libraryaddict
fd8fa08c6e
Merge pull request #34 from riking/patch-1
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Restore single-star from 55f2eb6dca
2014-06-15 13:35:00 +12:00
riking
d1e162bb97
Restore single-star from 55f2eb6dca
2014-06-14 10:22:28 -07:00
riking
4766d2a0d1
Some wording cleanup
2014-06-14 10:18:52 -07:00
riking
c1b5780d77
Use new-style runTask methods
2014-06-14 10:18:52 -07:00
libraryaddict
4c14e6b72a
Make it red.. Ladies love red
2014-06-14 21:16:11 +12:00
libraryaddict
21d4bba9f4
Max health is now correctly set on entity spawn
2014-06-14 21:11:37 +12:00
libraryaddict
e940a9e0e9
Allow boolean params to not require a argument to be true
2014-06-14 20:55:28 +12:00
libraryaddict
61d8ca7b42
Let people see only options they can use
2014-06-14 20:45:19 +12:00
libraryaddict
55f2eb6dca
Let ops use all options
2014-06-14 20:35:42 +12:00
libraryaddict
832a2a4d30
Bat shall no longer sink slowly
2014-06-14 20:34:18 +12:00
libraryaddict
3d26348b69
Why set it to the same values as default
2014-06-14 20:33:10 +12:00
libraryaddict
b4f1569b95
Don't send bat if bat aint flying
2014-06-14 20:32:47 +12:00
libraryaddict
c145ae5106
Add new disguise option to remove disguises on world change
2014-06-14 20:27:48 +12:00
libraryaddict
f777b33917
Read desc
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Change all the permissions code to a 'better' version
By default people can no longer use options without the option perm or *
DisguiseType returns is now nicer looking
2014-06-14 20:16:48 +12:00
libraryaddict
4d1092f41d
Rearrange this
2014-06-12 18:21:20 +12:00
libraryaddict
cddfbafb3d
Don't include entity class in usable params, allow people to use a EntityType as well
2014-06-12 18:15:41 +12:00
libraryaddict
014c34ce0e
Add in Item height as well, prevents floating disguises when a item is disguised
2014-06-12 18:06:07 +12:00
libraryaddict
0056898e01
Also work for EntityType for DisguiseRadius
2014-06-12 18:05:34 +12:00
libraryaddict
85ff3769cf
Don't attempt to use EntityType's that are null
2014-06-10 12:42:53 +12:00
libraryaddict
53754ee684
Cleaner
2014-06-10 12:42:00 +12:00
libraryaddict
572d94219d
Fix Horse not being found in old versions
2014-06-10 12:31:36 +12:00
libraryaddict
4b06deec1b
Fix the id and data crap so its no longer broken
2014-06-06 14:16:16 +12:00
libraryaddict
7b5d998e25
Set minecart hoppers minecart type in disguisetype
2014-06-06 14:16:02 +12:00
libraryaddict
6bfa4b3d66
Set the miscDisguise id and data
2014-06-06 13:59:22 +12:00
libraryaddict
e3ca6c5b74
Change setGameProfile to setSkin and add logic for it
2014-06-06 00:08:54 +12:00
libraryaddict
708b184fa5
Attempt to use the UUID from the gameprofile
2014-06-05 23:52:04 +12:00
libraryaddict
06fdc16ca2
Make the miscdisguise code readable and not so unreliable for what you want/need
2014-06-05 12:08:28 +12:00
libraryaddict
dd5dc5d320
Don't group them, just colorize them and sort all methods by name together
2014-06-05 11:45:17 +12:00
libraryaddict
676d191c52
Merge pull request #30 from riking/stuff
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Code cleanup
Fix horse rearing
DisguiseHelp improved
2014-06-05 10:47:56 +12:00
riking
3ebf54c192
Fix FQN in DisguiseType
2014-06-04 15:16:45 -07:00
riking
d645004abd
Revert "Eh, let's just remove the shift by 0. Also doc the method"
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This reverts commit 23303952b4
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2014-06-04 14:54:47 -07:00
riking
2ec2cbfb1c
Some help improvements - color yellow if method is specific
2014-06-04 14:54:47 -07:00
libraryaddict
d23e518c1b
Instead of using Object's for gameprofiles. Use WrappedGameProfile
2014-06-05 08:40:15 +12:00
riking
5a288c586e
Fix Horse's Rearing parameter
2014-06-04 12:10:51 -07:00
riking
0d8dce4538
Prefer storing the methods instead of getting them every time
2014-06-04 09:43:29 -07:00
riking
983026a898
Make a callValueOf() method to reduce code repetition
2014-06-04 09:27:52 -07:00
riking
1207d70d6e
Dedent parseDisguise() method for-loop
2014-06-04 09:18:05 -07:00
riking
bb0ac727bf
Remove more redundant actions
2014-06-04 09:17:47 -07:00
riking
23303952b4
Eh, let's just remove the shift by 0. Also doc the method
2014-06-04 08:33:30 -07:00
libraryaddict
7cde5b755e
Read desc
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Added boolean to disguise which tells you simply if the disguise is in
use or not.
In use means that the plugin stores a reference, doesn't nessercerily
mean there is a entity.
Added method startDisguise() to disguise and cleaned up setEntity().
Helps counter the idiots who hate DisguiseAPI
2014-06-05 00:30:12 +12:00
libraryaddict
f894b34264
Disguise commands now tell you when they didn't disguise successfully
2014-06-05 00:26:35 +12:00
libraryaddict
956fef9ca1
Add a config option which fixes a bug where you can dye sheep/wolf client sidedly
2014-06-04 14:43:58 +12:00
libraryaddict
87c0cb4a78
Actually remove the unknown entity id. Not the known entity ids..
2014-06-04 14:20:02 +12:00
libraryaddict
239bc6d645
Check a second after the future disguise was added that it was successful.
2014-06-04 14:12:09 +12:00
libraryaddict
f535eefabf
Instead of throwing a error then another error. Just make a FlagWatcher after the first error
2014-06-04 14:00:08 +12:00
libraryaddict
34f0a13b39
Remove badly thought out and obselete feature that didn't work
2014-06-04 13:58:16 +12:00
riking
09a58efbd1
Fix the build
2014-06-03 18:47:00 -07:00
riking
db5e77d28f
Remove useless local
2014-06-03 18:42:27 -07:00
riking
46c63ed841
TODO entries
2014-06-03 18:42:27 -07:00
riking
6d6b766823
For-each loops, remove unused method parameters
2014-06-03 18:42:27 -07:00