Even moar TL
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0c2253ef73
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@ -4,6 +4,8 @@ import com.massivecraft.factions.*;
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import com.massivecraft.factions.event.PowerLossEvent;
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import com.massivecraft.factions.struct.Relation;
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import com.massivecraft.factions.util.MiscUtil;
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import com.massivecraft.factions.zcore.util.TL;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.TravelAgent;
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@ -50,23 +52,23 @@ public class FactionsEntityListener implements Listener {
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if (faction.isWarZone()) {
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// war zones always override worldsNoPowerLoss either way, thus this layout
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if (!Conf.warZonePowerLoss) {
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powerLossEvent.setMessage("<i>You didn't lose any power since you were in a war zone.");
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powerLossEvent.setMessage(TL.PLAYER_POWER_NOLOSS_WARZONE.toString());
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powerLossEvent.setCancelled(true);
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}
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if (Conf.worldsNoPowerLoss.contains(player.getWorld().getName())) {
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powerLossEvent.setMessage("<b>The world you are in has power loss normally disabled, but you still lost power since you were in a war zone.\n<i>Your power is now <h>%d / %d");
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powerLossEvent.setMessage(TL.PLAYER_POWER_LOSS_WARZONE.toString());
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}
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} else if (faction.isNone() && !Conf.wildernessPowerLoss && !Conf.worldsNoWildernessProtection.contains(player.getWorld().getName())) {
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powerLossEvent.setMessage("<i>You didn't lose any power since you were in the wilderness.");
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powerLossEvent.setMessage(TL.PLAYER_POWER_NOLOSS_WILDERNESS.toString());
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powerLossEvent.setCancelled(true);
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} else if (Conf.worldsNoPowerLoss.contains(player.getWorld().getName())) {
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powerLossEvent.setMessage("<i>You didn't lose any power due to the world you died in.");
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powerLossEvent.setMessage(TL.PLAYER_POWER_NOLOSS_WORLD.toString());
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powerLossEvent.setCancelled(true);
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} else if (Conf.peacefulMembersDisablePowerLoss && fplayer.hasFaction() && fplayer.getFaction().isPeaceful()) {
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powerLossEvent.setMessage("<i>You didn't lose any power since you are in a peaceful faction.");
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powerLossEvent.setMessage(TL.PLAYER_POWER_NOLOSS_PEACEFUL.toString());
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powerLossEvent.setCancelled(true);
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} else {
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powerLossEvent.setMessage("<i>Your power is now <h>%d / %d");
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powerLossEvent.setMessage(TL.PLAYER_POWER_NOW.toString());
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}
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// call Event
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@ -304,7 +306,7 @@ public class FactionsEntityListener implements Listener {
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if (attacker.hasLoginPvpDisabled()) {
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if (notify) {
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attacker.msg("<i>You can't hurt other players for " + Conf.noPVPDamageToOthersForXSecondsAfterLogin + " seconds after logging in.");
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attacker.msg(TL.PLAYER_PVP_LOGIN, Conf.noPVPDamageToOthersForXSecondsAfterLogin);
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}
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return false;
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}
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@ -332,7 +334,7 @@ public class FactionsEntityListener implements Listener {
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if (attackFaction.isNone() && Conf.disablePVPForFactionlessPlayers) {
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if (notify) {
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attacker.msg("<i>You can't hurt other players until you join a faction.");
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attacker.msg(TL.PLAYER_PVP_REQUIREFACTION);
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}
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return false;
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} else if (defendFaction.isNone()) {
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@ -341,7 +343,7 @@ public class FactionsEntityListener implements Listener {
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return true;
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} else if (Conf.disablePVPForFactionlessPlayers) {
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if (notify) {
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attacker.msg("<i>You can't hurt players who are not currently in a faction.");
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attacker.msg(TL.PLAYER_PVP_FACTIONLESS);
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}
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return false;
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}
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@ -349,12 +351,12 @@ public class FactionsEntityListener implements Listener {
