Update conversion process to look for dead entries and properly save responses
This commit is contained in:
parent
61c64a94db
commit
b73736b03b
@ -4,6 +4,7 @@ import com.massivecraft.factions.FPlayer;
|
|||||||
import com.massivecraft.factions.zcore.util.DiscUtil;
|
import com.massivecraft.factions.zcore.util.DiscUtil;
|
||||||
import com.massivecraft.factions.zcore.util.TextUtil;
|
import com.massivecraft.factions.zcore.util.TextUtil;
|
||||||
import com.massivecraft.factions.zcore.util.UUIDFetcher;
|
import com.massivecraft.factions.zcore.util.UUIDFetcher;
|
||||||
|
import org.apache.commons.lang.StringUtils;
|
||||||
import org.bukkit.Bukkit;
|
import org.bukkit.Bukkit;
|
||||||
import org.bukkit.craftbukkit.libs.com.google.gson.Gson;
|
import org.bukkit.craftbukkit.libs.com.google.gson.Gson;
|
||||||
|
|
||||||
@ -223,29 +224,61 @@ public abstract class EntityCollection<E extends Entity> {
|
|||||||
Type type = this.getMapType();
|
Type type = this.getMapType();
|
||||||
if (type.toString().contains("FPlayer")) {
|
if (type.toString().contains("FPlayer")) {
|
||||||
Map<String, FPlayer> data = this.gson.fromJson(content, type);
|
Map<String, FPlayer> data = this.gson.fromJson(content, type);
|
||||||
|
List<String> invalidNames = new ArrayList<String>();
|
||||||
// Convert any leftover player names in this file
|
// Convert any leftover player names in this file
|
||||||
ArrayList<String> list = new ArrayList<String>();
|
ArrayList<String> list = new ArrayList<String>();
|
||||||
for (String value : data.keySet()) {
|
for (String value : data.keySet()) {
|
||||||
if (value.matches("[a-z0-9_]{2,16}")) {
|
if (!value.matches("[0-9a-f]{8}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{12}")) {
|
||||||
list.add(value);
|
// Not a valid UUID..
|
||||||
|
if (!value.matches("[a-zA-Z0-9_]{2,16}")) {
|
||||||
|
// Not even a valid player name.. go ahead and mark it for removal
|
||||||
|
invalidNames.add(value);
|
||||||
|
} else {
|
||||||
|
// We'll mark this as one for conversion to UUID
|
||||||
|
list.add(value);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (list.size() > 0) {
|
if (list.size() > 0) {
|
||||||
|
Bukkit.getLogger().log(Level.INFO, "Please wait while Factions converts " + list.size() + " old player names to UUID. This may take a while.");
|
||||||
UUIDFetcher fetcher = new UUIDFetcher(list);
|
UUIDFetcher fetcher = new UUIDFetcher(list);
|
||||||
try {
|
try {
|
||||||
Map<String, UUID> response = fetcher.call();
|
Map<String, UUID> response = fetcher.call();
|
||||||
|
for (String s : list) {
|
||||||
|
// Are we missing any responses?
|
||||||
|
if (!response.containsKey(s)) {
|
||||||
|
// They don't have a UUID so they should just be removed
|
||||||
|
invalidNames.add(s);
|
||||||
|
}
|
||||||
|
}
|
||||||
for (String value : response.keySet()) {
|
for (String value : response.keySet()) {
|
||||||
|
// For all the valid responses, let's replace their old named entry with a UUID key
|
||||||
String id = response.get(value).toString();
|
String id = response.get(value).toString();
|
||||||
|
|
||||||
FPlayer player = data.get(value);
|
FPlayer player = data.get(value);
|
||||||
|
|
||||||
|
if (player == null) {
|
||||||
|
// The player never existed here, and shouldn't persist
|
||||||
|
invalidNames.add(value);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
data.remove(value); // Out with the old...
|
data.remove(value); // Out with the old...
|
||||||
data.put(response.get(value).toString(), player); // And in with the new
|
data.put(id, player); // And in with the new
|
||||||
player.setId(id); // Update the object so it knows
|
player.setId(id); // Update the object so it knows
|
||||||
}
|
}
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
e.printStackTrace();
|
e.printStackTrace();
|
||||||
}
|
}
|
||||||
Bukkit.getLogger().log(Level.INFO, "Converted " + list.size() + " old player names to UUID");
|
if (invalidNames.size() > 0) {
|
||||||
|
for (String name : invalidNames) {
|
||||||
|
// Remove all the invalid names we collected
|
||||||
|
data.remove(name);
|
||||||
|
}
|
||||||
|
Bukkit.getLogger().log(Level.INFO, "While converting we found names that either don't have a UUID or aren't players and removed them from storage.");
|
||||||
|
Bukkit.getLogger().log(Level.INFO, "The following names were detected as being invalid: " + StringUtils.join(invalidNames, ", "));
|
||||||
|
}
|
||||||
|
Bukkit.getLogger().log(Level.INFO, "Done converting to UUID.");
|
||||||
}
|
}
|
||||||
return (Map<String, E>) data;
|
return (Map<String, E>) data;
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user