Commit Graph

1189 Commits

Author SHA1 Message Date
riking
2566d8824e Create getEntityTrackerEntry() 2014-06-14 15:52:11 -07:00
riking
d7a903c86e Forge compatibility WIP 2014-06-14 14:58:49 -07:00
riking
2b602fd242 Add tab-completion permissions to commands 2014-06-14 10:29:52 -07:00
riking
d1e162bb97 Restore single-star from 55f2eb6dca 2014-06-14 10:22:28 -07:00
riking
4766d2a0d1 Some wording cleanup 2014-06-14 10:18:52 -07:00
riking
c1b5780d77 Use new-style runTask methods 2014-06-14 10:18:52 -07:00
libraryaddict
4c14e6b72a Make it red.. Ladies love red 2014-06-14 21:16:11 +12:00
libraryaddict
8014b7a9c0 Add information for disabling the attributes 2014-06-14 21:16:02 +12:00
libraryaddict
21d4bba9f4 Max health is now correctly set on entity spawn 2014-06-14 21:11:37 +12:00
libraryaddict
e940a9e0e9 Allow boolean params to not require a argument to be true 2014-06-14 20:55:28 +12:00
libraryaddict
61d8ca7b42 Let people see only options they can use 2014-06-14 20:45:19 +12:00
libraryaddict
55f2eb6dca Let ops use all options 2014-06-14 20:35:42 +12:00
libraryaddict
832a2a4d30 Bat shall no longer sink slowly 2014-06-14 20:34:18 +12:00
libraryaddict
3d26348b69 Why set it to the same values as default 2014-06-14 20:33:10 +12:00
libraryaddict
b4f1569b95 Don't send bat if bat aint flying 2014-06-14 20:32:47 +12:00
libraryaddict
c145ae5106 Add new disguise option to remove disguises on world change 2014-06-14 20:27:48 +12:00
libraryaddict
f777b33917 Read desc
Change all the permissions code to a 'better' version
By default people can no longer use options without the option perm or *
DisguiseType returns is now nicer looking
2014-06-14 20:16:48 +12:00
libraryaddict
4d1092f41d Rearrange this 2014-06-12 18:21:20 +12:00
libraryaddict
cddfbafb3d Don't include entity class in usable params, allow people to use a EntityType as well 2014-06-12 18:15:41 +12:00
libraryaddict
014c34ce0e Add in Item height as well, prevents floating disguises when a item is disguised 2014-06-12 18:06:07 +12:00
libraryaddict
0056898e01 Also work for EntityType for DisguiseRadius 2014-06-12 18:05:34 +12:00
libraryaddict
85ff3769cf Don't attempt to use EntityType's that are null 2014-06-10 12:42:53 +12:00
libraryaddict
53754ee684 Cleaner 2014-06-10 12:42:00 +12:00
libraryaddict
572d94219d Fix Horse not being found in old versions 2014-06-10 12:31:36 +12:00
libraryaddict
4b06deec1b Fix the id and data crap so its no longer broken 2014-06-06 14:16:16 +12:00
libraryaddict
7b5d998e25 Set minecart hoppers minecart type in disguisetype 2014-06-06 14:16:02 +12:00
libraryaddict
6bfa4b3d66 Set the miscDisguise id and data 2014-06-06 13:59:22 +12:00
libraryaddict
e3ca6c5b74 Change setGameProfile to setSkin and add logic for it 2014-06-06 00:08:54 +12:00
libraryaddict
708b184fa5 Attempt to use the UUID from the gameprofile 2014-06-05 23:52:04 +12:00
libraryaddict
06fdc16ca2 Make the miscdisguise code readable and not so unreliable for what you want/need 2014-06-05 12:08:28 +12:00
libraryaddict
dd5dc5d320 Don't group them, just colorize them and sort all methods by name together 2014-06-05 11:45:17 +12:00
libraryaddict
676d191c52 Merge pull request #30 from riking/stuff
Code cleanup
Fix horse rearing
DisguiseHelp improved
2014-06-05 10:47:56 +12:00
riking
3ebf54c192 Fix FQN in DisguiseType 2014-06-04 15:16:45 -07:00
riking
d645004abd Revert "Eh, let's just remove the shift by 0. Also doc the method"
This reverts commit 23303952b4.
2014-06-04 14:54:47 -07:00
riking
2ec2cbfb1c Some help improvements - color yellow if method is specific 2014-06-04 14:54:47 -07:00
libraryaddict
d23e518c1b Instead of using Object's for gameprofiles. Use WrappedGameProfile 2014-06-05 08:40:15 +12:00
libraryaddict
5ff1370ea0 Update protocollib to 3.4.0-snapshot 2014-06-05 08:39:55 +12:00
riking
5a288c586e Fix Horse's Rearing parameter 2014-06-04 12:10:51 -07:00
riking
0d8dce4538 Prefer storing the methods instead of getting them every time 2014-06-04 09:43:29 -07:00
riking
983026a898 Make a callValueOf() method to reduce code repetition 2014-06-04 09:27:52 -07:00
riking
1207d70d6e Dedent parseDisguise() method for-loop 2014-06-04 09:18:05 -07:00
riking
bb0ac727bf Remove more redundant actions 2014-06-04 09:17:47 -07:00
riking
23303952b4 Eh, let's just remove the shift by 0. Also doc the method 2014-06-04 08:33:30 -07:00
libraryaddict
7cde5b755e Read desc
Added boolean to disguise which tells you simply if the disguise is in
use or not.
In use means that the plugin stores a reference, doesn't nessercerily
mean there is a entity.

Added method startDisguise() to disguise and cleaned up setEntity().
Helps counter the idiots who hate DisguiseAPI
2014-06-05 00:30:12 +12:00
libraryaddict
f894b34264 Disguise commands now tell you when they didn't disguise successfully 2014-06-05 00:26:35 +12:00
libraryaddict
956fef9ca1 Add a config option which fixes a bug where you can dye sheep/wolf client sidedly 2014-06-04 14:43:58 +12:00
libraryaddict
87c0cb4a78 Actually remove the unknown entity id. Not the known entity ids.. 2014-06-04 14:20:02 +12:00
libraryaddict
239bc6d645 Check a second after the future disguise was added that it was successful. 2014-06-04 14:12:09 +12:00
libraryaddict
f535eefabf Instead of throwing a error then another error. Just make a FlagWatcher after the first error 2014-06-04 14:00:08 +12:00
libraryaddict
34f0a13b39 Remove badly thought out and obselete feature that didn't work 2014-06-04 13:58:16 +12:00