Fixed Permissions And Removed Shield Code From Main Branch to Avoid pointless runnables
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28517ef391
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5f80ecfa76
7
pom.xml
7
pom.xml
@ -4,7 +4,7 @@
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<groupId>com.massivecraft</groupId>
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<artifactId>Factions</artifactId>
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<version>1.6.9.5-U0.2.1-2.0.8-BETA</version>
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<version>1.6.9.5-U0.2.1-2.0.9-BETA</version>
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<packaging>jar</packaging>
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<name>SaberFactions</name>
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@ -387,11 +387,6 @@
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<version>1.0.0</version>
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<scope>compile</scope>
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</dependency>
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<dependency>
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<groupId>org.codemc.worldguardwrapper</groupId>
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<artifactId>worldguardwrapper</artifactId>
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<version>1.1.6-SNAPSHOT</version>
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</dependency>
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<dependency>
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<groupId>com.jagrosh</groupId>
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<artifactId>jda-utilities-commons</artifactId>
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@ -4,7 +4,6 @@ import com.massivecraft.factions.event.FactionDisbandEvent.PlayerDisbandReason;
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import com.massivecraft.factions.iface.EconomyParticipator;
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import com.massivecraft.factions.iface.RelationParticipator;
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import com.massivecraft.factions.missions.Mission;
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import com.massivecraft.factions.shield.TimeFrame;
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import com.massivecraft.factions.struct.BanInfo;
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import com.massivecraft.factions.struct.Relation;
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import com.massivecraft.factions.struct.Role;
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@ -442,8 +441,4 @@ public interface Faction extends EconomyParticipator {
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void paypalSet(String paypal);
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// shield
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void setTimeFrame(TimeFrame timeFrame);
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TimeFrame getTimeFrame();
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}
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@ -18,7 +18,6 @@ import com.massivecraft.factions.integration.Worldguard;
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import com.massivecraft.factions.integration.dynmap.EngineDynmap;
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import com.massivecraft.factions.listeners.*;
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import com.massivecraft.factions.missions.MissionHandler;
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import com.massivecraft.factions.shield.TimeFrameTask;
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import com.massivecraft.factions.shop.ShopConfig;
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import com.massivecraft.factions.struct.ChatMode;
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import com.massivecraft.factions.struct.Relation;
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@ -267,7 +266,6 @@ public class FactionsPlugin extends MPlugin {
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this.getServer().getScheduler().runTaskTimerAsynchronously(this, new CheckTask(this, 30), 0L, (long) (minute * 30));
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this.getServer().getScheduler().runTaskTimer(this, CheckTask::cleanupTask, 0L, 1200L);
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this.getServer().getScheduler().runTaskTimerAsynchronously(this, new WeeWooTask(this), 600L, 600L);
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this.getServer().getScheduler().runTaskTimerAsynchronously(this, new TimeFrameTask(), 1200, 1200); // every 1 minute...
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}
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if(Conf.useDiscordSystem && !Conf.discordBotToken.equals("<token here>")) {
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new FactionChatHandler(this);
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@ -739,4 +737,8 @@ public class FactionsPlugin extends MPlugin {
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public void debug(String s) {
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debug(Level.INFO, s);
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}
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public Worldguard getWg() {
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return wg;
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}
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}
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@ -80,7 +80,6 @@ public class FactionsBlockListener implements Listener {
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boolean pain = !justCheck && myFaction.getAccess(me, PermissableAction.PAIN_BUILD) == Access.ALLOW;
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return CheckActionState(myFaction, loc, me, PermissableAction.fromString(action), pain);
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}
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// Something failed prevent build
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return false;
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}
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@ -137,7 +136,6 @@ public class FactionsBlockListener implements Listener {
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event.setCancelled(true);
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return;
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}
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if (isSpawner) {
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if (Conf.spawnerLock) {
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event.setCancelled(true);
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@ -1,94 +0,0 @@
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package com.massivecraft.factions.shield;
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import com.massivecraft.factions.Faction;
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public class TimeFrame {
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//each of these objs will be in 1 fac
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private Faction faction;
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private Enum startingTime;
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private Enum endingTime;
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private int currentMinutes; // this will be the variable for either the currentTime starting, or ending, or current in effect.
