Fixed issue with 1.7 entity damage event
This commit is contained in:
parent
d57f3b6f01
commit
63cfe61826
@ -139,7 +139,7 @@ public class FactionsEntityListener implements Listener {
|
||||
}
|
||||
} else {
|
||||
// Protect armor stands/item frames from being damaged in protected territories
|
||||
if (damagee.getType() == EntityType.ITEM_FRAME || damagee.getType() == EntityType.ARMOR_STAND) {
|
||||
if (damagee.getType() == EntityType.ITEM_FRAME || damagee.getType().name().equals("armor_stand")) {
|
||||
// Manage projectiles launched by players
|
||||
if (damager instanceof Projectile && ((Projectile) damager).getShooter() instanceof Entity) {
|
||||
damager = (Entity) ((Projectile) damager).getShooter();
|
||||
|
Loading…
Reference in New Issue
Block a user