Reformat before I go crazy.

This commit is contained in:
drtshock
2014-04-04 13:55:21 -05:00
parent 0c3ea377dd
commit 814e439705
124 changed files with 11302 additions and 13164 deletions

View File

@@ -6,47 +6,43 @@ import com.massivecraft.factions.FPlayers;
import com.massivecraft.factions.struct.Permission;
import com.massivecraft.factions.zcore.util.TextUtil;
public class CmdDescription extends FCommand
{
public CmdDescription()
{
super();
this.aliases.add("desc");
this.requiredArgs.add("desc");
this.errorOnToManyArgs = false;
//this.optionalArgs
this.permission = Permission.DESCRIPTION.node;
this.disableOnLock = true;
senderMustBePlayer = true;
senderMustBeMember = false;
senderMustBeModerator = true;
senderMustBeAdmin = false;
}
@Override
public void perform()
{
// if economy is enabled, they're not on the bypass list, and this command has a cost set, make 'em pay
if ( ! payForCommand(Conf.econCostDesc, "to change faction description", "for changing faction description")) return;
public class CmdDescription extends FCommand {
public CmdDescription() {
super();
this.aliases.add("desc");
myFaction.setDescription(TextUtil.implode(args, " ").replaceAll("(&([a-f0-9]))", "& $2")); // since "&" color tags seem to work even through plain old FPlayer.sendMessage() for some reason, we need to break those up
this.requiredArgs.add("desc");
this.errorOnToManyArgs = false;
//this.optionalArgs
if ( ! Conf.broadcastDescriptionChanges)
{
fme.msg("You have changed the description for <h>%s<i> to:", myFaction.describeTo(fme));
fme.sendMessage(myFaction.getDescription());
return;
}
this.permission = Permission.DESCRIPTION.node;
this.disableOnLock = true;
senderMustBePlayer = true;
senderMustBeMember = false;
senderMustBeModerator = true;
senderMustBeAdmin = false;
}
@Override
public void perform() {
// if economy is enabled, they're not on the bypass list, and this command has a cost set, make 'em pay
if (!payForCommand(Conf.econCostDesc, "to change faction description", "for changing faction description"))
return;
myFaction.setDescription(TextUtil.implode(args, " ").replaceAll("(&([a-f0-9]))", "& $2")); // since "&" color tags seem to work even through plain old FPlayer.sendMessage() for some reason, we need to break those up
if (!Conf.broadcastDescriptionChanges) {
fme.msg("You have changed the description for <h>%s<i> to:", myFaction.describeTo(fme));
fme.sendMessage(myFaction.getDescription());
return;
}
// Broadcast the description to everyone
for (FPlayer fplayer : FPlayers.i.getOnline()) {
fplayer.msg("<i>The faction %s<i> changed their description to:", myFaction.describeTo(fplayer));
fplayer.sendMessage(myFaction.getDescription()); // players can inject "&" or "`" or "<i>" or whatever in their description; &k is particularly interesting looking
}
}
// Broadcast the description to everyone
for (FPlayer fplayer : FPlayers.i.getOnline())
{
fplayer.msg("<i>The faction %s<i> changed their description to:", myFaction.describeTo(fplayer));
fplayer.sendMessage(myFaction.getDescription()); // players can inject "&" or "`" or "<i>" or whatever in their description; &k is particularly interesting looking
}
}
}