Implement async area cleanup on quit (slow)
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@ -13,6 +13,7 @@ import com.sk89q.worldedit.function.operation.Operations;
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import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.session.ClipboardHolder;
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import com.sk89q.worldedit.world.World;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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@ -21,12 +22,14 @@ import org.bukkit.event.player.PlayerJoinEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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import wtf.beatrice.limbomanager.Cache;
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import wtf.beatrice.limbomanager.LimboManager;
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import wtf.beatrice.limbomanager.objects.AreaCleanerRunnable;
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import wtf.beatrice.limbomanager.objects.Coordinates;
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import wtf.beatrice.limbomanager.utils.LocationUtils;
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import java.io.File;
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import java.io.FileInputStream;
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import java.io.IOException;
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import java.util.UUID;
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public class PlayerTeleporter implements Listener
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{
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@ -46,13 +49,16 @@ public class PlayerTeleporter implements Listener
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islandLocation.getWorld().loadChunk(islandLocation.getChunk().getX(), islandLocation.getChunk().getZ(), true);
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String testSchematicPath = LimboManager.getSchematicsFolder().getAbsolutePath() + File.separator + "endcityship.schem";
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String testSchematicPath = LimboManager.getSchematicsFolder().getAbsolutePath() + File.separator + "default.schem";
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File schematicFile = new File(testSchematicPath);
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if(!schematicFile.exists())
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System.out.println("no exist");
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{
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LimboManager.getInstance().getLogger().severe("Missing schematic file. This will cause issues!");
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return;
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}
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// todo: check if exists, but this is just a test
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// todo: improve and make as async as possible
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World islandWEWorld = BukkitAdapter.adapt(islandLocation.getWorld());
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Clipboard shematicClipboard;
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@ -86,9 +92,39 @@ public class PlayerTeleporter implements Listener
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@EventHandler
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public void onPlayerQuit(PlayerQuitEvent event)
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{
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String playerName = event.getPlayer().getName();
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Player player = event.getPlayer();
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String playerName = player.getName();
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// clean the whole island space after the player left.
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// we will go 20 blocks over the limit in case the location checker timer was extremely slow
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// and let the player go that far out of them.
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//
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// this should never happen.
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int maxRange = Cache.islandWalkingRange + 20;
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Location islandSpawnLocation = LocationUtils.getPlayerSpawnLocation(player);
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Location startFrom = new Location(islandSpawnLocation.getWorld(),
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islandSpawnLocation.getX() - maxRange,
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islandSpawnLocation.getWorld().getMinHeight(),
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islandSpawnLocation.getZ() - maxRange);
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Location endAt = new Location(islandSpawnLocation.getWorld(),
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islandSpawnLocation.getX() + maxRange,
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islandSpawnLocation.getWorld().getMaxHeight(),
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islandSpawnLocation.getZ() + maxRange);
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// set the area as being "cleaned up".
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UUID randomUUID = UUID.randomUUID();
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String cleanUpID = "cleanup-" + randomUUID.toString();
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Cache.playerIslands.put(cleanUpID, Cache.playerIslands.get(playerName));
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Cache.playerIslands.remove(playerName);
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AreaCleanerRunnable cleanerRunnable = new AreaCleanerRunnable(startFrom, endAt, playerName, cleanUpID);
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cleanerRunnable.task = Bukkit.getScheduler().runTaskTimerAsynchronously(LimboManager.getInstance(),
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cleanerRunnable,
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20L,1L);
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}
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@ -0,0 +1,169 @@
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package wtf.beatrice.limbomanager.objects;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.scheduler.BukkitTask;
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import wtf.beatrice.limbomanager.Cache;
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import wtf.beatrice.limbomanager.LimboManager;
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import java.util.ArrayList;
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import java.util.List;
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public class AreaCleanerRunnable implements Runnable
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{
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public BukkitTask task;
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Location min, max;
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List<Location> blocksList = new ArrayList<>();
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Location current;
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int blocksPerRun = 384;
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String playerName, cleanUpID;
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public AreaCleanerRunnable(Location min, Location max, String playerName, String cleanUpID)
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{
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this.playerName = playerName;
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this.cleanUpID = cleanUpID;
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this.min = min;
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this.max = max;
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current = new Location(min.getWorld(), min.getBlockX(), min.getBlockY(), min.getBlockZ());
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LimboManager.getInstance().getLogger().info(min.getBlockX() + " " + min.getBlockY() + " " + min.getBlockZ());
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LimboManager.getInstance().getLogger().info(max.getBlockX() + " " + max.getBlockY() + " " + max.getBlockZ());
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}
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@Override
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public void run()
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{
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boolean cancelled = false;
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for(int i = 0; i < blocksPerRun; i++)
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{
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if(cancelled) break;
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Bukkit.getScheduler().runTask(LimboManager.getInstance(), () ->
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{
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current.getBlock().setType(Material.AIR);
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if(current.getBlockY() < max.getBlockY()) {
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current.setY(current.getBlockY() + 1 );
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} else {
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current.setY(min.getBlockY());
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if (current.getBlockX() < max.getBlockX()) {
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current.setX(current.getBlockX() + 1);
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} else {
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current.setX(min.getBlockX());
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if (current.getBlockZ() < max.getBlockZ()) {
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current.setZ(current.getBlockZ() + 1);
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LimboManager.getInstance().getLogger().info("c: " + current.getBlockX() + " " + current.getBlockY() + " " + current.getBlockZ());
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} else {
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// we finished, free the location and cancel the task.
