libraryaddict
306b246f76
Minor performance cleanup.
2014-02-07 13:50:40 +13:00
libraryaddict
8139267af8
Small change to a order
2014-01-31 23:00:24 +13:00
libraryaddict
a3297c918b
Fix crashes as reported by andrewkm
2014-01-31 22:56:05 +13:00
libraryaddict
6c6d6c6fe2
Fixed disguises interfering with player movement when they appear
2014-01-29 15:57:17 +13:00
libraryaddict
b63df3943f
Fixed the disguise blown message not displaying
2014-01-29 15:39:12 +13:00
libraryaddict
b85e26321b
Don't send the message if the length is 0
2014-01-26 13:23:53 +13:00
libraryaddict
06f2f4e4b2
Always send the velocity for fireworks so they don't appear so glitched
2014-01-23 15:09:38 +13:00
libraryaddict
6bec4c20c4
Store bukkit itemstack
2014-01-23 09:07:56 +13:00
libraryaddict
a5eddd4305
Fixed primed tnt glitching out
2014-01-23 08:53:34 +13:00
libraryaddict
14c0696c9e
Fixed illegal stance
2014-01-23 08:39:17 +13:00
libraryaddict
1ab064ec0e
Now can set and get the horse armor on a horse disguise
2014-01-22 18:07:11 +13:00
libraryaddict
85077227a2
Fixed the disguise blown message not being used
2014-01-21 14:05:32 +13:00
libraryaddict
ad109b0cda
Tiny tiny code cleanup
2014-01-21 06:35:42 +13:00
libraryaddict
38ee3dc983
Read desc
...
Changed config methods to DisguiseConfig
Added a new config option to blow a disguise
2014-01-21 06:01:49 +13:00
libraryaddict
ff6567ba23
Why write the fake entity id if we don't use false in the send packet?
2014-01-21 05:34:07 +13:00
libraryaddict
62c2050587
Maybe make the entire runnable this much less laggier.
2014-01-21 05:29:14 +13:00
libraryaddict
7da523c783
Fixed zombie walk sound being outdated
2014-01-20 14:19:34 +13:00
libraryaddict
2aeb55cff9
Changed the feature somewhat
2014-01-20 09:28:49 +13:00
libraryaddict
58ee6f37b7
Add in the long awaited feature to have monsters ignore disguises
2014-01-20 09:25:29 +13:00
libraryaddict
1cea2e2163
Silly mojang and their silly bugs. Fixed right clicking not always working
2014-01-19 11:32:02 +13:00
libraryaddict
01dd3ef587
Updated the update checker so it uses bukkit as well (ew)
2014-01-19 09:18:58 +13:00
libraryaddict
8535ccf2dd
Fixed the damage and idle sound getter being completely wrong.
2014-01-19 08:39:23 +13:00
libraryaddict
f24eaa4854
Fixed player disguise not playing the hurt sound
2014-01-19 08:24:27 +13:00
libraryaddict
1c6dc8233f
Cleaned up game versions to support more than 2 versions
2014-01-19 08:21:55 +13:00
libraryaddict
d940a44f49
Mobs no longer do horror stories of twisting their head around in circles when disguised as player
2014-01-18 14:46:18 +13:00
libraryaddict
2a7985497e
Fixed a message assuming a player is a male
2014-01-18 14:23:27 +13:00
libraryaddict
4dc241a90a
Removed useless () in DisguiseType
2014-01-18 14:23:16 +13:00
libraryaddict
72890b0f90
Corrected pitch calculations not being used when entity spawn packet is made
2014-01-18 14:22:58 +13:00
libraryaddict
a1000283c8
Opps. Real fix here
2014-01-15 23:14:40 +13:00
libraryaddict
c4efd3fe8f
Don't crash when a empty string is fed for player disguise
2014-01-15 23:14:21 +13:00
libraryaddict
c1374e8523
Fixed a error when chceking for disguise conflicts
2014-01-15 22:40:33 +13:00
libraryaddict
9f35d646ba
Fixes a error when disguising as a horse with options
2014-01-11 15:13:51 +13:00
libraryaddict
c732b373b7
Prevents errors being thrown for unsupported method
2014-01-11 10:06:59 +13:00
libraryaddict
7e090bac47
If the version length is more than 7 chars. Its not a real version.
