Andrew
9b9829073c
Fixed being unable to cast watchers, maybe fixed unconfirmed issue with babys..
2013-10-01 23:51:21 +13:00
Andrew
628c3544d9
Resend self disguise when it goes below 0 health
2013-10-01 17:14:16 +13:00
Andrew
17094fdeca
Fix potential infinite loop
2013-10-01 02:47:40 +13:00
Andrew
f25117e461
Clean up the flagwatcher converting code
2013-10-01 02:34:39 +13:00
Andrew
2a0f2fe4aa
Fixed bug where it didn't save new settings
2013-09-29 13:32:26 +13:00
Andrew
5c29463b6d
Disguises should no longer crash the eye of the beholder when the creeper slips into bed
2013-09-29 11:15:12 +13:00
Andrew
0dbd43eed0
Released 7.6.3
2013-09-26 03:03:29 +12:00
Andrew
80fa5fe7f6
Renamed the packages to follow naming conventions
2013-09-26 02:49:24 +12:00
Andrew
fb4ad42cfe
Fixed mob disguise adult code
2013-09-22 19:33:23 +12:00
Andrew
f4a88a6ee7
Fixed error..
2013-09-20 22:15:39 +12:00
Andrew
c6936d064c
Fixed player doing no death sound? Updated strings to official sounds.
2013-09-20 16:06:02 +12:00
Andrew
c16c62bff8
Update to 1.6.4
2013-09-20 15:59:28 +12:00
Andrew
5215025ffa
added * perms for disguise commands
2013-09-19 08:19:39 +12:00
Andrew
a49f4d41ec
Check for update every 6 hours
2013-09-18 09:38:36 +12:00
Andrew
30c6266749
Fixed being unable to set the disguise as a baby
2013-09-18 09:30:58 +12:00
Andrew
5fe3f03622
Don't send the packets if you are not the correct disguise!!
2013-09-06 17:41:17 +12:00
Andrew
2df5aee8fe
Check if the entity exists before attempting to get the entity when sending item packet
2013-09-06 17:39:27 +12:00
Andrew
75ea90d27c
Fix up typo?
2013-08-21 00:17:56 +12:00
Andrew
9b4e9b4b62
Let exp orbs be a little bit nicer
2013-08-20 05:45:25 +12:00
Andrew
505f996b46
Read desc
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Now send a look packet for Wither skull to prevent it looking up.
Send the velocity packets if this criteria is meet (Send when on ground)
2013-08-20 05:02:55 +12:00
Andrew
1b93903bbd
Modify the Y value of spawns. Let things spawn more logically. Read desc
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Bat now spawns at your head.
Entitys which are otherwise unseeable or would 'break' now spawn higher
to prevent this
2013-08-20 05:01:30 +12:00
Andrew
83750309c7
WitherSkull's can turn blue. Who knew?
2013-08-20 04:58:45 +12:00
Andrew
8ebd632363
Setting viewSelfDisguise on the disguise now updates it
2013-08-15 08:57:30 +12:00
Andrew
f152c677c6
Fix the disguises only refreshing theirselves
2013-08-13 22:05:13 +12:00
Andrew
2b2f5d4aed
Rename discard() to removeDisguise(). Make the disguise reusable
2013-08-13 21:57:21 +12:00
Andrew
448c227303
Read desc
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Added discard() to disguise
Renamed methods and added comments to make it easier to understand
Moved old calls to use the discard() instead
2013-08-13 21:44:54 +12:00
Andrew
76a0949c30
Rename internal methods
2013-08-13 20:29:25 +12:00
Andrew
01597b4f5d
Read desc
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Moved packet listeners to PacketsManager
Fixed a bug with FlagWatcher setting values it shouldn't
Cleaned up api calls
Cleaned up code
Added commenting
2013-08-13 15:19:50 +12:00
Andrew
1e8206baa5
Let them get the event. But just don't let cancel do anything
2013-08-12 07:25:48 +12:00
Andrew
ec96bdd962
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Disguises can now have velocity sent toggled indivially
Disguises can also have self view toggled
Disguises can also have self hearing toggled.
Changed when the undisguise event is fired so its only fired when you
can cancel it
Disguises now undisguise only when the entity is no longer valid - Its
not in the world
Fixed small bugs
2013-08-12 07:24:52 +12:00
Andrew
41d5b60ffe
Changed events to have a better naming system.