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Cache.playerIslands.remove(cleanUpID);
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LimboManager.getInstance().getLogger().info("finished cleaning area for " + playerName);
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task.cancel();
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return;
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}
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}
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}
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});
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}
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/*
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int locationsDone = 0;
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for(int x = min.getBlockX(); x < max.getBlockX(); x++) {
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for (int y = min.getBlockY(); y < max.getBlockY(); y++) {
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for (int z = min.getBlockZ(); z < max.getBlockZ(); z++) {
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if(locationsDone == blocksPerRun)
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{
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}
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blocksList.add(new Location(min.getWorld(), x, y, z));
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locationsDone++;
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}
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}
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}
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if(blocksList.isEmpty())
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{
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// we finished, free the location and cancel the task.
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Cache.playerIslands.remove(playerName); // todo: what if player rejoins in the meanwhile
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LimboManager.getInstance().getLogger().info("finished cleaning area for " + playerName);
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task.cancel();
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}
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for (int i = 0; i < blocksPerRun; i++)
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{
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if(i >= blocksList.size())
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{
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// we finished, free the location and cancel the task.
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Cache.playerIslands.remove(playerName); // todo: what if player rejoins in the meanwhile
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LimboManager.getInstance().getLogger().info("finished cleaning area for " + playerName);
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task.cancel();
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break;
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}
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Location loc = blocksList.get(i);
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Bukkit.getScheduler().runTask(LimboManager.getInstance(), () ->
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{
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LimboManager.getInstance().getLogger().info("c: " + loc.getBlockX() + " " + loc.getBlockY() + " " + loc.getBlockZ());
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loc.getBlock().setType(Material.AIR);
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});
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}*/
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/*for(int i = 0; i < blocksPerRun; i++)
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{
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// sync block write
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Bukkit.getScheduler().runTask(LimboManager.getInstance(), () ->
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{
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LimboManager.getInstance().getLogger().info("c: " + current.getBlockX() + " " + current.getBlockY() + " " + current.getBlockZ());
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current.getBlock().setType(Material.AIR);
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// update current coordinates
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if(current.getBlockX() < max.getBlockX())
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{
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current.setX(current.getBlockX() + 1);
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}
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else {
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current.setX(min.getBlockX());
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if(current.getBlockY() < max.getBlockY())
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{
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current.setY(max.getBlockY() + 1);
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} else {
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current.setY(min.getBlockY());
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if(current.getBlockZ() < max.getBlockZ())
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{
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current.setZ(max.getBlockZ() + 1);
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} else {
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// we finished, free the location and cancel the task.
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Cache.playerIslands.remove(playerName); // todo: what if player rejoins in the meanwhile
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LimboManager.getInstance().getLogger().info("finished cleaning area for " + playerName);
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task.cancel();
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return;
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}
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}
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}
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});
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}*/
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}
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}
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@ -22,7 +22,7 @@ public class LocationUtils {
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}
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private static Location getPlayerSpawnLocation(Player player) {
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public static Location getPlayerSpawnLocation(Player player) {
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String worldName = Cache.getConfiguration().getString("island.world-name");
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if(worldName == null)
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