreatureSpawnEvent event) {
if (event.getLocation() == null) {
return;
}
if (event.getLocation() == null) return;
if (Conf.safeZoneNerfedCreatureTypes.contains(event.getEntityType()) && Board.getInstance().getFactionAt(new FLocation(event.getLocation())).noMonstersInTerritory()) {
event.setCancelled(true);
@ -559,14 +529,10 @@ public class FactionsEntityListener implements Listener {
public void onEntityTarget(EntityTargetEvent event) {
// if there is a target
Entity target = event.getTarget();
if (target == null) {
return;
}
if (target == null) return;
// We are interested in blocking targeting for certain mobs:
if (!Conf.safeZoneNerfedCreatureTypes.contains(MiscUtil.creatureTypeFromEntity(event.getEntity()))) {
return;
}
if (!Conf.safeZoneNerfedCreatureTypes.contains(MiscUtil.creatureTypeFromEntity(event.getEntity()))) return;
// in case the target is in a safe zone.
if (Board.getInstance().getFactionAt(new FLocation(target.getLocation())).noMonstersInTerritory()) {
@ -635,9 +601,8 @@ public class FactionsEntityListener implements Listener {
Entity entity = event.getEntity();
// for now, only interested in Enderman and Wither boss tomfoolery
if (!(entity instanceof Enderman) && !(entity instanceof Wither)) {
return;
}
if (!(entity instanceof Enderman) && !(entity instanceof Wither)) return;
Location loc = event.getBlock().getLocation();
@ -659,9 +624,9 @@ public class FactionsEntityListener implements Listener {
@EventHandler
public void onTravel(PlayerPortalEvent event) {
if (!FactionsPlugin.getInstance().getConfig().getBoolean("portals.limit", false)) {
if (!FactionsPlugin.getInstance().getConfig().getBoolean("portals.limit", false))
return; // Don't do anything if they don't want us to.
}
TravelAgent agent = event.getPortalTravelAgent();
@ -738,30 +703,27 @@ public class FactionsEntityListener implements Listener {
}
private boolean stopEndermanBlockManipulation(Location loc) {
if (loc == null) {
return false;
}
if (loc == null) return false;
// quick check to see if all Enderman deny options are enabled; if so, no need to check location
if (Conf.wildernessDenyEndermanBlocks &&
Conf.territoryDenyEndermanBlocks &&
Conf.territoryDenyEndermanBlocksWhenOffline &&
Conf.safeZoneDenyEndermanBlocks &&
Conf.warZoneDenyEndermanBlocks) {
return true;
}
Conf.warZoneDenyEndermanBlocks) return true;
FLocation fLoc = new FLocation(loc);
Faction claimFaction = Board.getInstance().getFactionAt(fLoc);
if (claimFaction.isWilderness()) {
if (claimFaction.isWilderness())
return Conf.wildernessDenyEndermanBlocks;
} else if (claimFaction.isNormal()) {
else if (claimFaction.isNormal())
return claimFaction.hasPlayersOnline() ? Conf.territoryDenyEndermanBlocks : Conf.territoryDenyEndermanBlocksWhenOffline;
} else if (claimFaction.isSafeZone()) {
else if (claimFaction.isSafeZone())
return Conf.safeZoneDenyEndermanBlocks;
} else if (claimFaction.isWarZone()) {
else if (claimFaction.isWarZone())
return Conf.warZoneDenyEndermanBlocks;
}
return false;
}

View File

@ -39,6 +39,7 @@ import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.inventory.InventoryCloseEvent;
import org.bukkit.event.inventory.InventoryDragEvent;
import org.bukkit.event.player.*;
import org.bukkit.scheduler.BukkitTask;
import java.util.*;
import java.util.logging.Level;
@ -50,16 +51,11 @@ public class FactionsPlayerListener implements Listener {
public static Set<FLocation> corners;
// Holds the next time a player can have a map shown.
