Andrew
384a20ab6e
Fixed a error when custom name longer then 64, fixed derp with a method return
2013-07-24 15:57:05 +12:00
Andrew
1e511bede0
Added ability to check kind of Disguise
2013-07-24 15:56:41 +12:00
Andrew
b809790ea3
Add events
2013-07-24 12:16:54 +12:00
Andrew
a0892c56c1
Clean up code
2013-07-24 12:16:47 +12:00
Andrew
29ec18fe03
Fixed the wrong boolean being returned
2013-07-23 06:44:27 +12:00
Andrew
18ea8e079c
Fixed entity damage sounds and check if entity can age before modifying pitch
2013-07-23 06:38:54 +12:00
Andrew
dbffa801c7
Don't try to use the watcher if the watcher doesnt exist
2013-07-23 06:38:29 +12:00
Andrew
bc08c933ca
Fix Bat watcher
2013-07-23 06:38:16 +12:00
Andrew
2ca0dbbc28
Add fall sounds for things that shouldn't fall
2013-07-23 06:37:50 +12:00
Andrew
114a0fd285
Add method to see if the disguise ages
2013-07-23 06:37:15 +12:00
Andrew
573e307d19
Fixed bat sound bug. Fixed unable to check if the sound is baby/adult
2013-07-23 05:15:45 +12:00
Andrew
b34033d942
Sort by name
2013-07-23 02:18:34 +12:00
Andrew
6ae7d703b0
Fix a npe
2013-07-23 02:06:19 +12:00
Andrew
af6e6a1aa9
Added villager sounds and witch sounds (Which don't work)
2013-07-23 02:04:42 +12:00
Andrew
a74465157b
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Play damage sound even if the damaged doesn't play the sound
Change pitch depending on the disguise and the disguised.
Change volume depending on the sound + previous volume
2013-07-23 01:33:58 +12:00
Andrew
efede32c9b
Added .equals and fixed up velocitys to look better for worse pings
2013-07-23 01:32:29 +12:00
Andrew
890e17ba36
Set the sound strength when loading the entitys
2013-07-23 01:32:05 +12:00
Andrew
3e0b557d14
Change sounds to store a string instead, added horse types sounds. Added sound strength for hurt/death
2013-07-23 01:31:11 +12:00
Andrew
67e9aec7d1
Add break for DisguiseType switch statement
2013-07-23 01:30:40 +12:00
Andrew
ad47108567
Allowed .equals() to be used on disguises and watcher
2013-07-23 01:30:21 +12:00
Andrew
0898c3c387
Set the disguise radius in config if not set
2013-07-22 22:36:38 +12:00
Andrew
e7f283dc25
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Don't disguise the command sender when doing a radius
Fixed saying a incorrect entity count when undisguising
2013-07-22 22:36:24 +12:00
Andrew
709f07e610
Added more/better/worse checkin for cross referencing data types
2013-07-21 22:19:10 +12:00
Andrew
0128452069
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Fixed vechile spawn packets looking strange
Fixed item frame crash
Fishing hook semi-fixed. Can't fix completely.
Fixed a safety check (Wasn't really needed tho)
All disguises should now float in the air
Tnt is fixed.
Fireworks is fixed
2013-07-21 18:23:52 +12:00
Andrew
85ee40384a
Set the bat to flying
2013-07-21 17:03:25 +12:00
Andrew
0888f33d1d
Added the disguise types which don't need vectors
2013-07-21 15:37:29 +12:00
Andrew
3f85f0f45a
Use switches instead of ifs
2013-07-21 15:19:47 +12:00
Andrew
285f8f51fd
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Now set data which is different type then expected.
Added scheduler
2013-07-21 15:19:33 +12:00
Andrew
59588f5270
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Now use Entitys completely for the disguising.
Now removes the disguise when the entity isn't valid.
Deprecated the methods using a object.
Added methods to set and get velocity - If packets should be sent.
2013-07-21 15:17:21 +12:00
Andrew
a1ff8e6db9
Send the metadata to only the players who can see it
2013-07-21 15:15:28 +12:00
Andrew
3e4a9b9f15
Moved update checking to the listener
2013-07-21 15:14:59 +12:00
Andrew
ff8542c80a
Use Disguise instead of entity id in watcher
2013-07-21 15:14:40 +12:00
Andrew
dcb8bc427e
Fixed sending the wrong data when modifying data 0
2013-07-17 13:55:30 +12:00
Andrew
2138c7bc4f
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Removed duplicate horse watchers
All applicable disguisetypes are now the same names as entity type.
Fixed bug where it sometimes didnt return disguisetype when fed
entitytype
Added zombie_villager disguisetype even tho its not that big a
disguise..
Changed the entitytype I store to the bukkit's version. Should work the
same.. Untested ofc.
Hopefully broke peoples plugins :)
2013-07-16 23:42:35 +12:00
Andrew
20a7ed15da
nvrm. cloning her hitler waz bad idea!
2013-07-16 22:42:52 +12:00
Andrew
996fe4a31e
Clone de watcher her hitler!
2013-07-16 22:31:16 +12:00
Andrew
5eca9c9d12
Now able to set the max radius for disguiseradius and undisguiseradius
2013-07-16 18:53:39 +12:00
Andrew
8afc336fd1
Fixed ANOTHER typo
2013-07-16 17:57:14 +12:00
Andrew
472d114474
Fixed another typo
2013-07-16 17:37:31 +12:00
Andrew
ddf3650675
Fixed perm typo
2013-07-16 17:36:06 +12:00
Andrew
6034ae612a
Fixed adult problems. tehehe
2013-07-16 17:23:53 +12:00
Andrew
823914d626
Added clone() for the disguises, clones it auto. Fixes potential bug
2013-07-16 17:23:38 +12:00
Andrew
0e43fb481d
Fixed some typos in the commands
2013-07-16 17:23:11 +12:00
Andrew
2d34be3276
Fixed setting the adult and disguising non-living to living
2013-07-16 17:05:44 +12:00
Andrew
0ddec96d24
Added todo for disguise sounds
2013-07-16 17:01:46 +12:00
Andrew
2c652db58b
Redid existing disguise commands to make em prettier
2013-07-16 17:01:32 +12:00
Andrew
dd02b4bcc2
Added command to disguise a entity by right clicking it
2013-07-16 17:01:12 +12:00
Andrew
d50e891872
Added command to disguise in a radius
2013-07-16 17:00:49 +12:00
Andrew
fafa69415e
Quick fix before 6.2 - Removed scheduler delay
2013-07-15 20:02:43 +12:00
Andrew
7ff7558809
Entitys now face the right way when spawning
2013-07-15 19:59:30 +12:00