Fixed all compile errors ( Took forever )
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@@ -406,7 +406,7 @@ public enum ParticleEffect {
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* @param requiredVersion Version which is required (1.x)
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* @param properties Properties of this particle effect
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*/
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private ParticleEffect(String name, int id, int requiredVersion, ParticleProperty... properties) {
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ParticleEffect(String name, int id, int requiredVersion, ParticleProperty... properties) {
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this.name = name;
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this.id = id;
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this.requiredVersion = requiredVersion;
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@@ -453,7 +453,7 @@ public enum ParticleEffect {
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*/
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private static boolean isWater(Location location) {
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Material material = location.getBlock().getType();
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return material == Material.WATER || material == Material.STATIONARY_WATER;
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return material == Material.WATER || material == Material.LEGACY_STATIONARY_WATER;
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}
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/**
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@@ -910,7 +910,7 @@ public enum ParticleEffect {
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* @author DarkBlade12
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* @since 1.7
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*/
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public static enum ParticleProperty {
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public enum ParticleProperty {
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/**
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* The particle effect requires water to be displayed
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*/
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@@ -926,7 +926,7 @@ public enum ParticleEffect {
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/**
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* The particle effect uses the offsets as color values
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*/
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COLORABLE;
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COLORABLE
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}
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/**
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@@ -1,11 +1,11 @@
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package com.massivecraft.factions.util;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Player;
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import java.util.*;
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import java.util.Map.Entry;
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public class VisualizeUtil {
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@@ -25,42 +25,35 @@ public class VisualizeUtil {
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}
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@SuppressWarnings("deprecation")
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public static void addLocation(Player player, Location location, int typeId, byte data) {
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public static void addLocation(Player player, Location location, Material type, byte data) {
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getPlayerLocations(player).add(location);
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player.sendBlockChange(location, typeId, data);
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player.sendBlockChange(location, type, data);
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}
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@SuppressWarnings("deprecation")
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public static void addLocation(Player player, Location location, int typeId) {
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public static void addLocation(Player player, Location location, Material material) {
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getPlayerLocations(player).add(location);
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player.sendBlockChange(location, typeId, (byte) 0);
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player.sendBlockChange(location, material, (byte) 0);
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}
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@SuppressWarnings("deprecation")
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public static void addLocations(Player player, Map<Location, Integer> locationMaterialIds) {
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Set<Location> ploc = getPlayerLocations(player);
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for (Entry<Location, Integer> entry : locationMaterialIds.entrySet()) {
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ploc.add(entry.getKey());
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player.sendBlockChange(entry.getKey(), entry.getValue(), (byte) 0);
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}
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}
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@SuppressWarnings("deprecation")
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public static void addLocations(Player player, Collection<Location> locations, int typeId) {
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public static void addLocations(Player player, Collection<Location> locations, Material material) {
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Set<Location> ploc = getPlayerLocations(player);
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for (Location location : locations) {
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ploc.add(location);
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player.sendBlockChange(location, typeId, (byte) 0);
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player.sendBlockChange(location, material, (byte) 0);
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}
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}
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@SuppressWarnings("deprecation")
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public static void addBlocks(Player player, Collection<Block> blocks, int typeId) {
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public static void addBlocks(Player player, Collection<Block> blocks, Material material) {
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Set<Location> ploc = getPlayerLocations(player);
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for (Block block : blocks) {
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Location location = block.getLocation();
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ploc.add(location);
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player.sendBlockChange(location, typeId, (byte) 0);
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player.sendBlockChange(location, material, (byte) 0);
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}
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}
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@@ -72,7 +65,7 @@ public class VisualizeUtil {
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}
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for (Location location : locations) {
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Block block = location.getWorld().getBlockAt(location);
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player.sendBlockChange(location, block.getTypeId(), block.getData());
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player.sendBlockChange(location, block.getType(), block.getData());
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}
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locations.clear();
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}
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