private HashMap<UUID, Long> showTimes = new HashMap<>();
// for handling people who repeatedly spam attempts to open a door (or similar) in another faction's territory
private Map<String, InteractAttemptSpam> interactSpammers = new HashMap<>();
public FactionsPlayerListener() {
for (Player player : FactionsPlugin.getInstance().getServer().getOnlinePlayers()) {
initPlayer(player);
}
if (!FactionsPlugin.getInstance().mc17) {
loadCorners();
}
for (Player player : FactionsPlugin.getInstance().getServer().getOnlinePlayers()) initPlayer(player);
if (positionTask == null) startPositionCheck();
if (!FactionsPlugin.getInstance().mc17) loadCorners();
}
public static void loadCorners() {
@ -295,25 +291,23 @@ public class FactionsPlayerListener implements Listener {
}
private static boolean CheckPlayerAccess(Player player, FPlayer me, FLocation loc, Faction factionToCheck, Access access, PermissableAction action, boolean pain) {
boolean doPain = pain && Conf.handleExploitInteractionSpam;
if (access != null && access != Access.UNDEFINED) {
// TODO: Update this once new access values are added other than just allow / deny.
boolean doPain = pain || Conf.handleExploitInteractionSpam; // Painbuild should take priority. But we want to use exploit interaction as well.
if (access != null) {
boolean landOwned = (factionToCheck.doesLocationHaveOwnersSet(loc) && !factionToCheck.getOwnerList(loc).isEmpty());
if ((landOwned && factionToCheck.getOwnerListString(loc).contains(player.getName())) || (me.getRole() == Role.LEADER && me.getFactionId().equals(factionToCheck.getId()))) {
return true;
} else if (landOwned && !factionToCheck.getOwnerListString(loc).contains(player.getName())) {
me.msg("<b>You can't do that in this territory, it is owned by: " + factionToCheck.getOwnerListString(loc));
if (doPain) {
player.damage(Conf.actionDeniedPainAmount);
}
me.msg(TL.ACTIONS_OWNEDTERRITORYDENY, factionToCheck.getOwnerListString(loc));
if (doPain) player.damage(Conf.actionDeniedPainAmount);
return false;
} else if (!landOwned && access == Access.ALLOW) {
return true;
} else {
me.msg("You cannot " + action + " in the territory of " + factionToCheck.getTag(me.getFaction()));
me.msg(TL.PLAYER_USE_TERRITORY, action, factionToCheck.getTag(me.getFaction()));
return false;
}
}
// Approves any permission check if the player in question is a leader AND owns the faction.
if (me.getRole().equals(Role.LEADER) && me.getFaction().equals(factionToCheck)) return true;
if (factionToCheck != null) {
@ -329,20 +323,16 @@ public class FactionsPlayerListener implements Listener {
return GetPermissionFromUsableBlock(block.getType());
}
/// <summary>
/// This will try to resolve a permission action based on the item material, if it's not usable, will return null
/// <summary>
private static PermissableAction GetPermissionFromUsableBlock(Material material) {
// Check for doors that might have diff material name in old version.
if (material.name().contains("DOOR") || material.name().contains("FENCE_GATE"))
return PermissableAction.DOOR;
if (material.name().toUpperCase().contains("BUTTON") || material.name().toUpperCase().contains("PRESSURE"))
if (material.name().toUpperCase().contains("BUTTON") || material.name().toUpperCase().contains("PRESSURE") || material.name().contains("DIODE") || material.name().contains("COMPARATOR"))
return PermissableAction.BUTTON;
if (FactionsPlugin.getInstance().mc113) {
if (FactionsPlugin.instance.mc113 || FactionsPlugin.instance.mc114) {
switch (material) {
case LEVER:
return PermissableAction.LEVER;
case ACACIA_BUTTON:
case BIRCH_BUTTON:
case DARK_OAK_BUTTON:
@ -350,6 +340,8 @@ public class FactionsPlayerListener implements Listener {
case OAK_BUTTON:
case SPRUCE_BUTTON:
case STONE_BUTTON:
case COMPARATOR:
case REPEATER:
return PermissableAction.BUTTON;
case ACACIA_DOOR:
@ -424,11 +416,10 @@ public class FactionsPlayerListener implements Listener {
case IRON_DOOR:
case JUNGLE_DOOR:
case SPRUCE_DOOR:
case ACACIA_FENCE_GATE:
case BIRCH_FENCE_GATE:
case DARK_OAK_FENCE_GATE:
case OAK_FENCE_GATE:
case DARK_OAK_FENCE_GATE:
case JUNGLE_FENCE_GATE:
case SPRUCE_FENCE_GATE:
return PermissableAction.DOOR;
@ -469,41 +460,34 @@ public class FactionsPlayerListener implements Listener {
me.login(); // set kills / deaths
// Check for Faction announcements. Let's delay this so they actually see it.