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if (defendFaction.isPeaceful()) {
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if (notify) {
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attacker.msg("<i>You can't hurt players who are in a peaceful faction.");
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attacker.msg(TL.PLAYER_PVP_PEACEFUL);
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}
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return false;
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} else if (attackFaction.isPeaceful()) {
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if (notify) {
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attacker.msg("<i>You can't hurt players while you are in a peaceful faction.");
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attacker.msg(TL.PLAYER_PVP_PEACEFUL);
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}
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return false;
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}
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@ -364,7 +366,7 @@ public class FactionsEntityListener implements Listener {
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// You can not hurt neutral factions
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if (Conf.disablePVPBetweenNeutralFactions && relation.isNeutral()) {
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if (notify) {
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attacker.msg("<i>You can't hurt neutral factions. Declare them as an enemy.");
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attacker.msg(TL.PLAYER_PVP_NEUTRAL);
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}
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return false;
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}
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@ -377,7 +379,7 @@ public class FactionsEntityListener implements Listener {
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// You can never hurt faction members or allies
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if (relation.isMember() || relation.isAlly()) {
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if (notify) {
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attacker.msg("<i>You can't hurt %s<i>.", defender.describeTo(attacker));
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attacker.msg(TL.PLAYER_PVP_CANTHURT, defender.describeTo(attacker));
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}
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return false;
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}
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@ -387,8 +389,8 @@ public class FactionsEntityListener implements Listener {
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// You can not hurt neutrals in their own territory.
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if (ownTerritory && relation.isNeutral()) {
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if (notify) {
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attacker.msg("<i>You can't hurt %s<i> in their own territory unless you declare them as an enemy.", defender.describeTo(attacker));
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defender.msg("%s<i> tried to hurt you.", attacker.describeTo(defender, true));
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attacker.msg(TL.PLAYER_PVP_NEUTRALFAIL, defender.describeTo(attacker));
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defender.msg(TL.PLAYER_PVP_TRIED, attacker.describeTo(defender, true));
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}
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return false;
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}
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@ -187,7 +187,7 @@ public class FactionsPlayerListener implements Listener {
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} else {
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if (!Board.getInstance().getFactionAt(to).isSafeZone()) {
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Board.getInstance().setFactionAt(Factions.getInstance().getSafeZone(), to);
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me.msg("<i>This land is now a safe zone.");
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me.msg(TL.PLAYER_SAFEAUTO);
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}
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}
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} else if (me.isAutoWarClaimEnabled()) {
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@ -196,7 +196,7 @@ public class FactionsPlayerListener implements Listener {
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} else {
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if (!Board.getInstance().getFactionAt(to).isWarZone()) {
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Board.getInstance().setFactionAt(Factions.getInstance().getWarZone(), to);
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me.msg("<i>This land is now a war zone.");
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me.msg(TL.PLAYER_WARAUTO);
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}
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}
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}
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@ -231,7 +231,7 @@ public class FactionsPlayerListener implements Listener {
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int count = attempt.increment();
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if (count >= 10) {
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FPlayer me = FPlayers.getInstance().getByPlayer(player);
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me.msg("<b>Ouch, that is starting to hurt. You should give it a rest.");
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me.msg(TL.PLAYER_OUCH);
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player.damage(NumberConversions.floor((double) count / 10));
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}
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}
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@ -300,7 +300,7 @@ public class FactionsPlayerListener implements Listener {