2014-01-08 06:44:36 +13:00
libraryaddict
5c94b59801
Don't glitch out when trying to sleep.
2014-01-05 13:13:49 +13:00
libraryaddict
69b104f749
Some cleanup. Forgot what
2014-01-05 12:27:20 +13:00
libraryaddict
9f4ae91b83
Fixed bed crashing people
2014-01-05 11:07:22 +13:00
libraryaddict
84234b8788
Fix a packet erroring if player is sleeping
2014-01-05 11:05:19 +13:00
libraryaddict
6dad2c03cf
Clone the disguise else targeted disguise throws errors
2014-01-04 22:16:03 +13:00
libraryaddict
6764a984fb
Return if the set entity is the same as the existing entity
2014-01-04 22:15:49 +13:00
libraryaddict
c7ae572c15
Add bounding box to cloned disguises
2014-01-04 22:15:18 +13:00
libraryaddict
400b73c232
Add arrow bot as a cancelled sound
2014-01-04 22:14:57 +13:00
libraryaddict
5938672ba3
Cancel the 'not sleeping' animation if he is disguised as sleeping
2014-01-03 07:59:56 +13:00
libraryaddict
d7a929021c
Modify player sleeping height to a more realistic option
2014-01-03 07:58:05 +13:00
libraryaddict
ac1c8efe07
Opps. Missing change
2013-12-31 20:08:27 +13:00
libraryaddict
a7e7097666
Clean up. Fix code. Remove useless code.
2013-12-31 20:08:14 +13:00
libraryaddict
2b3657b7b4
ARE YOU HAPPYU NOW
2013-12-31 18:37:28 +13:00
libraryaddict
a16eb28708
Fixed it more for my true love. Why do I want to eat butter?
2013-12-31 18:33:42 +13:00
libraryaddict
e82cc37383
Another fix for Prince Yukon of the apple farm
2013-12-31 18:30:25 +13:00
libraryaddict
fe19fd440c
Nasty hack for Mr apple to spew on
2013-12-31 18:10:29 +13:00
libraryaddict
62febe6d39
Let the entire bounding box for non-players be edited so sayth the lord
2013-12-29 20:36:30 +13:00
libraryaddict
631bc893f4
Magma cube no longer seems to need modified fall speed
2013-12-24 18:25:21 +13:00
libraryaddict
239737b083
Added setSleeping and isSleeping to player watcher
2013-12-24 18:20:50 +13:00
libraryaddict
25471787aa
Update getPerverts to be in the DisguiseUtilities
2013-12-24 17:30:39 +13:00
libraryaddict
2f1127e126
Bad fix for slabs issue
2013-12-22 18:13:12 +13:00
libraryaddict
038b6478ea
Prevent players from being kicked for attacking enderdragon
2013-12-22 17:55:34 +13:00
libraryaddict
a3ddce6c5f
Think its fixed now
2013-12-22 17:35:57 +13:00
libraryaddict
0f280da385
Some working code for apple
2013-12-22 16:58:49 +13:00
libraryaddict
aa32f49bbe
What working code I have.
2013-12-22 16:23:55 +13:00
libraryaddict
d00d10f3a8
Fix the bounding box problems. Now just block glitching and suffocation
2013-12-22 14:30:15 +13:00
libraryaddict
f6d0994079
Actually set the bounding box
2013-12-22 13:03:47 +13:00
libraryaddict
686b25d59b
Add a way to get and set the bounding box of disguises
2013-12-22 12:36:06 +13:00
YukonAppleGeek
36f9f25116
Always remove disguise and update if necessary
2013-12-20 00:09:33 -06:00
libraryaddict
7bb0008b42
Minor textual fix
2013-12-17 22:23:57 +13:00
libraryaddict
f2daaeefcd
Updated the error message so I can give even less support
2013-12-17 08:11:30 +13:00
libraryaddict
f4d0af190c
Clean up some moar
2013-12-17 08:03:59 +13:00
libraryaddict
f7878f411d
Cleanups here. Cleanups there. Cleanups everywhere.