Bukkit.getScheduler().runTaskLater(FactionsPlugin.getInstance(), () -> {
if (me.isOnline()) {
me.getFaction().sendUnreadAnnouncements(me);
}
}, 33L); // Don't ask me why.
Bukkit.getScheduler().runTaskLater(FactionsPlugin.instance, () -> {
if (me.isOnline()) me.getFaction().sendUnreadAnnouncements(me);
}, 33L);
if (FactionsPlugin.getInstance().getConfig().getBoolean("scoreboard.default-enabled", false)) {
if (FactionsPlugin.instance.getConfig().getBoolean("scoreboard.default-enabled", false)) {
FScoreboard.init(me);
FScoreboard.get(me).setDefaultSidebar(new FDefaultSidebar(), FactionsPlugin.getInstance().getConfig().getInt("scoreboard.default-update-interval", 20));
FScoreboard.get(me).setDefaultSidebar(new FDefaultSidebar(), FactionsPlugin.instance.getConfig().getInt("scoreboard.default-update-interval", 20));
FScoreboard.get(me).setSidebarVisibility(me.showScoreboard());
}
Faction myFaction = me.getFaction();
if (!myFaction.isWilderness()) {
for (FPlayer other : myFaction.getFPlayersWhereOnline(true)) {
if (other != me && other.isMonitoringJoins()) {
other.msg(TL.FACTION_LOGIN, me.getName());
}
if (other != me && other.isMonitoringJoins()) other.msg(TL.FACTION_LOGIN, me.getName());
}
}
fallMap.put(me.getPlayer(), false);
Bukkit.getScheduler().scheduleSyncDelayedTask(FactionsPlugin.getInstance(), () -> fallMap.remove(me.getPlayer()), 180L);
Bukkit.getScheduler().scheduleSyncDelayedTask(FactionsPlugin.instance, () -> fallMap.remove(me.getPlayer()), 180L);
if (me.isSpyingChat() && !player.hasPermission(Permission.CHATSPY.node)) {
me.setSpyingChat(false);
FactionsPlugin.getInstance().log(Level.INFO, "Found %s spying chat without permission on login. Disabled their chat spying.", player.getName());
FactionsPlugin.instance.log(Level.INFO, "Found %s spying chat without permission on login. Disabled their chat spying.", player.getName());
}
if (me.isAdminBypassing() && !player.hasPermission(Permission.BYPASS.node)) {
me.setIsAdminBypassing(false);
FactionsPlugin.getInstance().log(Level.INFO, "Found %s on admin Bypass without permission on login. Disabled it for them.", player.getName());
FactionsPlugin.instance.log(Level.INFO, "Found %s on admin Bypass without permission on login. Disabled it for them.", player.getName());
}
@ -537,23 +521,19 @@ public class FactionsPlayerListener implements Listener {
me.logout(); // cache kills / deaths
// if player is waiting for fstuck teleport but leaves, remove
if (FactionsPlugin.getInstance().getStuckMap().containsKey(me.getPlayer().getUniqueId())) {
if (FactionsPlugin.instance.getStuckMap().containsKey(me.getPlayer().getUniqueId())) {
FPlayers.getInstance().getByPlayer(me.getPlayer()).msg(TL.COMMAND_STUCK_CANCELLED);
FactionsPlugin.getInstance().getStuckMap().remove(me.getPlayer().getUniqueId());
FactionsPlugin.getInstance().getTimers().remove(me.getPlayer().getUniqueId());
FactionsPlugin.instance.getStuckMap().remove(me.getPlayer().getUniqueId());
FactionsPlugin.instance.getTimers().remove(me.getPlayer().getUniqueId());
}
Faction myFaction = me.getFaction();
if (!myFaction.isWilderness()) {
myFaction.memberLoggedOff();
}
if (!myFaction.isWilderness()) myFaction.memberLoggedOff();
if (!myFaction.isWilderness()) {
for (FPlayer player : myFaction.getFPlayersWhereOnline(true)) {
if (player != me && player.isMonitoringJoins()) {
player.msg(TL.FACTION_LOGOUT, me.getName());