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}
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if (!justCheck) {
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me.msg("<b>You can't use <h>%s<b> in the wilderness.", TextUtil.getMaterialName(material));
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me.msg(TL.PLAYER_USE_WILDERNESS, TextUtil.getMaterialName(material));
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}
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return false;
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@ -310,7 +310,7 @@ public class FactionsPlayerListener implements Listener {
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}
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if (!justCheck) {
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me.msg("<b>You can't use <h>%s<b> in a safe zone.", TextUtil.getMaterialName(material));
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me.msg(TL.PLAYER_USE_SAFEZONE, TextUtil.getMaterialName(material));
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}
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return false;
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@ -320,7 +320,7 @@ public class FactionsPlayerListener implements Listener {
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}
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if (!justCheck) {
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me.msg("<b>You can't use <h>%s<b> in a war zone.", TextUtil.getMaterialName(material));
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me.msg(TL.PLAYER_USE_WARZONE, TextUtil.getMaterialName(material));
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}
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return false;
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@ -332,7 +332,7 @@ public class FactionsPlayerListener implements Listener {
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// Cancel if we are not in our own territory
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if (rel.confDenyUseage()) {
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if (!justCheck) {
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me.msg("<b>You can't use <h>%s<b> in the territory of <h>%s<b>.", TextUtil.getMaterialName(material), otherFaction.getTag(myFaction));
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me.msg(TL.PLAYER_USE_TERRITORY, TextUtil.getMaterialName(material), otherFaction.getTag(myFaction));
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}
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return false;
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@ -341,7 +341,7 @@ public class FactionsPlayerListener implements Listener {
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// Also cancel if player doesn't have ownership rights for this claim
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if (Conf.ownedAreasEnabled && Conf.ownedAreaDenyUseage && !otherFaction.playerHasOwnershipRights(me, loc)) {
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if (!justCheck) {
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me.msg("<b>You can't use <h>%s<b> in this territory, it is owned by: %s<b>.", TextUtil.getMaterialName(material), otherFaction.getOwnerListString(loc));
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me.msg(TL.PLAYER_USE_OWNED, TextUtil.getMaterialName(material), otherFaction.getOwnerListString(loc));
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}
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return false;
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@ -400,7 +400,7 @@ public class FactionsPlayerListener implements Listener {
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// You may use any block unless it is another faction's territory...
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if (rel.isNeutral() || (rel.isEnemy() && Conf.territoryEnemyProtectMaterials) || (rel.isAlly() && Conf.territoryAllyProtectMaterials) || (rel.isTruce() && Conf.territoryTruceProtectMaterials)) {
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if (!justCheck) {
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me.msg("<b>You can't %s <h>%s<b> in the territory of <h>%s<b>.", (material == Material.SOIL ? "trample" : "use"), TextUtil.getMaterialName(material), otherFaction.getTag(myFaction));
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me.msg(TL.PLAYER_USE_TERRITORY, (material == Material.SOIL ? "trample" : "use"), TextUtil.getMaterialName(material), otherFaction.getTag(myFaction));
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}
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return false;
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@ -409,7 +409,7 @@ public class FactionsPlayerListener implements Listener {
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// Also cancel if player doesn't have ownership rights for this claim
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if (Conf.ownedAreasEnabled && Conf.ownedAreaProtectMaterials && !otherFaction.playerHasOwnershipRights(me, loc)) {
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if (!justCheck) {
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me.msg("<b>You can't use <h>%s<b> in this territory, it is owned by: %s<b>.", TextUtil.getMaterialName(material), otherFaction.getOwnerListString(loc));
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me.msg(TL.PLAYER_USE_OWNED, TextUtil.getMaterialName(material), otherFaction.getOwnerListString(loc));
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}
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return false;
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@ -487,7 +487,7 @@ public class FactionsPlayerListener implements Listener {
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!Conf.permanentFactionMemberDenyCommands.isEmpty() &&
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me.getFaction().isPermanent() &&
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isCommandInList(fullCmd, shortCmd, Conf.permanentFactionMemberDenyCommands.iterator())) {
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me.msg("<b>You can't use the command \"" + fullCmd + "\" because you are in a permanent faction.");