2013-08-12 06:32:51 +12:00
Andrew
18d97c0077
Remove public watcher constructor and construct it internally
2013-08-11 09:12:01 +12:00
Andrew
0ae9a0a77a
The disguiser is a pervert sometimes too ;D Let him see some action
2013-08-09 23:16:23 +12:00
Andrew
6b58c8ef5f
Added getProfessionId() and setProfessionId(int id)
2013-08-09 09:15:28 +12:00
Andrew
66be1f8fa9
Sort by name
2013-08-09 09:14:44 +12:00
Andrew
e80523c59f
Fixed error
2013-08-09 05:56:13 +12:00
Andrew
ea5547a6c6
Add a sanity check
2013-08-07 22:51:55 +12:00
Andrew
1d5bcebce9
Add method to disguise next entity. Use entity ID's not entitys.
2013-08-07 22:51:42 +12:00
Andrew
7d5b72b9c5
Add another check for sending data
2013-08-07 22:51:14 +12:00
Andrew
fc9337504c
Make dem entity constructors Deprecated cos they look ugly
2013-08-07 22:50:52 +12:00
Andrew
d74fed7e39
Fix bad stance, you can now disguise based on a entitytype
2013-08-07 22:50:27 +12:00
Andrew
cd11dc3572
Don't throw a error if tracker not found. Just run again later
2013-08-06 00:22:04 +12:00
Andrew
9f7b3620ca
Add missing break, remove boolean and just continue
2013-08-06 00:21:47 +12:00
Andrew
e19af33a47
Fixed a missing break in a switch statement
2013-08-06 00:08:53 +12:00
Andrew
15b4d2cbfb
Why give a error when protocollib not found. It will never be thrown.
2013-08-06 00:04:43 +12:00
Andrew
e3c83482d8
Configuration should now update. Doesn't keep comments -.-
2013-08-06 00:04:01 +12:00
Andrew
fd3903f311
Fixed mentioned bug
2013-08-05 17:31:05 +12:00
Andrew
333cbded13
Disguises should now appear at the right location for entity sizes. But sometimes it disappears
2013-08-05 17:26:56 +12:00
Andrew
c2fdb3c201
Removed sanity checks and idiot checks
2013-08-01 21:19:50 +12:00
Andrew
60246748a2
Can now add items to disguises.
2013-08-01 20:29:04 +12:00
Andrew
5375edc14c
Added disguise constructors using entitytype
2013-08-01 19:57:14 +12:00
Andrew
0981a0a88a
Player is no longer invisible to himself when undisguising
2013-08-01 19:56:27 +12:00
Andrew
47d84ed794
Removed RedisguisedEvent
2013-07-31 19:39:16 +12:00
Andrew
f15966a0f2
More config options. Added hearing yourself disguised option
2013-07-31 17:46:24 +12:00
Andrew
fa9a350106
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Now throws a error when disguising when the player logs in right away -
Informational
Packet 44 is now using the ProtocolLib accepted id.
2013-07-31 17:12:39 +12:00
Andrew
f3f451a9c6
Fix crashes
2013-07-30 15:31:07 +12:00
Andrew
6af89013c5
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Lots of code cleaned up
Added viewing yourself as a disguise - It can be laggy..
2013-07-30 12:44:00 +12:00
Andrew
cf5ec6d722
Fixed up the yaw some moar
2013-07-29 15:25:36 +12:00
Andrew
95256f8d6f
Stop with the checks for yaw. Useless.
2013-07-29 15:04:19 +12:00
Andrew
af51d15d59
Make flagwatcher constructor public
2013-07-29 15:03:49 +12:00
Andrew
b3f2fcaed2
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Cleaned up the main packet listener.
Fixed a problem with facing direction. Stupid me only accounted for
living entitys. Forgot this problem extended to disguised non-living
Added some commenting
2013-07-29 14:56:47 +12:00
Andrew
957cf83e67
Cleaned up minor stuff
2013-07-29 14:53:32 +12:00
Andrew
9284990ae1
FlagWatcher no longer wants a JavaPlugin to be constructed
2013-07-29 11:21:42 +12:00
Andrew
57ebeacdd6
Read desc
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Moved packet constructing out of Disguise class.
Fixed datawatcher error.
