Fix glitchy item dropping
continuous-integration/drone/push Build is passing Details

main
Bea 5 months ago
parent 1c51701903
commit 3b744fe113

@ -35,7 +35,7 @@ public class SuperListener implements Listener
private final String[] dontLog = { "PlayerMoveEvent", "BlockFadeEvent", "BlockPhysicsEvent", "LeavesDecayEvent",
"PlayerStatisticIncrementEvent", "PlayerRecipeDiscoverEvent", "PlayerArmSwingEvent", "BlockDropItemEvent",
"BlockFertilizeEvent", "AsyncPlayerChatPreviewEvent", "InventoryOpenEvent"
"BlockFertilizeEvent", "AsyncPlayerChatPreviewEvent", "InventoryOpenEvent", "ItemSpawnEvent"
};
@ -44,7 +44,7 @@ public class SuperListener implements Listener
"TimeSkipEvent", "PlayerToggleSprintEvent", "PlayerChatEvent", "AsyncPlayerChatEvent",
"GenericGameEvent", "InventoryCreativeEvent", "PlayerItemHeldEvent", "PlayerInteractEvent",
"BlockPlaceEvent", "BlockBreakEvent", "PlayerToggleSneakEvent", "PlayerKickEvent",
"InventoryClickEvent"
"InventoryClickEvent", "PlayerDropItemEvent"
};

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