2013-12-17 07:47:29 +13:00
libraryaddict
e221dc4757
Fixed ocelot settamed and setsitting not working. added issitting and istamed
2013-12-17 07:46:30 +13:00
libraryaddict
e4d71bb6a4
Check player is online as well. Fixes the errors
2013-12-17 00:11:13 +13:00
libraryaddict
3e4f581943
Possibly fix the entity animations from playing over and over in self disguises
2013-12-15 02:46:08 +13:00
libraryaddict
b026f30087
Add sounds for self disguises player to not be cancelled.
2013-12-15 02:33:11 +13:00
libraryaddict
d4461f7ade
Add the ability to negate options instead of giving options
2013-12-14 17:01:25 +13:00
libraryaddict
319c987f94
Added 2 config options to show names above disguised players head
2013-12-09 04:44:02 +13:00
libraryaddict
8dd604153e
Deprecated isFused and setFused as they are the same as isIgnited and setIgnited
2013-12-08 17:34:30 +13:00
libraryaddict
585f8ad116
Add compatibility for older versions of MC for sounds
2013-12-08 15:36:11 +13:00
libraryaddict
a178fbace7
Fix 1.7 self disguises sounds not playing properly
2013-12-08 15:32:57 +13:00
libraryaddict
95e28757b7
Fixed the version checking being wrong.
2013-12-08 10:49:41 +13:00
libraryaddict
cdc02b4090
Cleaned up code. Fixed error for sounds handling
2013-12-08 07:51:37 +13:00
libraryaddict
90e3960923
Clean up the code
2013-12-08 03:33:56 +13:00
libraryaddict
a8b5c44a72
Convert all the packet ids to use the new packettype
2013-12-08 03:30:30 +13:00
libraryaddict
af51c6def0
Fix error
2013-12-06 20:19:08 +13:00
libraryaddict
b29e8e6115
Read desc
...
Added method to reflection manager to check if after 1.7
Fixed error with packet use entity
Fixed error with walk sounds
2013-12-06 20:13:45 +13:00
libraryaddict
3541e82c48
Minor code cleanup
2013-12-06 05:01:08 +13:00
libraryaddict
a759cfaa59
Changed getHeldItem and setHeldItem in enderman and flagwatcher to setItemInHand
2013-12-05 21:27:46 +13:00
libraryaddict
40694c5030
Added setBaby and isBaby to zombiewatcher. Deprecated setadult for ageable and zombie watcher
2013-12-05 21:21:27 +13:00
libraryaddict
bd83ff0c80
Fix bug. And it only removes the disguises targeted towards certain players.
2013-12-05 21:06:52 +13:00
libraryaddict
6e5241aec3
Add new config option to remove unseen disguises for targeted disguises.
2013-12-05 21:05:58 +13:00
libraryaddict
d415f6340e
Start the road to a 1.7 update
2013-12-05 20:38:41 +13:00
libraryaddict
3299d97495
Cleaned up getEntitySize() minorly.
2013-12-05 20:15:58 +13:00
libraryaddict
c6ff4dafe7
Add more commenting, add addEntityAnimations to flagwatcher clone
2013-12-04 07:44:33 +13:00
libraryaddict
063b916c25
Rename stuff. Remove debug output.
