libraryaddict
8db338f533
Deprecate the replaceSounds and add new constructors for miscDisguise
2014-05-14 10:34:41 +12:00
libraryaddict
b7dfb2c66b
Changed disguise entity command to do better messages
2014-05-13 22:32:15 +12:00
libraryaddict
720c4f3c66
Set the current version as 1.7 by default as a failsafe
2014-05-13 22:26:34 +12:00
libraryaddict
c5e579f608
Add helpful info for future reference
2014-05-13 22:26:10 +12:00
libraryaddict
96ecf57dd3
Revert "Add a . to the end of the bukkit version. Might help MCPC"
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This reverts commit 23da447d7b
.
2014-05-12 13:46:29 +12:00
libraryaddict
d81b1d8b7c
Removed true/false for disguise commands
2014-05-09 16:35:24 +12:00
libraryaddict
514ad74db3
Why bother pretending its not dirty
2014-05-09 16:31:05 +12:00
libraryaddict
578f2ce504
Add disguiseToPlayers player... to DisguiseAPI. I can't add List<> because of conflicts
2014-05-09 16:28:35 +12:00
libraryaddict
23da447d7b
Add a . to the end of the bukkit version. Might help MCPC
2014-05-09 03:02:26 +12:00
libraryaddict
299347d81c
Change a message slightly from slap to right click
2014-05-05 21:34:19 +12:00
libraryaddict
c9b9710a78
Don't allow them to set the watcher willy nilly without verifiying it
2014-05-05 19:59:47 +12:00
libraryaddict
19f895667a
Give the update messages without exceptions
2014-05-05 19:53:16 +12:00
libraryaddict
6c0a08e95c
Typo count by prplz. Somehow doesn't seem to have anyone complaining about it..
2014-05-02 18:22:09 +12:00
libraryaddict
ebefbfe2c7
Wolf is now tamed if you set the collar color
2014-05-02 16:08:27 +12:00
libraryaddict
080288d2bf
Small change for internal debug
2014-04-26 15:42:35 +12:00
libraryaddict
5f69b11ab4
Add another check
2014-04-26 15:34:48 +12:00
libraryaddict
60326253a2
Change the disguiseNextEntity to return a int
2014-04-24 09:50:26 +12:00
libraryaddict
05a849a510
Just use the field name instead of regetting it
2014-04-23 11:49:24 +12:00
libraryaddict
62debf30c0
Don't permanantly store the game profile
2014-04-23 11:44:12 +12:00
libraryaddict
5413b4f852
Change grabSkull to getSkull
2014-04-20 02:13:56 +12:00
libraryaddict
c2e7aae201
Only allow refreshing entity is the entity is valid
2014-04-19 23:14:58 +12:00
libraryaddict
4e09a64abb
Just make it a runnable. More convident for my plugins
2014-04-19 23:11:56 +12:00
libraryaddict
43e6e6cc36
Changed the names and some methods so its easily used by outside plugins
2014-04-19 18:22:27 +12:00
libraryaddict
74d5dbce9e
Read desc
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Added methods for other plugins to request GameProfiles
Changed GameProfiles to lookup UUID's with a different API as the old
one barfed
2014-04-19 08:14:02 +12:00
libraryaddict
b0f1a756cc
Opps. Change a order
2014-04-18 19:52:54 +12:00
libraryaddict
4ebf7bdf51
Read desc
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Added new permission system.
This should allow people to use * better
2014-04-18 19:50:48 +12:00
libraryaddict
5f03b75eb7
Refresh all disguises using that playername. Not just the caller
2014-04-16 16:26:19 +12:00
libraryaddict
1a10b6a774
Use nms to get the uuid
2014-04-15 02:54:04 +12:00
libraryaddict
8511911e7e
Just get the playername exactly as it was fed.
2014-04-15 02:29:41 +12:00
libraryaddict
6ce864ae6c
Remove old code for player disguises, support 1.7.9 code for disguises!
2014-04-15 02:26:31 +12:00
libraryaddict
5801356fbf
Try avoid infinite loops when sending self disguise
2014-04-13 13:15:04 +12:00
libraryaddict
d4d657e53b
My bad.. Didn't know GameProfiles were like this in 1.7
2014-04-12 17:19:46 +12:00
libraryaddict
3d60fe3c49
Allow players to retain their skins if they disguised as theirselves
2014-04-12 17:07:27 +12:00
libraryaddict
8c2261798e
Allow disguises in 1.7.6 - 1.7.8 but no skins for players!!
2014-04-12 16:22:47 +12:00
libraryaddict
d53a34f5e4
When using disguise command. 'p' is a subsitute for player
2014-04-12 05:31:46 +12:00
libraryaddict
684d996754
Use randomly generated version 1 UUID's
2014-04-12 04:11:51 +12:00
libraryaddict
4e381f9d60
Remove the UUID fetcher code. Its useless now
2014-04-11 11:54:56 +12:00
libraryaddict
8ac42f97c1
Opps
2014-04-11 08:00:25 +12:00
libraryaddict
d20abcb223
Only return if they are still online. Fixes a bungeecord crash mostly
2014-04-11 07:57:23 +12:00
libraryaddict
7af61ee7df
Opps. Now it grabs it from a online player
2014-04-11 04:57:14 +12:00
libraryaddict
4a63ff07ee
Always send a empty string. Never lookup a offline players UUID
2014-04-11 04:45:55 +12:00
libraryaddict
0ebfe0a776
Don't use a random UUID. Should fix a protocol crash
2014-04-11 04:34:37 +12:00
libraryaddict
28f70c1963
Fixed self disguises and player disguise falling out of sync
2014-04-09 22:04:18 +12:00
libraryaddict
54411b49de
Change the message sent
2014-04-09 04:56:10 +12:00
libraryaddict
9e72e77c66
Read desc
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Wait. If the disguise is not able to fetch a UUID. Don't bother making
the lookup happen again when someone sees it again.
Also, we only cares about one name. The name we called the fetcher with!
2014-04-09 04:16:49 +12:00
libraryaddict
5ab3061b20
Now use what we just added
2014-04-09 04:15:19 +12:00
libraryaddict
91623b8886
Random sort by name
2014-04-09 04:15:11 +12:00
libraryaddict
03acc45c6d
Add class so I have soemthing to call to get the UUID
2014-04-09 04:14:59 +12:00
libraryaddict
dab0c5d3c5
Add method to get a UUID from a playername and store it for future reference
2014-04-09 04:14:18 +12:00
libraryaddict
1b2c2c4690
Change gameprofile to accept UUID's
2014-04-09 04:13:54 +12:00