Fixed all compile errors ( Took forever )
This commit is contained in:
parent
403a086ea7
commit
51f157931f
2
pom.xml
2
pom.xml
@ -69,7 +69,7 @@
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<dependency>
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<groupId>org.spigotmc</groupId>
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<artifactId>spigot-api</artifactId>
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<version>1.12.2-R0.1-SNAPSHOT</version>
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<version>1.13-R0.1-SNAPSHOT</version>
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<scope>provided</scope>
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<exclusions>
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<exclusion>
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@ -341,53 +341,53 @@ public class Conf {
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territoryEnemyDenyCommands.add("tpaccept");
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territoryEnemyDenyCommands.add("tpa");
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territoryProtectedMaterials.add(Material.WOODEN_DOOR);
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territoryProtectedMaterials.add(Material.TRAP_DOOR);
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territoryProtectedMaterials.add(Material.FENCE_GATE);
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territoryProtectedMaterials.add(Material.LEGACY_WOODEN_DOOR);
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territoryProtectedMaterials.add(Material.LEGACY_TRAP_DOOR);
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territoryProtectedMaterials.add(Material.LEGACY_FENCE_GATE);
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territoryProtectedMaterials.add(Material.DISPENSER);
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territoryProtectedMaterials.add(Material.CHEST);
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territoryProtectedMaterials.add(Material.FURNACE);
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territoryProtectedMaterials.add(Material.BURNING_FURNACE);
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territoryProtectedMaterials.add(Material.DIODE_BLOCK_OFF);
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territoryProtectedMaterials.add(Material.DIODE_BLOCK_ON);
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territoryProtectedMaterials.add(Material.LEGACY_BURNING_FURNACE);
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territoryProtectedMaterials.add(Material.LEGACY_DIODE_BLOCK_OFF);
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territoryProtectedMaterials.add(Material.LEGACY_DIODE_BLOCK_ON);
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territoryProtectedMaterials.add(Material.JUKEBOX);
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territoryProtectedMaterials.add(Material.BREWING_STAND);
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territoryProtectedMaterials.add(Material.ENCHANTMENT_TABLE);
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territoryProtectedMaterials.add(Material.LEGACY_ENCHANTMENT_TABLE);
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territoryProtectedMaterials.add(Material.CAULDRON);
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territoryProtectedMaterials.add(Material.SOIL);
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territoryProtectedMaterials.add(Material.LEGACY_SOIL);
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territoryProtectedMaterials.add(Material.BEACON);
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territoryProtectedMaterials.add(Material.ANVIL);
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territoryProtectedMaterials.add(Material.TRAPPED_CHEST);
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territoryProtectedMaterials.add(Material.DROPPER);
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territoryProtectedMaterials.add(Material.HOPPER);
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territoryDenyUseageMaterials.add(Material.FIREBALL);
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territoryDenyUseageMaterials.add(Material.LEGACY_FIREBALL);
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territoryDenyUseageMaterials.add(Material.FLINT_AND_STEEL);
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territoryDenyUseageMaterials.add(Material.BUCKET);
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territoryDenyUseageMaterials.add(Material.WATER_BUCKET);
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territoryDenyUseageMaterials.add(Material.LAVA_BUCKET);
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territoryProtectedMaterialsWhenOffline.add(Material.WOODEN_DOOR);
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territoryProtectedMaterialsWhenOffline.add(Material.TRAP_DOOR);
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territoryProtectedMaterialsWhenOffline.add(Material.FENCE_GATE);
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territoryProtectedMaterialsWhenOffline.add(Material.LEGACY_WOODEN_DOOR);
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territoryProtectedMaterialsWhenOffline.add(Material.LEGACY_TRAP_DOOR);
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territoryProtectedMaterialsWhenOffline.add(Material.LEGACY_FENCE_GATE);
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territoryProtectedMaterialsWhenOffline.add(Material.DISPENSER);
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territoryProtectedMaterialsWhenOffline.add(Material.CHEST);
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territoryProtectedMaterialsWhenOffline.add(Material.FURNACE);
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territoryProtectedMaterialsWhenOffline.add(Material.BURNING_FURNACE);
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territoryProtectedMaterialsWhenOffline.add(Material.DIODE_BLOCK_OFF);
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territoryProtectedMaterialsWhenOffline.add(Material.DIODE_BLOCK_ON);
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territoryProtectedMaterialsWhenOffline.add(Material.LEGACY_BURNING_FURNACE);
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territoryProtectedMaterialsWhenOffline.add(Material.LEGACY_DIODE_BLOCK_OFF);