2013-12-04 07:38:10 +13:00
libraryaddict
6420a989a9
May as well make firework be refreshed to try combat mojangs brilliant lag idea
2013-12-03 03:00:44 +13:00
libraryaddict
82e86f6669
Fix some errors
2013-12-02 23:31:43 +13:00
libraryaddict
55427dc1fe
Make private method public. Remove the error being thrown for temperary player
2013-12-02 23:21:10 +13:00
libraryaddict
9fd631d397
Remove debug
2013-12-02 18:43:41 +13:00
libraryaddict
4f1613dca1
Cleanups. Fix ups. Renames.
2013-12-02 05:10:38 +13:00
libraryaddict
efa75e677f
More stuff. Self disguises no work :(
2013-12-02 04:37:07 +13:00
libraryaddict
4dc6853945
Clean up code. Add in code. Forgot what I did.
2013-12-02 03:31:54 +13:00
libraryaddict
a969811c64
More stuff including a small amount of cleanup
2013-12-02 02:36:42 +13:00
libraryaddict
25a6e713af
Don't bother checking if the entity is disguised before cancelling packet as it should be cancelled anyways
2013-12-02 01:36:55 +13:00
libraryaddict
4aa148d1eb
Update other code to reflect this
2013-12-02 01:35:43 +13:00
libraryaddict
58485e9b1c
Make canSee do stuff
2013-12-02 01:35:20 +13:00
libraryaddict
7505b0aca8
Make getPerverts return only the people who can see the disguise
2013-12-02 01:34:27 +13:00
libraryaddict
d8548400a6
Start of a targetted disguise
2013-12-02 01:32:38 +13:00
libraryaddict
d1f1610d41
Add ignited for creeper, seems to be the only change. Idk what this does exactly for a disguise yet
2013-12-01 21:55:56 +13:00
libraryaddict
857669fa86
Fixed armor helmet not appearing if you have no helmet and are holding a item
2013-11-30 23:09:29 +13:00
libraryaddict
c63a08eca4
Finally isolated the packet for 'Send armor flying everywhere'
2013-11-30 22:22:33 +13:00
libraryaddict
7d7020275e
Sort the methods
2013-11-27 16:55:03 +13:00
libraryaddict
d9febc03d5
Readd ITEM_FRAME as a disguise. But not one that works.
2013-11-27 16:54:38 +13:00
libraryaddict
473769eb26
Read desc
...
Added method getBukkitEntity to reflectionmanager
Added a way for itemframe values to exist.
2013-11-27 16:38:51 +13:00
libraryaddict
ca913347ce
Changed DisguiseType value fetching to EntityType as Itemframe isn't supported.
2013-11-27 16:26:31 +13:00
libraryaddict
be3712ccd0
Fixed array size exception with armor slot
2013-11-27 11:40:38 +13:00
libraryaddict
782e5925b1
Removed item frame disguise as it cannot move and is effectively useless
2013-11-25 16:52:09 +13:00
libraryaddict
4c52a26b46
Released 7.7.4
2013-11-25 16:31:11 +13:00
libraryaddict
881d76eafa
Code cleanup, fixed primed tnt disappearing
2013-11-25 16:26:24 +13:00
libraryaddict
6d1e9a7655
Change entity in disguise to getEntity()
2013-11-25 15:52:08 +13:00
libraryaddict
dfb11dceda
Fixed self disguises, wonder if I introduced new bug.
2013-11-25 15:45:37 +13:00
libraryaddict
f9eedb7528
Code clean up
2013-11-25 15:45:23 +13:00
libraryaddict
0e0418b7be
Added new config option AddEntityAnimations
2013-11-24 10:05:08 +13:00
libraryaddict
4e72ad359c
Don't let the disguisers use deprecated methods
2013-11-24 09:16:04 +13:00
libraryaddict
698881f348
Sorted the order the disguisehelp displays
2013-11-24 09:10:28 +13:00
libraryaddict
97452d516d
Renamed types, fixed error where you couldn't set the type of disguised.