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me.msg(TL.PLAYER_COMMAND_PERMANENT, fullCmd);
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return true;
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}
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@ -501,17 +501,17 @@ public class FactionsPlayerListener implements Listener {
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}
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if (rel.isNeutral() && !Conf.territoryNeutralDenyCommands.isEmpty() && !me.isAdminBypassing() && isCommandInList(fullCmd, shortCmd, Conf.territoryNeutralDenyCommands.iterator())) {
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me.msg("<b>You can't use the command \"" + fullCmd + "\" in neutral territory.");
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me.msg(TL.PLAYER_COMMAND_NEUTRAL, fullCmd);
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return true;
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}
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if (rel.isEnemy() && !Conf.territoryEnemyDenyCommands.isEmpty() && !me.isAdminBypassing() && isCommandInList(fullCmd, shortCmd, Conf.territoryEnemyDenyCommands.iterator())) {
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me.msg("<b>You can't use the command \"" + fullCmd + "\" in enemy territory.");
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me.msg(TL.PLAYER_COMMAND_ENEMY, fullCmd);
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return true;
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}
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if(Board.getInstance().getFactionAt(new FLocation(me)).isWarZone() && !Conf.warzoneDenyCommands.isEmpty() && !me.isAdminBypassing() && isCommandInList(fullCmd, shortCmd, Conf.warzoneDenyCommands.iterator())) {
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me.msg("<b>You can't use the command \"" + fullCmd + "\" in warzone.");
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me.msg(TL.PLAYER_COMMAND_WARZONE, fullCmd);
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return true;
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}
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@ -595,6 +595,39 @@ public enum TL {
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ROLE_MODERATOR("moderator"),
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ROLE_NORMAL("normal member"),
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/**
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* In the player and entity listeners
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*/
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PLAYER_SAFEAUTO("<i>This land is now a safe zone."),
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PLAYER_WARAUTO("<i>This land is now a war zone."),
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PLAYER_OUCH("<b>Ouch, that is starting to hurt. You should give it a rest."),
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PLAYER_USE_WILDERNESS("<b>You can't use <h>%s<b> in the wilderness."),
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PLAYER_USE_SAFEZONE("<b>You can't use <h>%s<b> in a safe zone."),
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PLAYER_USE_WARZONE("<b>You can't use <h>%s<b> in a war zone."),
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PLAYER_USE_TERRITORY("<b>You can't use <h>%s<b> in the territory of <h>%s<b>."),
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PLAYER_USE_OWNED("<b>You can't use <h>%s<b> in this territory, it is owned by: %s<b>."),
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PLAYER_COMMAND_WARZONE("<b>You can't use the command '%s' in warzone."),
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PLAYER_COMMAND_NEUTRAL("<b>You can't use the command '%s' in neutral territory."),
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PLAYER_COMMAND_ENEMY("<b>You can't use the command '%s' in enemy territory."),
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PLAYER_COMMAND_PERMANENT("<b>You can't use the command '%s' because you are in a permanent faction."),
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PLAYER_POWER_NOLOSS_PEACEFUL("<i>You didn't lose any power since you are in a peaceful faction."),
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PLAYER_POWER_NOLOSS_WORLD("<i>You didn't lose any power due to the world you died in."),
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PLAYER_POWER_NOLOSS_WILDERNESS("<i>You didn't lose any power since you were in the wilderness."),
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PLAYER_POWER_NOLOSS_WARZONE("<i>You didn't lose any power since you were in a war zone."),
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PLAYER_POWER_LOSS_WARZONE("<b>The world you are in has power loss normally disabled, but you still lost power since you were in a war zone.\n<i>Your power is now <h>%d / %d"),
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PLAYER_POWER_NOW("<i>Your power is now <h>%d / %d"),
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PLAYER_PVP_LOGIN("<i>You can't hurt other players for %d seconds after logging in."),
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PLAYER_PVP_REQUIREFACTION("<i>You can't hurt other players until you join a faction."),
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PLAYER_PVP_FACTIONLESS("<i>You can't hurt players who are not currently in a faction."),
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PLAYER_PVP_PEACEFUL("<i>Peaceful players cannot participate in combat."),
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PLAYER_PVP_NEUTRAL("<i>You can't hurt neutral factions. Declare them as an enemy."),
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PLAYER_PVP_CANTHURT("<i>You can't hurt %s<i>."),
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PLAYER_PVP_NEUTRALFAIL("<i>You can't hurt %s<i> in their own territory unless you declare them as an enemy."),
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PLAYER_PVP_TRIED("%s<i> tried to hurt you."),
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/**
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* Strings lying around in other bits of the plugins
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*/
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