2011-10-09 21:57:43 +02:00
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package com.massivecraft.factions.cmd;
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2011-03-22 15:45:41 +01:00
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2011-07-18 22:06:02 +02:00
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import com.massivecraft.factions.Conf;
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import com.massivecraft.factions.FPlayer;
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import com.massivecraft.factions.Faction;
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Additional logging, with new conf.json settings to enable/disable logging of specific events:
"logFactionCreate": true, - log faction creation
"logFactionDisband": true, - log factions being disbanded, by command or by circumstance
"logFactionJoin": true, - log player joining a faction
"logFactionKick": true, - log player being kicked from a faction
"logFactionLeave": true, - log player leaving a faction
"logLandClaims": true, - log land being claimed (including safe zone and war zone)
"logLandUnclaims": true, - log land being unclaimed (including safe zone and war zone)
"logMoneyTransactions": true, - log money being deposited, withdrawn, and otherwise transferred in relation to faction banks
Also a fix for a potential NPE from players logging out and Spout appearance handler referencing them afterwards
2011-10-23 19:50:02 +02:00
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import com.massivecraft.factions.P;
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2012-03-13 13:58:51 +01:00
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import com.massivecraft.factions.event.FPlayerLeaveEvent;
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2011-10-09 14:53:38 +02:00
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import com.massivecraft.factions.struct.Permission;
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2011-12-18 14:47:15 +01:00
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import com.massivecraft.factions.struct.Role;
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2014-04-04 20:55:21 +02:00
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import org.bukkit.Bukkit;
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public class CmdKick extends FCommand {
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public CmdKick() {
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super();
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this.aliases.add("kick");
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this.requiredArgs.add("player name");
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//this.optionalArgs.put("", "");
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this.permission = Permission.KICK.node;
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this.disableOnLock = false;
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senderMustBePlayer = true;
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senderMustBeMember = false;
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senderMustBeModerator = true;
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senderMustBeAdmin = false;
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}
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@Override
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public void perform() {
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FPlayer you = this.argAsBestFPlayerMatch(0);
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if (you == null) return;
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if (fme == you) {
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msg("<b>You cannot kick yourself.");
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msg("<i>You might want to: %s", p.cmdBase.cmdLeave.getUseageTemplate(false));
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return;
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}
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Faction yourFaction = you.getFaction();
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// players with admin-level "disband" permission can bypass these requirements
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if (!Permission.KICK_ANY.has(sender)) {
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if (yourFaction != myFaction) {
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msg("%s<b> is not a member of %s", you.describeTo(fme, true), myFaction.describeTo(fme));
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return;
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}
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if (you.getRole().value >= fme.getRole().value) {
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// TODO add more informative messages.
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msg("<b>Your rank is too low to kick this player.");
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return;
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}
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if (!Conf.canLeaveWithNegativePower && you.getPower() < 0) {
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msg("<b>You cannot kick that member until their power is positive.");
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return;
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}
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}
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// if economy is enabled, they're not on the bypass list, and this command has a cost set, make sure they can pay
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if (!canAffordCommand(Conf.econCostKick, "to kick someone from the faction")) return;
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// trigger the leave event (cancellable) [reason:kicked]
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FPlayerLeaveEvent event = new FPlayerLeaveEvent(you, you.getFaction(), FPlayerLeaveEvent.PlayerLeaveReason.KICKED);
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Bukkit.getServer().getPluginManager().callEvent(event);
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if (event.isCancelled()) return;
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// then make 'em pay (if applicable)
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if (!payForCommand(Conf.econCostKick, "to kick someone from the faction", "for kicking someone from the faction"))
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return;
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yourFaction.msg("%s<i> kicked %s<i> from the faction! :O", fme.describeTo(yourFaction, true), you.describeTo(yourFaction, true));
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you.msg("%s<i> kicked you from %s<i>! :O", fme.describeTo(you, true), yourFaction.describeTo(you));
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if (yourFaction != myFaction) {
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fme.msg("<i>You kicked %s<i> from the faction %s<i>!", you.describeTo(fme), yourFaction.describeTo(fme));
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}
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if (Conf.logFactionKick)
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P.p.log((senderIsConsole ? "A console command" : fme.getName()) + " kicked " + you.getName() + " from the faction: " + yourFaction.getTag());
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if (you.getRole() == Role.ADMIN)
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yourFaction.promoteNewLeader();
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2011-03-22 15:45:41 +01:00
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2014-04-04 20:55:21 +02:00
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yourFaction.deinvite(you);
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you.resetFactionData();
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}
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2011-12-18 14:47:15 +01:00
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2011-03-22 15:45:41 +01:00
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}
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