}
}
for (FPlayer player : myFaction.getFPlayersWhereOnline(true))
if (player != me && player.isMonitoringJoins()) player.msg(TL.FACTION_LOGOUT, me.getName());
}
CmdSeeChunk.seeChunkMap.remove(event.getPlayer().getName());
@ -570,23 +550,16 @@ public class FactionsPlayerListener implements Listener {
.replace("{chunks}", faction.getAllClaims().size() + "")
.replace("{power}", faction.getPower() + "")
.replace("{leader}", faction.getFPlayerAdmin() + "");
return string;
}
public void enableFly(FPlayer me) {
if (!me.getPlayer().hasPermission(Permission.FLY.node)) return;
if (!FactionsPlugin.instance.getConfig().getBoolean("ffly.AutoEnable")) return; // Looks prettier sorry
me.setFFlying(true, false);
if (FactionsPlugin.getInstance().getConfig().getBoolean("ffly.AutoEnable")) {
me.setFlying(true);
CmdFly.flyMap.put(me.getName(), true);
if (CmdFly.particleTask == null)
if (FactionsPlugin.getInstance().getConfig().getBoolean("ffly.Particles.Enabled"))
CmdFly.startParticles();
}
if (CmdFly.flyTask == null) CmdFly.startFlyCheck();
}
CmdFly.flyMap.put(me.getName(), true);
if (CmdFly.particleTask == null)
CmdFly.startParticles();
}
//inspect
@ -639,11 +612,9 @@ public class FactionsPlayerListener implements Listener {
Player player = e.getPlayer();
if (player.getItemInHand().getType() == Material.ENDER_PEARL) {
FPlayer fPlayer = FPlayers.getInstance().getByPlayer(player);
if (fPlayer.isFlying()) {
if (Conf.noEnderpearlsInFly) {
fPlayer.msg(TL.COMMAND_FLY_NO_EPEARL);
e.setCancelled(true);
}
if (fPlayer.isFlying() && Conf.noEnderpearlsInFly) {
fPlayer.msg(TL.COMMAND_FLY_NO_EPEARL);
e.setCancelled(true);
}
}
}
@ -653,16 +624,59 @@ public class FactionsPlayerListener implements Listener {
return (result.length() == 3 ? result + "0" : result) + "/hrs ago";
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onPlayerMove(PlayerMoveEvent event) {
Player player = event.getPlayer();
public static BukkitTask positionTask = null;
public static Map<UUID, Location> lastLocations = new HashMap<>();
public void startPositionCheck() {
positionTask = Bukkit.getScheduler().runTaskTimer(FactionsPlugin.instance, () -> {
if (Bukkit.getOnlinePlayers().size() > 0) {
for (Player player : Bukkit.getOnlinePlayers()) {
if (!lastLocations.containsKey(player.getUniqueId())) {
lastLocations.put(player.getUniqueId(), player.getLocation());
continue;
}
refreshPosition(player, lastLocations.get(player.getUniqueId()), player.getLocation());
lastLocations.put(player.getUniqueId(), player.getLocation());
if (CmdFly.flyMap.containsKey(player.getName())) {
String name = player.getName();
if (!player.isFlying()
|| player.getGameMode() == GameMode.CREATIVE
|| !FactionsPlugin.instance.mc17 && player.getGameMode() == GameMode.SPECTATOR) {
continue;
}
FPlayer fPlayer = FPlayers.getInstance().getByPlayer(player);
Faction myFaction = fPlayer.getFaction();
if (myFaction.isWilderness()) {
Bukkit.getScheduler().runTask(FactionsPlugin.instance, () -> fPlayer.setFlying(false));
CmdFly.flyMap.remove(player.getName());
continue;
}
Bukkit.getScheduler().runTask(FactionsPlugin.instance, () -> {
if (!fPlayer.checkIfNearbyEnemies()) {
FLocation myFloc = new FLocation(player.getLocation());
if (Board.getInstance().getFactionAt(myFloc) != myFaction) {
if (!CmdFly.checkBypassPerms(fPlayer, player, Board.getInstance().getFactionAt(myFloc))) {