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territoryProtectedMaterialsWhenOffline.add(Material.LEGACY_DIODE_BLOCK_ON);
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territoryProtectedMaterialsWhenOffline.add(Material.JUKEBOX);
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territoryProtectedMaterialsWhenOffline.add(Material.BREWING_STAND);
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territoryProtectedMaterialsWhenOffline.add(Material.ENCHANTMENT_TABLE);
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territoryProtectedMaterialsWhenOffline.add(Material.LEGACY_ENCHANTMENT_TABLE);
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territoryProtectedMaterialsWhenOffline.add(Material.CAULDRON);
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territoryProtectedMaterialsWhenOffline.add(Material.SOIL);
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territoryProtectedMaterialsWhenOffline.add(Material.LEGACY_SOIL);
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territoryProtectedMaterialsWhenOffline.add(Material.BEACON);
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territoryProtectedMaterialsWhenOffline.add(Material.ANVIL);
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territoryProtectedMaterialsWhenOffline.add(Material.TRAPPED_CHEST);
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territoryProtectedMaterialsWhenOffline.add(Material.DROPPER);
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territoryProtectedMaterialsWhenOffline.add(Material.HOPPER);
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territoryDenyUseageMaterialsWhenOffline.add(Material.FIREBALL);
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territoryDenyUseageMaterialsWhenOffline.add(Material.LEGACY_FIREBALL);
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territoryDenyUseageMaterialsWhenOffline.add(Material.FLINT_AND_STEEL);
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territoryDenyUseageMaterialsWhenOffline.add(Material.BUCKET);
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territoryDenyUseageMaterialsWhenOffline.add(Material.WATER_BUCKET);
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@ -52,7 +52,7 @@ public class CmdBanner extends FCommand {
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} else {
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warBanner = P.p.createItem(Material.BANNER, 1, (short) 1, P.p.getConfig().getString("fbanners.Item.Name"), P.p.getConfig().getStringList("fbanners.Item.Lore"));
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warBanner = P.p.createItem(Material.LEGACY_BANNER, 1, (short) 1, P.p.getConfig().getString("fbanners.Item.Name"), P.p.getConfig().getStringList("fbanners.Item.Lore"));
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}
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fme.msg(TL.COMMAND_BANNER_SUCCESS);
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warBanner.setAmount(1);
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@ -128,8 +128,8 @@ public class CmdSeeChunk extends FCommand {
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if (useParticles) {
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this.effect.display(0, 0, 0, 0, 1, loc, player);
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} else {
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int typeId = blockY % 5 == 0 ? Material.REDSTONE_LAMP_ON.getId() : Material.STAINED_GLASS.getId();
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VisualizeUtil.addLocation(player, loc, typeId);
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Material type = blockY % 5 == 0 ? Material.LEGACY_REDSTONE_LAMP_ON : Material.LEGACY_STAINED_GLASS;
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VisualizeUtil.addLocation(player, loc, type);
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}
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}
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}
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@ -20,7 +20,7 @@ public class CmdSetBanner extends FCommand {
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}
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public void perform() {
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if (me.getItemInHand().getType() != Material.BANNER) {
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if (me.getItemInHand().getType() != Material.LEGACY_BANNER) {
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fme.msg(TL.COMMAND_SETBANNER_NOTBANNER);
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return;
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}
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@ -78,7 +78,7 @@ public class FactionsBlockListener implements Listener {
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if (!fme.hasFaction()) {
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return;
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}
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if (event.getBlock().getType() == Material.MOB_SPAWNER) {
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if (event.getBlock().getType() == Material.LEGACY_MOB_SPAWNER) {
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Access access = fme.getFaction().getAccess(fme, PermissableAction.SPAWNER);
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if (access.equals(Access.DENY)) {
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fme.msg(TL.GENERIC_NOPERMISSION, "mine spawners");
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@ -246,7 +246,7 @@ public class FactionsEntityListener implements Listener {
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targets.add(center.getRelative(1, 0, 0));
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targets.add(center.getRelative(-1, 0, 0));
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for (Block target : targets) {
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int id = target.getTypeId();
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int id = target.getType().getId();
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// ignore air, bedrock, water, lava, obsidian, enchanting table, etc.... too bad we can't get a blast resistance value through Bukkit yet
