Prevent usage of armor stands by default — Prevent item frames from being shot

This commit is contained in:
utarwyn
2018-05-17 17:50:07 +02:00
parent e1f0938f59
commit 4a8721e453
2 changed files with 9 additions and 0 deletions

View File

@@ -411,6 +411,7 @@ public class Conf {
territoryDenyUseageMaterials.add(Material.BUCKET);
territoryDenyUseageMaterials.add(Material.WATER_BUCKET);
territoryDenyUseageMaterials.add(Material.LAVA_BUCKET);
territoryDenyUseageMaterials.add(Material.ARMOR_STAND);
territoryProtectedMaterialsWhenOffline.add(Material.WOODEN_DOOR);
territoryProtectedMaterialsWhenOffline.add(Material.TRAP_DOOR);
@@ -437,6 +438,7 @@ public class Conf {
territoryDenyUseageMaterialsWhenOffline.add(Material.BUCKET);
territoryDenyUseageMaterialsWhenOffline.add(Material.WATER_BUCKET);
territoryDenyUseageMaterialsWhenOffline.add(Material.LAVA_BUCKET);
territoryDenyUseageMaterialsWhenOffline.add(Material.ARMOR_STAND);
safeZoneNerfedCreatureTypes.add(EntityType.BLAZE);
safeZoneNerfedCreatureTypes.add(EntityType.CAVE_SPIDER);