fPlayer.setFFlying(false, false);
CmdFly.flyMap.remove(name);
}
}
}
});
}
}
}
}, 5L, 10L);
}
public void refreshPosition(Player player, Location oldLocation, Location newLocation) {
FPlayer me = FPlayers.getInstance().getByPlayer(player);
// clear visualization
if (event.getFrom().getBlockX() != event.getTo().getBlockX()
|| event.getFrom().getBlockY() != event.getTo().getBlockY()
|| event.getFrom().getBlockZ() != event.getTo().getBlockZ()) {
VisualizeUtil.clear(event.getPlayer());
if (oldLocation.getBlockX() != newLocation.getBlockX()
|| oldLocation.getBlockY() != newLocation.getBlockY()
|| oldLocation.getBlockZ() != newLocation.getBlockZ()) {
VisualizeUtil.clear(player);
if (me.isWarmingUp()) {
me.clearWarmup();
me.msg(TL.WARMUPS_CANCELLED);
@ -670,23 +684,20 @@ public class FactionsPlayerListener implements Listener {
}
// quick check to make sure player is moving between chunks; good performance boost
if (event.getFrom().getBlockX() >> 4 == event.getTo().getBlockX() >> 4
&& event.getFrom().getBlockZ() >> 4 == event.getTo().getBlockZ() >> 4
&& event.getFrom().getWorld() == event.getTo().getWorld()) {
if (oldLocation.getBlockX() >> 4 == newLocation.getBlockX() >> 4
&& oldLocation.getBlockZ() >> 4 == newLocation.getBlockZ() >> 4
&& oldLocation.getWorld() == newLocation.getWorld()) {
return;
}
// Did we change coord?
FLocation from = me.getLastStoodAt();
FLocation to = new FLocation(event.getTo());
FLocation to = new FLocation(player.getLocation());
if (from.equals(to)) {
return;
}
if (from.equals(to)) return;
// Yes we did change coord (:
me.setLastStoodAt(to);
// Did we change "host"(faction)?
@ -696,26 +707,30 @@ public class FactionsPlayerListener implements Listener {
if (changedFaction) {
Bukkit.getServer().getPluginManager().callEvent(new FPlayerEnteredFactionEvent(factionTo, factionFrom, me));
if (FactionsPlugin.getInstance().getConfig().getBoolean("Title.Show-Title")) {
String title = FactionsPlugin.getInstance().getConfig().getString("Title.Format.Title");
Bukkit.getScheduler().runTask(FactionsPlugin.instance, () -> Bukkit.getServer().getPluginManager().callEvent(new FPlayerEnteredFactionEvent(factionTo, factionFrom, me)));
if (FactionsPlugin.instance.getConfig().getBoolean("Title.Show-Title")) {
String title = FactionsPlugin.instance.getConfig().getString("Title.Format.Title");
title = title.replace("{Faction}", factionTo.getColorTo(me) + factionTo.getTag());
title = parseAllPlaceholders(title, factionTo, player);
String subTitle = FactionsPlugin.getInstance().getConfig().getString("Title.Format.Subtitle").replace("{Description}", factionTo.getDescription()).replace("{Faction}", factionTo.getColorTo(me) + factionTo.getTag());
String subTitle = FactionsPlugin.instance.getConfig().getString("Title.Format.Subtitle").replace("{Description}", factionTo.getDescription()).replace("{Faction}", factionTo.getColorTo(me) + factionTo.getTag());
subTitle = parseAllPlaceholders(subTitle, factionTo, player);
if (!FactionsPlugin.getInstance().mc17) {
if (!FactionsPlugin.getInstance().mc18) {
me.getPlayer().sendTitle(FactionsPlugin.getInstance().color(title), FactionsPlugin.getInstance().color(subTitle), FactionsPlugin.getInstance().getConfig().getInt("Title.Options.FadeInTime"),
FactionsPlugin.getInstance().getConfig().getInt("Title.Options.ShowTime"),
FactionsPlugin.getInstance().getConfig().getInt("Title.Options.FadeOutTime"));