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private boolean inEffect; // if the forcefield is in effect
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private boolean starting; // pending starting countdown
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private boolean ending; // pending ending countdown
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private enum times {
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twelveAM, oneAM, twoAM, threeAM, fourAM, fiveAM, sixAM, sevenAM, eightAM, nineAM, tenAM, elevenAM, twelvePM,
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onePM, twoPM, threePM, fourPM, fivePM, sixPM, sevenPM, eightPM, ninePM, tenPM, elevenPM;
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}
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public TimeFrame(Faction faction, Enum startingTime, Enum endingTime, boolean starting, boolean ending, boolean inEffect, int currentMinutes){
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this.faction = faction;
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this.startingTime = startingTime;
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this.endingTime = endingTime;
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this.starting = starting;
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this.ending = ending;
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this.inEffect = inEffect;
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this.currentMinutes = currentMinutes;
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}
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public boolean isEnding() {
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return ending;
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}
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public boolean isInEffect() {
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return inEffect;
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}
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public Enum getEndingTime() {
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return endingTime;
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}
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public Enum getStartingTime() {
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return startingTime;
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}
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public boolean isStarting() {
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return starting;
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}
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public Faction getFaction() {
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return faction;
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}
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public void setCurrentMinutes(int currentMinutes) {
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this.currentMinutes = currentMinutes;
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}
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public int getCurrentMinutes() {
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return currentMinutes;
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}
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public void setEnding(boolean ending) {
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this.ending = ending;
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}
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public void setEndingTime(Enum endingTime) {
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this.endingTime = endingTime;
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}
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public void setStartingTime(Enum startingTime) {
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this.startingTime = startingTime;
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}
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public void setFaction(Faction faction) {
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this.faction = faction;
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}
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public void setInEffect(boolean inEffect) {
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this.inEffect = inEffect;
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}
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public void setStarting(boolean starting) {
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this.starting = starting;
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}
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}
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@ -1,46 +0,0 @@
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package com.massivecraft.factions.shield;
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import com.massivecraft.factions.Faction;
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import com.massivecraft.factions.Factions;
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public class TimeFrameTask implements Runnable {
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@Override
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public void run() {
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//remove tiem from the timeFrame
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for (Faction faction : Factions.getInstance().getAllFactions()) {
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if (faction.getTimeFrame() != null){
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TimeFrame timeFrame = faction.getTimeFrame();
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if (timeFrame.isStarting() || timeFrame.isEnding() || timeFrame.isInEffect()){
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//either starting, ending, or in effect, so we have to remove 1 minute interval from the currentTime
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int newTime = Math.subtractExact(timeFrame.getCurrentMinutes(), 1);
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if (newTime == 0){
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//time is done, do functions...
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if (timeFrame.isStarting() || timeFrame.isInEffect()){
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if (timeFrame.isStarting()){
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//it was starting, now set to inEffect
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timeFrame.setStarting(false);
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timeFrame.setInEffect(true);
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}
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//we don't need to check for inEffect because if it is, it'll just set the time back anyways...
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timeFrame.setCurrentMinutes(720);
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continue; // continue to the next faction
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}else if (timeFrame.isEnding()){
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//it was ending, now set inEffect to false, basically remove from the faction obj
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timeFrame.setEnding(false);
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timeFrame.setInEffect(false);
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//remove from faction object
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faction.setTimeFrame(null);
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continue; // continue to the next faction
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}
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}
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timeFrame.setCurrentMinutes(newTime);
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}
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}
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}
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}
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}
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@ -9,7 +9,6 @@ import com.massivecraft.factions.iface.RelationParticipator;
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import com.massivecraft.factions.integration.Econ;
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import com.massivecraft.factions.missions.Mission;
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import com.massivecraft.factions.scoreboards.FTeamWrapper;
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import com.massivecraft.factions.shield.TimeFrame;
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import com.massivecraft.factions.struct.BanInfo;
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import com.massivecraft.factions.struct.Permission;
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import com.massivecraft.factions.struct.Relation;
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@ -94,7 +93,6 @@ public abstract class MemoryFaction implements Faction, EconomyParticipator {
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private String weeWooFormat;
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private String guildId;
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private String memberRoleId;
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private TimeFrame timeFrame;
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// -------------------------------------------- //
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@ -130,7 +128,6 @@ public abstract class MemoryFaction implements Faction, EconomyParticipator {
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this.notifyFormat = "@everyone, check %type%";
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this.weeWooFormat = "@everyone, we're being raided! Get online!";
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this.memberRoleId = null;
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this.timeFrame = null;
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resetPerms(); // Reset on new Faction so it has default values.