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if (id != 0 && (id < 7 || id > 11) && id != 49 && id != 90 && id != 116 && id != 119 && id != 120 && id != 130) {
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target.breakNaturally();
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@ -25,10 +25,10 @@ public class FactionsExploitListener implements Listener {
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// thanks to ObGenBlocker and WorldGuard for this method
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Block block = event.getToBlock();
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int source = event.getBlock().getTypeId();
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int target = block.getTypeId();
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int source = event.getBlock().getType().getId();
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int target = block.getType().getId();
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if ((target == 55 || target == 132) && (source == 0 || source == 10 || source == 11)) {
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block.setTypeId(0);
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block.setType(Material.AIR);
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}
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}
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@ -47,7 +47,9 @@ public class FactionsExploitListener implements Listener {
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// blocks who occupy less than 1 block width or length wise need to be handled differently
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Material mat = event.getTo().getBlock().getType();
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if (((mat == Material.THIN_GLASS || mat == Material.IRON_FENCE) && clippingThrough(target, from, 0.65)) || ((mat == Material.FENCE || mat == Material.NETHER_FENCE) && clippingThrough(target, from, 0.45))) {
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if (((mat == Material.LEGACY_THIN_GLASS
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|| mat == Material.LEGACY_IRON_FENCE) && clippingThrough(target, from, 0.65))
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|| ((mat == Material.LEGACY_FENCE || mat == Material.LEGACY_NETHER_FENCE) && clippingThrough(target, from, 0.45))) {
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event.setTo(from);
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return;
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}
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@ -51,6 +51,7 @@ import org.bukkit.util.NumberConversions;
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import java.util.*;
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import java.util.logging.Level;
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public class FactionsPlayerListener implements Listener {
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public static HashMap<String, Location> bannerLocations = new HashMap<>();
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@ -201,10 +202,10 @@ public class FactionsPlayerListener implements Listener {
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if (!rel.isMember() || !otherFaction.playerHasOwnershipRights(me, loc) && player.getItemInHand().getType() != null) {
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switch (player.getItemInHand().getType()) {
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case CHEST:
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case SIGN_POST:
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case LEGACY_TRAP_DOOR:
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case TRAPPED_CHEST:
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case SIGN:
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case WOOD_DOOR:
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case LEGACY_WOOD_DOOR:
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case IRON_DOOR:
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return false;
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default:
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@ -219,7 +220,7 @@ public class FactionsPlayerListener implements Listener {
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action = PermissableAction.LEVER;
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break;
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case STONE_BUTTON:
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case WOOD_BUTTON:
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case LEGACY_WOOD_BUTTON:
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action = PermissableAction.BUTTON;
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break;
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case DARK_OAK_DOOR:
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@ -228,10 +229,10 @@ public class FactionsPlayerListener implements Listener {
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case IRON_DOOR:
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case JUNGLE_DOOR:
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case SPRUCE_DOOR:
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case TRAP_DOOR:
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case WOOD_DOOR:
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case WOODEN_DOOR:
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case FENCE_GATE:
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case LEGACY_TRAP_DOOR:
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case LEGACY_WOOD_DOOR:
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case LEGACY_WOODEN_DOOR:
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case LEGACY_FENCE_GATE:
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case ACACIA_FENCE_GATE:
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case BIRCH_FENCE_GATE:
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case DARK_OAK_FENCE_GATE:
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@ -265,7 +266,7 @@ public class FactionsPlayerListener implements Listener {
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// You may use any block unless it is another faction's territory...