} else {
me.getPlayer().sendTitle(FactionsPlugin.getInstance().color(title), FactionsPlugin.getInstance().color(subTitle));
}
final String finalTitle = title;
final String finalsubTitle = subTitle;
if (!FactionsPlugin.instance.mc17) {
Bukkit.getScheduler().runTaskLater(FactionsPlugin.instance, () -> {
if (!FactionsPlugin.instance.mc18) {
me.getPlayer().sendTitle(FactionsPlugin.instance.color(finalTitle), FactionsPlugin.instance.color(finalsubTitle), FactionsPlugin.instance.getConfig().getInt("Title.Options.FadeInTime"),
FactionsPlugin.instance.getConfig().getInt("Title.Options.ShowTime"),
FactionsPlugin.instance.getConfig().getInt("Title.Options.FadeOutTime"));
} else {
me.getPlayer().sendTitle(FactionsPlugin.instance.color(finalTitle), FactionsPlugin.instance.color(finalsubTitle));
}
}, 5);
}
}
// enable fly :)
if (FactionsPlugin.getInstance().factionsFlight && me.hasFaction() && !me.isFlying()) {
if (FactionsPlugin.instance.factionsFlight && me.hasFaction() && !me.isFlying()) {
if (factionTo == me.getFaction()) enableFly(me);
// bypass checks
Relation relationTo = factionTo.getRelationTo(me);
@ -729,10 +744,10 @@ public class FactionsPlayerListener implements Listener {
Bukkit.getScheduler().runTask(FactionsPlugin.instance, () -> enableFly(me));
}
}
if (me.getAutoClaimFor() != null) {
me.attemptClaim(me.getAutoClaimFor(), event.getTo(), true);
if (Conf.disableFlightOnFactionClaimChange && event.getPlayer().getGameMode() != GameMode.CREATIVE)
CmdFly.disableFlight(me);
me.attemptClaim(me.getAutoClaimFor(), newLocation, true);
if (Conf.disableFlightOnFactionClaimChange) CmdFly.disableFlight(me);
} else if (me.isAutoSafeClaimEnabled()) {
if (!Permission.MANAGE_SAFE_ZONE.has(player)) {
me.setIsAutoSafeClaimEnabled(false);
@ -754,27 +769,26 @@ public class FactionsPlayerListener implements Listener {
}
}
if (me.isMapAutoUpdating()) {
if (showTimes.containsKey(player.getUniqueId()) && (showTimes.get(player.getUniqueId()) > System.currentTimeMillis())) {
if (FactionsPlugin.getInstance().getConfig().getBoolean("findfactionsexploit.log", false)) {
FactionsPlugin.getInstance().log(Level.WARNING, "%s tried to show a faction map too soon and triggered exploit blocker.", player.getName());
if (FactionsPlugin.instance.getConfig().getBoolean("findfactionsexploit.log", false)) {
FactionsPlugin.instance.log(Level.WARNING, "%s tried to show a faction map too soon and triggered exploit blocker.", player.getName());
}
} else {
me.sendFancyMessage(Board.getInstance().getMap(me, to, player.getLocation().getYaw()));
showTimes.put(player.getUniqueId(), System.currentTimeMillis() + FactionsPlugin.getInstance().getConfig().getLong("findfactionsexploit.cooldown", 2000));
showTimes.put(player.getUniqueId(), System.currentTimeMillis() + FactionsPlugin.instance.getConfig().getLong("findfactionsexploit.cooldown", 2000));
}
} else {
Faction myFaction = me.getFaction();
String ownersTo = myFaction.getOwnerListString(to);
if (changedFaction) {
me.sendFactionHereMessage(factionFrom);
if (Conf.ownedAreasEnabled && Conf.ownedMessageOnBorder && myFaction == factionTo && !ownersTo.isEmpty() && me.hasNotificationsEnabled()) {
if (Conf.sendFactionChangeMessage) me.sendFactionHereMessage(factionFrom);
if (Conf.ownedAreasEnabled && Conf.ownedMessageOnBorder && myFaction == factionTo && !ownersTo.isEmpty()) {
