Reformat before I go crazy.
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@@ -4,46 +4,42 @@ import com.massivecraft.factions.Conf;
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import com.massivecraft.factions.FPlayer;
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import com.massivecraft.factions.struct.Permission;
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public class CmdInvite extends FCommand
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{
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public CmdInvite()
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{
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super();
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this.aliases.add("invite");
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this.aliases.add("inv");
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this.requiredArgs.add("player name");
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//this.optionalArgs.put("", "");
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this.permission = Permission.INVITE.node;
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this.disableOnLock = true;
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senderMustBePlayer = true;
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senderMustBeMember = false;
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senderMustBeModerator = true;
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senderMustBeAdmin = false;
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}
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@Override
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public void perform()
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{
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FPlayer you = this.argAsBestFPlayerMatch(0);
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if (you == null) return;
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if (you.getFaction() == myFaction)
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{
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msg("%s<i> is already a member of %s", you.getName(), myFaction.getTag());
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msg("<i>You might want to: " + p.cmdBase.cmdKick.getUseageTemplate(false));
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return;
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}
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public class CmdInvite extends FCommand {
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public CmdInvite() {
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super();
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this.aliases.add("invite");
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this.aliases.add("inv");
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// if economy is enabled, they're not on the bypass list, and this command has a cost set, make 'em pay
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if ( ! payForCommand(Conf.econCostInvite, "to invite someone", "for inviting someone")) return;
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this.requiredArgs.add("player name");
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//this.optionalArgs.put("", "");
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this.permission = Permission.INVITE.node;
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this.disableOnLock = true;
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senderMustBePlayer = true;
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senderMustBeMember = false;
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senderMustBeModerator = true;
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senderMustBeAdmin = false;
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}
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@Override
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public void perform() {
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FPlayer you = this.argAsBestFPlayerMatch(0);
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if (you == null) return;
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if (you.getFaction() == myFaction) {
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msg("%s<i> is already a member of %s", you.getName(), myFaction.getTag());
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msg("<i>You might want to: " + p.cmdBase.cmdKick.getUseageTemplate(false));
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return;
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}
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// if economy is enabled, they're not on the bypass list, and this command has a cost set, make 'em pay
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if (!payForCommand(Conf.econCostInvite, "to invite someone", "for inviting someone")) return;
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myFaction.invite(you);
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you.msg("%s<i> invited you to %s", fme.describeTo(you, true), myFaction.describeTo(you));
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myFaction.msg("%s<i> invited %s<i> to your faction.", fme.describeTo(myFaction, true), you.describeTo(myFaction));
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}
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myFaction.invite(you);
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you.msg("%s<i> invited you to %s", fme.describeTo(you, true), myFaction.describeTo(you));
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myFaction.msg("%s<i> invited %s<i> to your faction.", fme.describeTo(myFaction, true), you.describeTo(myFaction));
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}
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}
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