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if (rel.isNeutral() || (rel.isEnemy() && Conf.territoryEnemyProtectMaterials) || (rel.isAlly() && Conf.territoryAllyProtectMaterials) || (rel.isTruce() && Conf.territoryTruceProtectMaterials)) {
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if (!justCheck) {
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me.msg(TL.PLAYER_USE_TERRITORY, (material == Material.SOIL ? "trample " : "use ") + TextUtil.getMaterialName(material), otherFaction.getTag(myFaction));
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me.msg(TL.PLAYER_USE_TERRITORY, (material == Material.LEGACY_SOIL ? "trample " : "use ") + TextUtil.getMaterialName(material), otherFaction.getTag(myFaction));
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}
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return false;
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}
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@ -750,7 +751,7 @@ public class FactionsPlayerListener implements Listener {
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return;
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}
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if (e.getItemInHand().getType() == Material.BANNER) {
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if (e.getItemInHand().getType() == Material.LEGACY_BANNER) {
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ItemStack bannerInHand = e.getItemInHand();
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FPlayer fme = FPlayers.getInstance().getByPlayer(e.getPlayer());
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ItemStack warBanner = fme.getFaction().getBanner();
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@ -760,7 +761,7 @@ public class FactionsPlayerListener implements Listener {
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warmeta.setLore(P.p.colorList(P.p.getConfig().getStringList("fbanners.Item.Lore")));
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warBanner.setItemMeta(warmeta);
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} else {
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warBanner = P.p.createItem(Material.BANNER, 1, (short) 1, P.p.getConfig().getString("fbanners.Item.Name"), P.p.getConfig().getStringList("fbanners.Item.Lore"));
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warBanner = P.p.createItem(Material.LEGACY_BANNER, 1, (short) 1, P.p.getConfig().getString("fbanners.Item.Name"), P.p.getConfig().getStringList("fbanners.Item.Lore"));
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}
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if (warBanner.isSimilar(bannerInHand)) {
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@ -406,7 +406,7 @@ public enum ParticleEffect {
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* @param requiredVersion Version which is required (1.x)
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* @param properties Properties of this particle effect
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*/
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private ParticleEffect(String name, int id, int requiredVersion, ParticleProperty... properties) {
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ParticleEffect(String name, int id, int requiredVersion, ParticleProperty... properties) {
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this.name = name;
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this.id = id;
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this.requiredVersion = requiredVersion;
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@ -453,7 +453,7 @@ public enum ParticleEffect {
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*/
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private static boolean isWater(Location location) {
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Material material = location.getBlock().getType();
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return material == Material.WATER || material == Material.STATIONARY_WATER;
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return material == Material.WATER || material == Material.LEGACY_STATIONARY_WATER;
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}
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/**
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@ -910,7 +910,7 @@ public enum ParticleEffect {
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* @author DarkBlade12
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* @since 1.7
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*/
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public static enum ParticleProperty {
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public enum ParticleProperty {
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/**
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* The particle effect requires water to be displayed
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*/
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@ -926,7 +926,7 @@ public enum ParticleEffect {
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/**
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* The particle effect uses the offsets as color values
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*/
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COLORABLE;
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COLORABLE
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}
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/**
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@ -1,11 +1,11 @@
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package com.massivecraft.factions.util;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Player;
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import java.util.*;
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import java.util.Map.Entry;
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public class VisualizeUtil {
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@ -25,42 +25,35 @@ public class VisualizeUtil {
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}
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@SuppressWarnings("deprecation")
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public static void addLocation(Player player, Location location, int typeId, byte data) {
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public static void addLocation(Player player, Location location, Material type, byte data) {
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getPlayerLocations(player).add(location);
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player.sendBlockChange(location, typeId, data);
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player.sendBlockChange(location, type, data);
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}
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@SuppressWarnings("deprecation")
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public static void addLocation(Player player, Location location, int typeId) {
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public static void addLocation(Player player, Location location, Material material) {
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getPlayerLocations(player).add(location);
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player.sendBlockChange(location, typeId, (byte) 0);
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player.sendBlockChange(location, material, (byte) 0);