me.sendMessage(TL.GENERIC_OWNERS.format(ownersTo));
}
} else if (Conf.ownedAreasEnabled && Conf.ownedMessageInsideTerritory && myFaction == factionTo && !myFaction.isWilderness()) {
String ownersFrom = myFaction.getOwnerListString(from);
if (Conf.ownedMessageByChunk || !ownersFrom.equals(ownersTo) && me.hasNotificationsEnabled()) {
if (Conf.ownedMessageByChunk || !ownersFrom.equals(ownersTo)) {
if (!ownersTo.isEmpty()) {
me.sendMessage(TL.GENERIC_OWNERS.format(ownersTo));
} else if (!TL.GENERIC_PUBLICLAND.toString().isEmpty()) {
@ -792,15 +806,16 @@ public class FactionsPlayerListener implements Listener {
if (fme.isInFactionsChest()) fme.setInFactionsChest(false);
}
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
// only need to check right-clicks and physical as of MC 1.4+; good performance boost
if (event.getAction().equals(Action.LEFT_CLICK_BLOCK) || event.getAction().equals(Action.LEFT_CLICK_AIR))
if (event.getAction().equals(Action.LEFT_CLICK_AIR) || event.getAction().equals(Action.LEFT_CLICK_BLOCK))
return;
Block block = event.getClickedBlock();
Player player = event.getPlayer();
// Check if the material is bypassing protection
if (block == null) return; // clicked in air, apparently
if (block == null) return;
Material type;
if (event.getItem() != null) {
@ -810,26 +825,31 @@ public class FactionsPlayerListener implements Listener {
type = null;
}
if (Conf.territoryBypassProtectedMaterials.contains(block.getType())) return;
// Creeper Egg Bypass.
if (Conf.allowCreeperEggingChests && block.getType() == Material.CHEST && type == XMaterial.CREEPER_SPAWN_EGG.parseMaterial() && event.getPlayer().isSneaking()) {
return;
}
if (GetPermissionFromUsableBlock(event.getClickedBlock().getType()) != null) {
// territoryBypasssProtectedMaterials totally bypass the protection system
if (Conf.territoryBypasssProtectedMaterials.contains(block.getType())) return;
// Do type null checks so if XMaterial has a parsing issue and fills null as a value it will not bypass.
// territoryCancelAndAllowItemUseMaterial bypass the protection system but only if they're not clicking on territoryDenySwitchMaterials
// if they're clicking on territoryDenySwitchMaterials, let the protection system handle the permissions
if (type != null && !Conf.territoryDenySwitchMaterials.contains(block.getType())) {
if (Conf.territoryCancelAndAllowItemUseMaterial.contains(type)) {
return;
}
}
if (GetPermissionFromUsableBlock(block.getType()) != null) {
if (!canPlayerUseBlock(player, block, false)) {
event.setCancelled(true);
event.setUseInteractedBlock(Event.Result.DENY);
return;
}
}
if (event.getPlayer().getItemInHand() != null) {
Material handItem = event.getPlayer().getItemInHand().getType();
if (handItem.isEdible()
|| handItem.equals(XMaterial.POTION.parseMaterial())
|| handItem.equals(XMaterial.LINGERING_POTION.parseMaterial())
|| handItem.equals(XMaterial.SPLASH_POTION.parseMaterial())) {
return;
}
}
if (event.getItem() == null) return;
if (type != null && !playerCanUseItemHere(player, block.getLocation(), event.getItem().getType(), false, PermissableAction.ITEM)) {
event.setCancelled(true);
event.setUseInteractedBlock(Event.Result.DENY);
@ -837,7 +857,7 @@ public class FactionsPlayerListener implements Listener {
}
@EventHandler
public void onInentorySee(InventoryClickEvent e) {