2013-11-24 09:08:37 +13:00
libraryaddict
bb15a52022
Moved the createDisguise in miscDisguise up to get rid of a error
2013-11-24 09:01:32 +13:00
libraryaddict
a97f9b22af
Changed the painting to art else it conflicts with disguisetype in disguisehelp
2013-11-24 08:59:20 +13:00
libraryaddict
f2755fcb8b
Do the changes for the base disguise command
2013-11-24 08:53:25 +13:00
libraryaddict
e48c8db360
Add painting to disguise help
2013-11-24 08:53:08 +13:00
libraryaddict
979ff545a5
Deprecated the setId() of the watchers. Not going to remove them. But still shouldn't be used.
2013-11-24 08:48:39 +13:00
libraryaddict
3ab4706af3
Fixed spelling in GhastWatcher
2013-11-24 08:45:32 +13:00
libraryaddict
42cac092f6
Modify the painting spawn packet to match the changes
2013-11-24 08:43:36 +13:00
libraryaddict
bfd2b1b329
Add compatibility to misc disguise
2013-11-24 08:43:16 +13:00
libraryaddict
4d42dca712
Sort them
2013-11-24 08:42:12 +13:00
libraryaddict
fddbabf931
Add compatibility to flagwatcher for the new watchers
2013-11-24 08:27:01 +13:00
libraryaddict
a19b3a7833
Add falling block watcher
2013-11-24 08:26:46 +13:00
libraryaddict
15eab31347
Add painting watcher
2013-11-24 08:26:40 +13:00
libraryaddict
8679ddf4b6
Add splash potion watcher
2013-11-24 08:26:33 +13:00
libraryaddict
6dfeb5f10a
Minor code cleanup
2013-11-24 07:29:13 +13:00
libraryaddict
d6fba4c402
Send teleport packet for all misc disguises (why not) and do the pitch for the disguise minecarts (facing direction)
2013-11-24 06:59:56 +13:00
libraryaddict
15a8974d1e
Added undisguise message for undisguiseentity
2013-11-24 06:43:52 +13:00
libraryaddict
951d60f0aa
Prevent minecarts disguised as minecarts from getting a Y height modifier
2013-11-24 06:38:46 +13:00
libraryaddict
1fc72e10cc
Fixed a array size exception
2013-11-24 06:31:41 +13:00
libraryaddict
94a7237803
Read desc
...
Fixed disguises facing direction not updating automatically to the
correct direction.
Its not 100% perfect, but the alternative is to delay the packet another
tick which is not realistic as people could change disguises in that
time.
2013-11-23 15:53:17 +13:00
libraryaddict
2f85d35df1
Fixed the wrong constructor when a self disguise is removed
2013-11-23 15:50:10 +13:00
libraryaddict
26770e5b7a
Send a entity teleport packet for falling block to prevent it glitching into the ground
2013-11-23 15:25:25 +13:00
libraryaddict
447f267811
Stop trying to send a self disguise if the player isn't valid.
2013-11-23 15:21:30 +13:00
libraryaddict
17c2d95e1d
Fixed falling block disguise not working
2013-11-23 13:10:38 +13:00
libraryaddict
3fd4ddf964
Deprecated setRiding and isRiding as they are no longer in the game
2013-11-23 09:39:36 +13:00
libraryaddict
73e4c3a7c6
Renamed another method to be deprecated. Sorted them.
2013-11-23 09:19:30 +13:00
libraryaddict
0a98e90afc
Read desc
...
Renamed the package utils to utilities
Moved Values and DisguiseSounds into it.
Renamed Values to DisguiseValues
Renamed another method in DisguiseValues
2013-11-23 09:10:20 +13:00
libraryaddict
a502792df2
Read desc
...
Moved more methods into DisguiseUtilities
Renamed things to look better
2013-11-23 09:04:31 +13:00
libraryaddict
93ef0a26d4
Read desc
...
Removed a few classes to a new package
Renamed methods and deprecated them as retarded names.
Fixed DisguiseAPI instance opening new calls and just moved that into a
new class
2013-11-23 08:52:15 +13:00