Fixed datawatcher screwup where I was setting the wrong values
2013-07-29 11:21:25 +12:00
Andrew
53b5be001d
Sort by name
2013-07-29 11:19:59 +12:00
Andrew
293b4f7de1
Fix bug and change Values to use switch statement
2013-07-28 12:05:47 +12:00
Andrew
b80eecfc63
Fixed typo
2013-07-28 11:55:59 +12:00
Andrew
2b0df513e1
Clean it up some more
2013-07-28 11:20:13 +12:00
Andrew
15c2ee6305
Move calls elsewhere and rename some methods and remove old code.
2013-07-28 11:01:09 +12:00
Andrew
e659875347
Allow devs to change the sounds of disguises
2013-07-28 11:00:43 +12:00
Andrew
cd44c50f2e
Fetch the watcher that it will use. And stop using empty watchers
2013-07-28 11:00:29 +12:00
Andrew
593f3f492b
Store the type of watcher this disguise will use
2013-07-28 10:59:49 +12:00
Andrew
e755ed24db
Let developers construct the watcher themselves
2013-07-28 10:58:21 +12:00
Andrew
4c81ea1b95
Added new constructor for mob disguise
2013-07-24 15:57:16 +12:00
Andrew
384a20ab6e
Fixed a error when custom name longer then 64, fixed derp with a method return
2013-07-24 15:57:05 +12:00
Andrew
1e511bede0
Added ability to check kind of Disguise
2013-07-24 15:56:41 +12:00
Andrew
b809790ea3
Add events
2013-07-24 12:16:54 +12:00
Andrew
a0892c56c1
Clean up code
2013-07-24 12:16:47 +12:00
Andrew
29ec18fe03
Fixed the wrong boolean being returned
2013-07-23 06:44:27 +12:00
Andrew
18ea8e079c
Fixed entity damage sounds and check if entity can age before modifying pitch
2013-07-23 06:38:54 +12:00
Andrew
dbffa801c7
Don't try to use the watcher if the watcher doesnt exist
2013-07-23 06:38:29 +12:00
Andrew
bc08c933ca
Fix Bat watcher
2013-07-23 06:38:16 +12:00
Andrew
2ca0dbbc28
Add fall sounds for things that shouldn't fall
2013-07-23 06:37:50 +12:00
Andrew
114a0fd285
Add method to see if the disguise ages
2013-07-23 06:37:15 +12:00
Andrew
573e307d19
Fixed bat sound bug. Fixed unable to check if the sound is baby/adult
2013-07-23 05:15:45 +12:00
Andrew
b34033d942
Sort by name
2013-07-23 02:18:34 +12:00
Andrew
6ae7d703b0
Fix a npe
2013-07-23 02:06:19 +12:00
Andrew
af6e6a1aa9
Added villager sounds and witch sounds (Which don't work)
2013-07-23 02:04:42 +12:00
Andrew
a74465157b
Read desc
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Play damage sound even if the damaged doesn't play the sound
Change pitch depending on the disguise and the disguised.
Change volume depending on the sound + previous volume
2013-07-23 01:33:58 +12:00
Andrew
efede32c9b
Added .equals and fixed up velocitys to look better for worse pings
2013-07-23 01:32:29 +12:00
Andrew
890e17ba36
Set the sound strength when loading the entitys
2013-07-23 01:32:05 +12:00
Andrew
3e0b557d14
Change sounds to store a string instead, added horse types sounds. Added sound strength for hurt/death
2013-07-23 01:31:11 +12:00
Andrew
67e9aec7d1
Add break for DisguiseType switch statement
2013-07-23 01:30:40 +12:00
Andrew
ad47108567
Allowed .equals() to be used on disguises and watcher
2013-07-23 01:30:21 +12:00
Andrew
0898c3c387
Set the disguise radius in config if not set
2013-07-22 22:36:38 +12:00
Andrew
e7f283dc25
Read desc
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Don't disguise the command sender when doing a radius
Fixed saying a incorrect entity count when undisguising
2013-07-22 22:36:24 +12:00
Andrew
709f07e610
Added more/better/worse checkin for cross referencing data types
2013-07-21 22:19:10 +12:00
Andrew
0128452069
Read desc
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Fixed vechile spawn packets looking strange
Fixed item frame crash
Fishing hook semi-fixed. Can't fix completely.
Fixed a safety check (Wasn't really needed tho)
All disguises should now float in the air
Tnt is fixed.
Fireworks is fixed
2013-07-21 18:23:52 +12:00
Andrew
85ee40384a
Set the bat to flying
2013-07-21 17:03:25 +12:00
Andrew
0888f33d1d
Added the disguise types which don't need vectors
2013-07-21 15:37:29 +12:00