Variable overhaul and configurable /f show
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@@ -207,4 +207,27 @@ hcf:
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# heavy operation if set to a large number.
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# If this is set to 0, we won't even bother checking which is how Factions has
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# always been.
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buffer-zone: 0
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buffer-zone: 0
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############################################################
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# +------------------------------------------------------+ #
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# | Configurable /f show | #
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# +------------------------------------------------------+ #
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############################################################
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# You can use any variable here, including fancy messages. Color codes and or tags work fine.
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# Lines that arent defined wont be sent (home not set, faction not peaceful / permanent, dtr freeze)
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show:
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# First line can be {header} for default header, or any string (we recommend &m for smooth lines ;p)
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- '{header}'
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- '<a>Description: <i>{description}'
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- '<a>Joining: <i>{joining} {peaceful}'
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- '<a>Land / Power / Maxpower: <i> {chunks}/{power}/{maxPower}'
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- '<a>Faction Home: <i>{world}, {x}, {y}, {z}' # if no home is set, {z} = COMMAND_SHOW_NOHOME, from lang.yml
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- '<a>Founded: <i>{create-date}'
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- '<a>This faction is permanent, remaining even with no members.' # only shows if faction is permanent
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- '<a>Land value: <i>{land-value} {land-refund}'
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- '<a>Balance: <i>{balance}'
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- '<a>Allies(<i>{allies}<a>/<i>{max-allies}<a>): {allies-list} '
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- '<a>Online: (<i>{online}<a>/<i>{members}<a>): {online-list}'
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- '<a>Offline: (<i>{offline}<a>/<i>{members}<a>): {offline-list}'
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