libraryaddict
6e3f5c1606
Fix the async sounds listener
2014-07-28 17:05:29 +12:00
libraryaddict
a06a81182e
Revert "Revert "Use async packet listener for sounds packets. Prevents async concurrent modification exception. May be replaced later.""
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This reverts commit c6875da657
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2014-07-28 17:03:41 +12:00
libraryaddict
c6875da657
Revert "Use async packet listener for sounds packets. Prevents async concurrent modification exception. May be replaced later."
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This reverts commit 4c85f6c319
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2014-07-28 10:38:10 +12:00
libraryaddict
491736b668
Swap the args for better looking
2014-07-26 11:22:49 +12:00
libraryaddict
a8f55e6edb
Change setSkin on playerDisguise slightly
2014-07-26 11:21:16 +12:00
libraryaddict
b9244866fd
Make sure there is no errors if someone calls setSkin on 1.6 or earlier
2014-07-26 11:17:45 +12:00
libraryaddict
0eba652926
Fixed trying to use properties before they were added
2014-07-26 11:10:48 +12:00
libraryaddict
f81e7bba6b
Cleaned up LibVersion and added V1_7_6
2014-07-26 11:08:26 +12:00
libraryaddict
4c85f6c319
Use async packet listener for sounds packets. Prevents async concurrent modification exception. May be replaced later.
2014-07-26 07:27:31 +12:00
libraryaddict
4038a090d8
Merge pull request #42 from mcat95/patch-1
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setProfession with professionID
2014-07-24 08:02:12 +12:00
libraryaddict
98208bc42e
Merge pull request #43 from riking/cauldron-fix
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Use contains instead of equals........
2014-07-24 08:01:43 +12:00
riking
6f15938dae
Use contains instead of equals........
2014-07-23 13:00:38 -07:00
mcat95
1198f52bbd
Update VillagerWatcher.java
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Moved % 6 to new method :P
2014-07-23 21:52:51 +02:00
mcat95
ddb76d7488
setProfession with professionID
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With this method, you can disguise as a "generic" villager, which is not in the Profession enum
2014-07-23 20:43:43 +02:00
libraryaddict
d33af82177
Add zombie_villager sounds
2014-07-16 12:37:31 +12:00
libraryaddict
1480dbe5a2
You can now do * disguises and single out disguises they can't use
2014-07-15 12:51:22 +12:00
libraryaddict
6f65448d6e
WitchWatcher has no noticable changes
2014-07-14 13:14:21 +12:00
libraryaddict
8e7028ce96
Sort methods
2014-07-14 13:11:30 +12:00
libraryaddict
67e4631a1a
Fix minecart spawning facing the wrong pitch
2014-07-14 13:10:41 +12:00
libraryaddict
abc0be8bae
Added setHideCape to PlayerWatcher
2014-07-14 13:04:14 +12:00
libraryaddict
288882a427
Update relevent methods
2014-07-14 12:42:45 +12:00
libraryaddict
b859ea28f9
Added setShaking to zombie watcher
2014-07-14 12:42:03 +12:00
libraryaddict
714eaaf0cf
Actually getValue isn't that great a idea
2014-07-14 12:41:55 +12:00
libraryaddict
90a92e8ce1
Minor fixes
2014-07-14 12:27:39 +12:00
libraryaddict
56f3c23949
Add setTargets to wither watcher
2014-07-14 12:25:48 +12:00
libraryaddict
7f27835c07
Add int[] to valid params in disguise commands
2014-07-14 12:25:37 +12:00
libraryaddict
dcd85b88ea
Minor fix to previous commit
2014-07-14 12:25:21 +12:00
libraryaddict
696f952c4e
Change getValue to use generics so I don't have to cast
2014-07-14 12:22:06 +12:00
libraryaddict
7d0175c563
Add witchwatcher (isAggressive and setAggressive)
2014-07-14 12:13:30 +12:00
libraryaddict
f7642f2883
Add more information to ModifyBoundingBox
2014-07-13 10:33:00 +12:00
libraryaddict
29bae6b67a
Fix it casting to integer when its a byte
2014-07-13 07:27:14 +12:00
libraryaddict
75915b2f61
Merge pull request #41 from MeltedLux/patch-1
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Damn spelling
2014-07-13 07:21:19 +12:00
MeltedLux
e95134d1b9
Damn spelling
2014-07-12 19:39:45 +01:00
libraryaddict
6696060105
Don't blow disguises if the event was cancelled
2014-07-12 08:52:17 +12:00
libraryaddict
98681cd93b
Fix Aggressive misspelling
2014-07-12 07:07:54 +12:00
libraryaddict
5703d5995d
Fix isAgressive in enderman watcher
2014-07-12 07:06:23 +12:00
libraryaddict
3d44760b1b
Changed TargetedDisguise to have its methods return disguises
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This finishes the commits which allows you to now use a disguise builder
while breaking tons of plugins using Lib's Disguises.
In retrospect. I should make a DisguiseBuilder instead.
2014-07-11 17:16:19 +12:00
libraryaddict
54d785b680
Break all the plugins!
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Changes all methods returning void in the Disguise objects to return the
Disguise itself.
The methods startDisguise and removeDisguise now return a boolean which
indicates the success of the method called.
Added stopDisguise as its rather obvious when compared to startDisguise
However that method merely calls removeDisguise
2014-07-11 17:07:47 +12:00
libraryaddict
bb442fb3a5
Fix a minor error with the previous commit
2014-07-11 16:37:53 +12:00
libraryaddict
0791461629
Change setSkin in playerDisguise to return the disguise
2014-07-11 16:37:34 +12:00
libraryaddict
d37acf8f84
Breaks existing API usage for setEntity to return a disguise object
2014-07-11 16:36:47 +12:00
libraryaddict
a34f8e1e7e
Remove the 'command' from the permission check
2014-07-11 11:25:55 +12:00
libraryaddict
07bcf29862
Opps. Check if its NOT in the list
2014-07-10 12:50:19 +12:00
libraryaddict
7072b29b28
Small fix I forgot how to understand
2014-07-08 10:34:00 +12:00
libraryaddict
f5a9e20b6f
Add in new perms where you can define valid playernames and misc ids and data. Also sanitize input
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Now lets you use material names and durability as well
2014-07-08 10:06:23 +12:00
libraryaddict
6e7c76cdf5
Add info on what the id and data combo's do
2014-07-08 09:35:17 +12:00
libraryaddict
8a3dd58559
Don't do y offset if its a sleeping player (looks ugly)
2014-07-08 06:09:37 +12:00
libraryaddict
ee589f443d
Changed the RemoveArmor info in config for idiots
2014-07-08 04:41:28 +12:00
libraryaddict
1df5f6723e
Only resend the player disguise if there is changes that will be noticed.
2014-07-03 21:30:09 +12:00
libraryaddict
8410904f94
Return a self constructed gameprofile if profile lookup failed.
2014-07-03 21:21:40 +12:00