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}
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@SuppressWarnings("deprecation")
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public static void addLocations(Player player, Map<Location, Integer> locationMaterialIds) {
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Set<Location> ploc = getPlayerLocations(player);
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for (Entry<Location, Integer> entry : locationMaterialIds.entrySet()) {
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ploc.add(entry.getKey());
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player.sendBlockChange(entry.getKey(), entry.getValue(), (byte) 0);
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}
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}
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@SuppressWarnings("deprecation")
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public static void addLocations(Player player, Collection<Location> locations, int typeId) {
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public static void addLocations(Player player, Collection<Location> locations, Material material) {
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Set<Location> ploc = getPlayerLocations(player);
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for (Location location : locations) {
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ploc.add(location);
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player.sendBlockChange(location, typeId, (byte) 0);
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player.sendBlockChange(location, material, (byte) 0);
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}
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}
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@SuppressWarnings("deprecation")
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public static void addBlocks(Player player, Collection<Block> blocks, int typeId) {
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public static void addBlocks(Player player, Collection<Block> blocks, Material material) {
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Set<Location> ploc = getPlayerLocations(player);
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for (Block block : blocks) {
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Location location = block.getLocation();
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ploc.add(location);
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player.sendBlockChange(location, typeId, (byte) 0);
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player.sendBlockChange(location, material, (byte) 0);
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}
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}
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@ -72,7 +65,7 @@ public class VisualizeUtil {
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}
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for (Location location : locations) {
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Block block = location.getWorld().getBlockAt(location);
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player.sendBlockChange(location, block.getTypeId(), block.getData());
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player.sendBlockChange(location, block.getType(), block.getData());
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}
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locations.clear();
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}
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@ -95,7 +95,7 @@ public enum PermissableAction {
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}
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Material material = Material.matchMaterial(section.getString("materials." + name().toLowerCase().replace('_', '-')));
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if (material == null) {
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material = Material.STAINED_CLAY;
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material = Material.LEGACY_STAINED_CLAY;
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}
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Access access = fme.getFaction().getAccess(permissable, this);
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@ -46,7 +46,7 @@ public class CropUpgrades implements Listener {
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private void growCrop(BlockGrowEvent e) {
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if (e.getBlock().getType().equals(Material.CROPS)) {
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if (e.getBlock().getType().equals(Material.LEGACY_CROPS)) {
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e.setCancelled(true);
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Crops c = new Crops(CropState.RIPE);
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org.bukkit.block.BlockState bs = e.getBlock().getState();
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@ -54,11 +54,11 @@ public class CropUpgrades implements Listener {
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bs.update();
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}
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org.bukkit.block.Block below = e.getBlock().getLocation().subtract(0, 1, 0).getBlock();
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if (below.getType() == Material.SUGAR_CANE_BLOCK) {
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if (below.getType() == Material.LEGACY_SUGAR_CANE_BLOCK) {
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org.bukkit.block.Block above = e.getBlock().getLocation().add(0, 1, 0).getBlock();
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if (above.getType() == Material.AIR && above.getLocation().add(0, -2, 0).getBlock().getType() != Material.AIR) {
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above.setType(Material.SUGAR_CANE_BLOCK);
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above.setType(Material.LEGACY_SUGAR_CANE_BLOCK);
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}
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}
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@ -142,9 +142,6 @@ public class TextUtil {
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return material.toString().replace('_', ' ').toLowerCase();
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}
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public static String getMaterialName(int materialId) {
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return getMaterialName(Material.getMaterial(materialId));
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}
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// -------------------------------------------- //
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// Material name tools
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@ -1,5 +1,6 @@
|
||||
name: Factions
|
||||
version: ${project.version}-1.4-BETA-6
|
||||
api-version: 1.13
|
||||
main: com.massivecraft.factions.P
|
||||
authors: [Olof Larsson, Brett Flannigan, drtshock, ProSavage]
|
||||
softdepend: [CoreProtect, PlayerVaults, PlaceholderAPI, MVdWPlaceholderAPI, PermissionsEx, Permissions, Essentials, EssentialsChat, HeroChat, iChat, LocalAreaChat, LWC, nChat, ChatManager, CAPI, AuthMe, Vault, Spout, WorldEdit, WorldGuard, AuthDB, CaptureThePoints, CombatTag, dynmap, FactionsTop]
|
||||
|
Loading…
Reference in New Issue
Block a user