public void onInventorySee(InventoryClickEvent e) {
if (e.getCurrentItem() == null)
return;
@ -850,7 +870,6 @@ public class FactionsPlayerListener implements Listener {
@EventHandler
public void onPlayerBoneMeal(PlayerInteractEvent event) {
Block block = event.getClickedBlock();
if (event.getAction() == Action.RIGHT_CLICK_BLOCK && block.getType() == XMaterial.GRASS_BLOCK.parseMaterial()
&& event.hasItem() && event.getItem().getType() == XMaterial.BONE_MEAL.parseMaterial()) {
if (!FactionsBlockListener.playerCanBuildDestroyBlock(event.getPlayer(), block.getLocation(), PermissableAction.BUILD.name(), true)) {
@ -935,9 +954,7 @@ public class FactionsPlayerListener implements Listener {
@EventHandler(priority = EventPriority.HIGH)
public void onPlayerInteractGUI(InventoryClickEvent event) {
if (event.getClickedInventory() == null) {
return;
}
if (event.getClickedInventory() == null) return;
if (event.getClickedInventory().getHolder() instanceof FactionGUI) {
event.setCancelled(true);
((FactionGUI) event.getClickedInventory().getHolder()).onClick(event.getRawSlot(), event.getClick());
@ -946,23 +963,18 @@ public class FactionsPlayerListener implements Listener {
@EventHandler(priority = EventPriority.HIGH)
public void onPlayerMoveGUI(InventoryDragEvent event) {
if (event.getInventory().getHolder() instanceof FactionGUI) {
event.setCancelled(true);
}
if (event.getInventory().getHolder() instanceof FactionGUI) event.setCancelled(true);
}
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void onPlayerKick(PlayerKickEvent event) {
FPlayer badGuy = FPlayers.getInstance().getByPlayer(event.getPlayer());
if (badGuy == null) {
return;
}
if (badGuy == null) return;
// if player was banned (not just kicked), get rid of their stored info
if (Conf.removePlayerDataWhenBanned && event.getReason().equals("Banned by admin.")) {
if (badGuy.getRole() == Role.LEADER) {
badGuy.getFaction().promoteNewLeader();
}
if (badGuy.getRole() == Role.LEADER) badGuy.getFaction().promoteNewLeader();
badGuy.leave(false);
badGuy.remove();
@ -980,7 +992,7 @@ public class FactionsPlayerListener implements Listener {
}
public Set<FLocation> getCorners() {
return this.corners;
return corners;
}
@EventHandler
@ -1020,23 +1032,6 @@ public class FactionsPlayerListener implements Listener {
@EventHandler
public void onDisconnect(PlayerQuitEvent e) {
FPlayer fPlayer = FPlayers.getInstance().getByPlayer(e.getPlayer());
if (fPlayer.isInFactionsChest()) fPlayer.setInFactionsChest(false);
}
private static class InteractAttemptSpam {
private int attempts = 0;
private long lastAttempt = System.currentTimeMillis();
// returns the current attempt count
public int increment() {
long now = System.currentTimeMillis();
if (now > lastAttempt + 2000) {
attempts = 1;
} else {
attempts++;
}
lastAttempt = now;
return attempts;
}
if (fPlayer.isInFactionsChest()) fPlayer.setInFactionsChest(false);
}
}

View File

@ -56,6 +56,12 @@ public enum TL {
ACTIONS_MUSTBE("Youmust be {role} to {action}."),
ACTIONS_NOSAMEROLE("{role} can't control each other..."),
ACTIONS_NOFACTION("You are not member of any faction."),
ACTION_DENIED_SAFEZONE("You can't use %1$s in safezone!"),
ACTION_DENIED_WARZONE("You can't use %1$s in warzone!"),
ACTION_DENIED_WILDERNESS("You can't use %1$s in wilderness!"),
ACTION_DENIED_OTHER("%1$s does not allow you to %2$s here!"),
/**
* Command translations
*/