2015-01-20 00:59:15 +01:00
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package com.massivecraft.factions.util;
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import com.massivecraft.factions.FPlayer;
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import com.massivecraft.factions.P;
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import com.massivecraft.factions.zcore.util.TL;
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public class WarmUpUtil {
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/**
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2015-05-13 06:17:22 +02:00
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* @param player The player to notify.
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2015-01-20 00:59:15 +01:00
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* @param translationKey The translation key used for notifying.
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2015-05-13 06:17:22 +02:00
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* @param action The action, inserted into the notification message.
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* @param runnable The task to run after the delay. If the delay is 0, the task is instantly ran.
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* @param delay The time used, in seconds, for the delay.
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* <p/>
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* note: for translations: %s = action, %d = delay
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2015-01-20 00:59:15 +01:00
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*/
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2015-05-25 06:42:31 +02:00
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public static void process(final FPlayer player, Warmup warmup, TL translationKey, String action, final Runnable runnable, long delay) {
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2015-01-20 00:59:15 +01:00
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if (delay > 0) {
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2015-05-25 06:42:31 +02:00
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if (player.isWarmingUp()) {
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player.msg(TL.WARMUPS_ALREADY);
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} else {
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player.msg(translationKey.format(action, delay));
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int id = P.p.getServer().getScheduler().runTaskLater(P.p, new Runnable() {
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@Override
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public void run() {
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player.stopWarmup();
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runnable.run();
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}
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}, delay * 20).getTaskId();
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player.addWarmup(warmup, id);
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}
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2015-01-20 00:59:15 +01:00
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} else {
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runnable.run();
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}
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}
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2015-05-25 06:42:31 +02:00
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public enum Warmup {
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HOME, WARP;
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}
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2015-01-20 00:59:15 +01:00
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}
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