Add lots of placeholders
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@ -1,11 +1,18 @@
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package com.massivecraft.factions.util;
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import com.massivecraft.factions.FPlayer;
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import com.massivecraft.factions.FPlayers;
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import com.massivecraft.factions.P;
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import com.massivecraft.factions.*;
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import com.massivecraft.factions.integration.Econ;
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import com.massivecraft.factions.struct.Relation;
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import com.massivecraft.factions.zcore.util.TL;
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import com.massivecraft.factions.zcore.util.TagUtil;
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import me.clip.placeholderapi.external.EZPlaceholderHook;
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import org.apache.commons.lang.time.DurationFormatUtils;
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import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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import org.bukkit.entity.Player;
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import java.util.UUID;
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public class PlaceholderAPIManager extends EZPlaceholderHook {
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public PlaceholderAPIManager() {
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@ -19,11 +26,82 @@ public class PlaceholderAPIManager extends EZPlaceholderHook {
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}
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FPlayer fPlayer = FPlayers.getInstance().getByPlayer(player);
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switch(placeholder) {
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case "faction":
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return fPlayer.getFaction().getTag();
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case "power":
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return String.valueOf(fPlayer.getPower());
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Faction faction = fPlayer.getFaction();
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switch (placeholder) {
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// First list player stuff
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case "player_name":
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return fPlayer.getName();
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case "player_lastseen":
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String humanized = DurationFormatUtils.formatDurationWords(System.currentTimeMillis() - fPlayer.getLastLoginTime(), true, true) + TL.COMMAND_STATUS_AGOSUFFIX;
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return fPlayer.isOnline() ? ChatColor.GREEN + TL.COMMAND_STATUS_ONLINE.toString() : (System.currentTimeMillis() - fPlayer.getLastLoginTime() < 432000000 ? ChatColor.YELLOW + humanized : ChatColor.RED + humanized);
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case "player_group":
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return P.p.getPrimaryGroup(Bukkit.getOfflinePlayer(UUID.fromString(fPlayer.getId())));
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case "player_balance":
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return Econ.isSetup() ? Econ.getFriendlyBalance(fPlayer) : TL.ECON_OFF.format("balance");
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case "player_power":
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return String.valueOf(fPlayer.getPowerRounded());
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case "player_maxpower":
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return String.valueOf(fPlayer.getPowerMaxRounded());
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case "player_kills":
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return String.valueOf(fPlayer.getKills());
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case "player_deaths":
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return String.valueOf(fPlayer.getDeaths());
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// Then Faction stuff
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case "faction_name":
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return faction.getTag();
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case "faction_power":
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return String.valueOf(faction.getPowerRounded());
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case "faction_description":
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return faction.getDescription();
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case "faction_powermax":
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return String.valueOf(faction.getPowerMaxRounded());
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case "faction_claims":
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return String.valueOf(faction.getAllClaims().size());
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case "faction_founded":
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return String.valueOf(TL.sdf.format(faction.getFoundedDate()));
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case "faction_joning":
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return (faction.getOpen() ? TL.COMMAND_SHOW_UNINVITED.toString() : TL.COMMAND_SHOW_INVITATION.toString());
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case "faction_peaceful":
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return faction.isPeaceful() ? Conf.colorNeutral + TL.COMMAND_SHOW_PEACEFUL.toString() : "";
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case "faction_powerboost":
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double powerBoost = faction.getPowerBoost();
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return (powerBoost == 0.0) ? "" : (powerBoost > 0.0 ? TL.COMMAND_SHOW_BONUS.toString() : TL.COMMAND_SHOW_PENALTY.toString() + powerBoost + ")");
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case "leader":
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FPlayer fAdmin = faction.getFPlayerAdmin();
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return fAdmin == null ? "Server" : fAdmin.getName().substring(0, fAdmin.getName().length() > 14 ? 13 : fAdmin.getName().length());
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case "warps":
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return String.valueOf(faction.getWarps().size());
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case "raidable":
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boolean raid = P.p.getConfig().getBoolean("hcf.raidable", false) && faction.getLandRounded() >= faction.getPowerRounded();
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return raid ? TL.RAIDABLE_TRUE.toString() : TL.RAIDABLE_FALSE.toString();
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case "faction_home_world":
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return faction.hasHome() ? faction.getHome().getWorld().getName() : "";
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case "faction_home_x":
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return faction.hasHome() ? String.valueOf(faction.getHome().getBlockX()) : "";
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case "faction_home_y":
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return faction.hasHome() ? String.valueOf(faction.getHome().getBlockY()) : "";
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case "faction_home_z":
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return faction.hasHome() ? String.valueOf(faction.getHome().getBlockZ()) : "";
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case "facion_land_value":
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return Econ.shouldBeUsed() ? Econ.moneyString(Econ.calculateTotalLandValue(faction.getLandRounded())) : TL.ECON_OFF.format("value");
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case "faction_land_refund":
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return Econ.shouldBeUsed() ? Econ.moneyString(Econ.calculateTotalLandRefund(faction.getLandRounded())) : TL.ECON_OFF.format("refund");
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case "faction_bank_balance":
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return Econ.shouldBeUsed() ? Econ.moneyString(Econ.getBalance(faction.getAccountId())) : TL.ECON_OFF.format("balance");
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case "faction_allies":
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return String.valueOf(faction.getRelationCount(Relation.ALLY));
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case "faction_enemies":
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return String.valueOf(faction.getRelationCount(Relation.ENEMY));
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case "faction_online":
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return String.valueOf(faction.getOnlinePlayers().size());
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case "faction_offline":
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return String.valueOf(faction.getFPlayers().size() - faction.getOnlinePlayers().size());
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case "faction_size":
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return String.valueOf(faction.getFPlayers().size());
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case "faction_kills":
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return String.valueOf(faction.getKills());
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case "faction_deaths":
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return String.valueOf(faction.getDeaths());
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}
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return null;
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