Better events! Will be making them even better tmr (:
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@ -281,6 +281,10 @@ public interface FPlayer extends EconomyParticipator {
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int getPowerMinRounded();
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long getMillisPassed();
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long getLastPowerUpdateTime();
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void updatePower();
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void losePowerFromBeingOffline();
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@ -1,5 +1,6 @@
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package com.massivecraft.factions.event;
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import com.massivecraft.factions.Conf;
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import com.massivecraft.factions.FPlayer;
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import com.massivecraft.factions.Faction;
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import org.bukkit.entity.Player;
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@ -68,6 +69,12 @@ public class PowerLossEvent extends FactionPlayerEvent implements Cancellable {
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this.message = message;
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}
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/**
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* Gets the damage to a players individual power
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* @return power lost as a Double.
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*/
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public Double getPowerLost() {return Conf.powerPerDeath;}
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@Override
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public boolean isCancelled() {
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return cancelled;
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@ -1,7 +1,10 @@
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package com.massivecraft.factions.event;
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import com.massivecraft.factions.Conf;
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import com.massivecraft.factions.FPlayer;
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import com.massivecraft.factions.Faction;
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import com.massivecraft.factions.zcore.persist.MemoryFPlayer;
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import com.massivecraft.factions.zcore.persist.MemoryFPlayers;
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import org.bukkit.event.Cancellable;
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/**
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@ -15,6 +18,14 @@ public class PowerRegenEvent extends FactionPlayerEvent implements Cancellable {
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super(f, p);
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}
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/**
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* Get the amount of power this player will regen
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* @return power amount gained as a Double.
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*/
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public Double getPowerGained() {
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return fPlayer.getMillisPassed() * Conf.powerPerMinute / 60000;
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}
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@Override
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public boolean isCancelled() {
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return cancelled;
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@ -49,6 +49,7 @@ public abstract class MemoryFPlayer implements FPlayer {
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protected double power;
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protected double powerBoost;
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protected long lastPowerUpdateTime;
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protected long millisPassed;
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protected long lastLoginTime;
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protected ChatMode chatMode;
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protected boolean ignoreAllianceChat = false;
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@ -599,6 +600,12 @@ public abstract class MemoryFPlayer implements FPlayer {
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public int getPowerMinRounded() {
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return (int) Math.round(this.getPowerMin());
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}
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public long getMillisPassed() {
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return this.millisPassed;
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}
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public long getLastPowerUpdateTime() {
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return this.millisPassed;
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}
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public void updatePower() {
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if (this.isOffline()) {
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@ -611,7 +618,7 @@ public abstract class MemoryFPlayer implements FPlayer {
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}
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long now = System.currentTimeMillis();
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long millisPassed = now - this.lastPowerUpdateTime;
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this.millisPassed = now - this.lastPowerUpdateTime;
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this.lastPowerUpdateTime = now;
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Player thisPlayer = this.getPlayer();
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