Grace Check in checkForExplosion Method & Added a Async Task On Show.
NOTE: Ran 100 Alts Running /f who every second whilst all being in my faction with 0 lag or errors with LuckPerms
This commit is contained in:
parent
33761fee2b
commit
b8c695c2f4
@ -585,7 +585,7 @@ public class FactionsPlugin extends MPlugin {
|
||||
|
||||
|
||||
public String getPrimaryGroup(OfflinePlayer player) {
|
||||
return (perms == null || !perms.hasGroupSupport()) ? " " : perms.getPrimaryGroup(Bukkit.getWorlds().get(0).toString(), player);
|
||||
return perms == null || !perms.hasGroupSupport() ? " " : perms.getPrimaryGroup(Bukkit.getWorlds().get(0).toString(), player);
|
||||
}
|
||||
|
||||
public TimerManager getTimerManager() {
|
||||
|
@ -78,34 +78,38 @@ public class CmdShow extends FCommand {
|
||||
return; // we only show header for non-normal factions
|
||||
}
|
||||
|
||||
for (String raw : show) {
|
||||
String parsed = TagUtil.parsePlain(faction, context.fPlayer, raw); // use relations
|
||||
if (parsed == null) {
|
||||
continue; // Due to minimal f show.
|
||||
}
|
||||
|
||||
if (context.fPlayer != null) {
|
||||
parsed = TagUtil.parsePlaceholders(context.fPlayer.getPlayer(), parsed);
|
||||
}
|
||||
|
||||
if (TagUtil.hasFancy(parsed)) {
|
||||
List<FancyMessage> fancy = TagUtil.parseFancy(faction, context.fPlayer, parsed);
|
||||
if (fancy != null)
|
||||
context.sendFancyMessage(fancy);
|
||||
|
||||
continue;
|
||||
}
|
||||
if (!parsed.contains("{notFrozen}") && !parsed.contains("{notPermanent}")) {
|
||||
if (parsed.contains("{ig}")) {
|
||||
// replaces all variables with no home TL
|
||||
parsed = parsed.substring(0, parsed.indexOf("{ig}")) + TL.COMMAND_SHOW_NOHOME.toString();
|
||||
List<String> finalShow = show;
|
||||
Faction finalFaction = faction;
|
||||
FactionsPlugin.getInstance().getServer().getScheduler().runTaskAsynchronously(FactionsPlugin.instance, () -> {
|
||||
for (String raw : finalShow) {
|
||||
String parsed = TagUtil.parsePlain(finalFaction, context.fPlayer, raw); // use relations
|
||||
if (parsed == null) {
|
||||
continue; // Due to minimal f show.
|
||||
}
|
||||
if (parsed.contains("%")) {
|
||||
parsed = parsed.replaceAll("%", ""); // Just in case it got in there before we disallowed it.
|
||||
|
||||
if (context.fPlayer != null) {
|
||||
parsed = TagUtil.parsePlaceholders(context.fPlayer.getPlayer(), parsed);
|
||||
}
|
||||
|
||||
if (TagUtil.hasFancy(parsed)) {
|
||||
List<FancyMessage> fancy = TagUtil.parseFancy(finalFaction, context.fPlayer, parsed);
|
||||
if (fancy != null)
|
||||
context.sendFancyMessage(fancy);
|
||||
|
||||
continue;
|
||||
}
|
||||
if (!parsed.contains("{notFrozen}") && !parsed.contains("{notPermanent}")) {
|
||||
if (parsed.contains("{ig}")) {
|
||||
// replaces all variables with no home TL
|
||||
parsed = parsed.substring(0, parsed.indexOf("{ig}")) + TL.COMMAND_SHOW_NOHOME.toString();
|
||||
}
|
||||
if (parsed.contains("%")) {
|
||||
parsed = parsed.replaceAll("%", ""); // Just in case it got in there before we disallowed it.
|
||||
}
|
||||
context.msg(FactionsPlugin.getInstance().txt.parse(parsed));
|
||||
}
|
||||
context.msg(FactionsPlugin.getInstance().txt.parse(parsed));
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -4,6 +4,7 @@ import com.massivecraft.factions.*;
|
||||
import com.massivecraft.factions.event.PowerLossEvent;
|
||||
import com.massivecraft.factions.struct.Relation;
|
||||
import com.massivecraft.factions.util.MiscUtil;
|
||||
import com.massivecraft.factions.util.timer.type.GraceTimer;
|
||||
import com.massivecraft.factions.zcore.util.TL;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
@ -258,6 +259,8 @@ public class FactionsEntityListener implements Listener {
|
||||
private boolean checkExplosionForBlock(Entity boomer, Block block) {
|
||||
Faction faction = Board.getInstance().getFactionAt(new FLocation(block.getLocation()));
|
||||
|
||||
if(FactionsPlugin.getInstance().getTimerManager().graceTimer.getRemaining() > 0) return false;
|
||||
|
||||
if (faction.noExplosionsInTerritory() || (faction.isPeaceful() && Conf.peacefulTerritoryDisableBoom))
|
||||
return false;
|
||||
// faction is peaceful and has explosions set to disabled
|
||||
|
Loading…
Reference in New Issue
Block a user