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}
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@ -163,7 +160,6 @@ public abstract class MemoryFaction implements Faction, EconomyParticipator {
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this.checks = new ConcurrentHashMap<>();
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this.playerWallCheckCount = new ConcurrentHashMap<>();
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this.playerBufferCheckCount = new ConcurrentHashMap<>();
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this.timeFrame = null;
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resetPerms(); // Reset on new Faction so it has default values.
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}
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@ -586,14 +582,6 @@ public abstract class MemoryFaction implements Faction, EconomyParticipator {
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return this.wallNotifyChannelId;
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}
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public TimeFrame getTimeFrame(){
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return this.timeFrame;
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}
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public void setTimeFrame(TimeFrame timeFrame){
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this.timeFrame = timeFrame;
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}
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@Override
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public void setWallNotifyChannelId(final String wallNotifyChannelId) {
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this.wallNotifyChannelId = wallNotifyChannelId;
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@ -877,16 +865,13 @@ public abstract class MemoryFaction implements Faction, EconomyParticipator {
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* @return
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*/
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public Access getAccess(FPlayer player, PermissableAction permissableAction) {
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if (player == null || permissableAction == null) {
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return Access.UNDEFINED;
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}
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if (player == null || permissableAction == null) return Access.UNDEFINED;
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Permissable perm = player.getFaction() == null ? player.getRole() : player.getFaction().getRelationTo(this);
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Permissable perm = player.getFaction() == this ? player.getRole() : player.getFaction().getRelationTo(this);
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Map<PermissableAction, Access> accessMap = permissions.get(perm);
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if (accessMap != null && accessMap.containsKey(permissableAction)) {
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return accessMap.get(permissableAction);
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}
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if (accessMap != null && accessMap.containsKey(permissableAction)) return accessMap.get(permissableAction);
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return Access.UNDEFINED;
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}
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@ -901,7 +886,6 @@ public abstract class MemoryFaction implements Faction, EconomyParticipator {
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public void resetPerms() {
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FactionsPlugin.getInstance().log(Level.WARNING, "Resetting permissions for Faction: " + tag);
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permissions.clear();
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// First populate a map with undefined as the permission for each action.
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@ -1004,6 +1004,7 @@ public enum TL {
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GENERIC_YOU("you"),
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GENERIC_YOURFACTION("your faction"),
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GENERIC_NOPERMISSION("You don't have permission to %1$s."),
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GENERIC_ACTION_NOPERMISSION("You don't have permission to use %1$s"),
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GENERIC_FPERM_NOPERMISSION("&7The faction leader does not allow you to &c%1$s."),
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GENERIC_DOTHAT("do that"), //Ugh nuke this from high orbit
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GENERIC_NOPLAYERMATCH("No player match found for \"<plugin>%1$s\"."),
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@ -535,7 +535,7 @@ fperm-gui:
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- ''
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- '&4&l* &cStatus: &f{action-access-color}{action-access}'
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- ''
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- '&2&l* &aLeft click to &alAllow&a.'
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- '&2&l* &aLeft click to &a&lAllow&a.'
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- '&4&l* &cRight click to &c&lDeny&c.'
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- '&8&l* &7Middle click to &7&lUndefine&7.'
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# Back item will be take you to the previous GUI
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