More reformatting
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@@ -14,8 +14,7 @@ public enum Relation {
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public final String nicename;
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private Relation(final int value, final String nicename) {
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this.value = value;
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this.nicename = nicename;
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this.value = value; this.nicename = nicename;
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}
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@Override
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@@ -48,10 +47,9 @@ public enum Relation {
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}
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public ChatColor getColor() {
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if (this == MEMBER) { return Conf.colorMember; }
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else if (this == ALLY) { return Conf.colorAlly; }
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else if (this == NEUTRAL) { return Conf.colorNeutral; }
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else { return Conf.colorEnemy; }
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if (this == MEMBER) { return Conf.colorMember; } else if (this == ALLY) {
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return Conf.colorAlly;
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} else if (this == NEUTRAL) { return Conf.colorNeutral; } else { return Conf.colorEnemy; }
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}
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// return appropriate Conf setting for DenyBuild based on this relation and their online status
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@@ -59,14 +57,13 @@ public enum Relation {
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if (isMember()) { return false; }
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if (online) {
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if (isEnemy()) { return Conf.territoryEnemyDenyBuild; }
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else if (isAlly()) { return Conf.territoryAllyDenyBuild; }
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else { return Conf.territoryDenyBuild; }
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}
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else {
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if (isEnemy()) { return Conf.territoryEnemyDenyBuildWhenOffline; }
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else if (isAlly()) { return Conf.territoryAllyDenyBuildWhenOffline; }
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else { return Conf.territoryDenyBuildWhenOffline; }
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if (isEnemy()) { return Conf.territoryEnemyDenyBuild; } else if (isAlly()) {
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return Conf.territoryAllyDenyBuild;
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} else { return Conf.territoryDenyBuild; }
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} else {
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if (isEnemy()) { return Conf.territoryEnemyDenyBuildWhenOffline; } else if (isAlly()) {
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return Conf.territoryAllyDenyBuildWhenOffline;
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} else { return Conf.territoryDenyBuildWhenOffline; }
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}
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}
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@@ -75,28 +72,26 @@ public enum Relation {
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if (isMember()) { return false; }
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if (online) {
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if (isEnemy()) { return Conf.territoryEnemyPainBuild; }
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else if (isAlly()) { return Conf.territoryAllyPainBuild; }
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else { return Conf.territoryPainBuild; }
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}
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else {
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if (isEnemy()) { return Conf.territoryEnemyPainBuildWhenOffline; }
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else if (isAlly()) { return Conf.territoryAllyPainBuildWhenOffline; }
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else { return Conf.territoryPainBuildWhenOffline; }
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if (isEnemy()) { return Conf.territoryEnemyPainBuild; } else if (isAlly()) {
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return Conf.territoryAllyPainBuild;
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} else { return Conf.territoryPainBuild; }
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} else {
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if (isEnemy()) { return Conf.territoryEnemyPainBuildWhenOffline; } else if (isAlly()) {
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return Conf.territoryAllyPainBuildWhenOffline;
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} else { return Conf.territoryPainBuildWhenOffline; }
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}
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}
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// return appropriate Conf setting for DenyUseage based on this relation
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public boolean confDenyUseage() {
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if (isMember()) { return false; }
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else if (isEnemy()) { return Conf.territoryEnemyDenyUseage; }
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else if (isAlly()) { return Conf.territoryAllyDenyUseage; }
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else { return Conf.territoryDenyUseage; }
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if (isMember()) { return false; } else if (isEnemy()) {
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return Conf.territoryEnemyDenyUseage;
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} else if (isAlly()) { return Conf.territoryAllyDenyUseage; } else { return Conf.territoryDenyUseage; }
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}
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public double getRelationCost() {
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if (isEnemy()) { return Conf.econCostEnemy; }
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else if (isAlly()) { return Conf.econCostAlly; }
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else { return Conf.econCostNeutral; }
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if (isEnemy()) { return Conf.econCostEnemy; } else if (isAlly()) { return Conf.econCostAlly; } else {
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return Conf.econCostNeutral;
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}
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}
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}
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