Set creative gamemode on join
continuous-integration/drone/push Build is passing Details

This commit is contained in:
Bea 2022-11-11 23:17:15 +01:00
parent 8a86f15996
commit 8bc992a707
1 changed files with 4 additions and 0 deletions

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@ -1,6 +1,7 @@
package wtf.beatrice.limbomanager.listeners; package wtf.beatrice.limbomanager.listeners;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
@ -33,6 +34,9 @@ public class PlayerChecker implements Listener
// disable flight // disable flight
joiner.setAllowFlight(false); joiner.setAllowFlight(false);
joiner.setFlying(false); joiner.setFlying(false);
// set gamemode
joiner.setGameMode(GameMode.CREATIVE);
} }
@EventHandler @EventHandler