Add basic player hider and command canceller
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2be7381e87
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34
src/main/java/wtf/beatrice/limbomanager/LimboManager.java
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34
src/main/java/wtf/beatrice/limbomanager/LimboManager.java
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package wtf.beatrice.limbomanager;
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import org.bukkit.Bukkit;
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import org.bukkit.plugin.PluginManager;
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import org.bukkit.plugin.java.JavaPlugin;
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import wtf.beatrice.limbomanager.listeners.PlayerHider;
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public class LimboManager extends JavaPlugin {
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private PluginManager pluginManager;
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private static LimboManager instance;
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@Override
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public void onEnable()
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{
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instance = this;
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pluginManager = Bukkit.getServer().getPluginManager();
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pluginManager.registerEvents(new PlayerHider(), this);
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}
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@Override
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public void onDisable()
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{
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}
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public static LimboManager getInstance()
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{
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return instance;
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}
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}
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package wtf.beatrice.limbomanager;
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public class Main {
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public static void main(String[] args) {
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System.out.println("Hello world!");
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}
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}
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package wtf.beatrice.limbomanager.listeners;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.player.PlayerCommandPreprocessEvent;
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public class CommandCanceller implements Listener
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{
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@EventHandler
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public void onCommand(PlayerCommandPreprocessEvent event)
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{
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// block literally all commands (except from proxy ones)
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event.setCancelled(true);
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}
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}
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package wtf.beatrice.limbomanager.listeners;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.player.PlayerJoinEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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import wtf.beatrice.limbomanager.LimboManager;
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public class PlayerHider implements Listener
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{
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@EventHandler
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public void onPlayerJoin(PlayerJoinEvent event)
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{
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// remove join msg
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event.setJoinMessage(null);
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LimboManager plugin = LimboManager.getInstance();
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Player joiner = event.getPlayer();
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// hide player from everyone
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for(Player otherPlayer : Bukkit.getServer().getOnlinePlayers())
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{
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otherPlayer.hidePlayer(plugin, joiner);
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joiner.hidePlayer(plugin, otherPlayer);
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}
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}
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@EventHandler
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public void onPlayerQuit(PlayerQuitEvent event)
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{
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event.setQuitMessage(null);
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}
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}
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name: LimboManager
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main: wtf.beatrice.limbomanager.Main
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main: wtf.beatrice.limbomanager.LimboManager
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version: 0.0.1
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description: Mix of tools to run a Limbo server
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api-version: 1.19
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