libraryaddict
90e3960923
Clean up the code
2013-12-08 03:33:56 +13:00
libraryaddict
a8b5c44a72
Convert all the packet ids to use the new packettype
2013-12-08 03:30:30 +13:00
libraryaddict
3541e82c48
Minor code cleanup
2013-12-06 05:01:08 +13:00
libraryaddict
bd83ff0c80
Fix bug. And it only removes the disguises targeted towards certain players.
2013-12-05 21:06:52 +13:00
libraryaddict
6e5241aec3
Add new config option to remove unseen disguises for targeted disguises.
2013-12-05 21:05:58 +13:00
libraryaddict
063b916c25
Rename stuff. Remove debug output.
2013-12-04 07:38:10 +13:00
libraryaddict
6420a989a9
May as well make firework be refreshed to try combat mojangs brilliant lag idea
2013-12-03 03:00:44 +13:00
libraryaddict
82e86f6669
Fix some errors
2013-12-02 23:31:43 +13:00
libraryaddict
4f1613dca1
Cleanups. Fix ups. Renames.
2013-12-02 05:10:38 +13:00
libraryaddict
efa75e677f
More stuff. Self disguises no work :(
2013-12-02 04:37:07 +13:00
libraryaddict
4dc6853945
Clean up code. Add in code. Forgot what I did.
2013-12-02 03:31:54 +13:00
libraryaddict
a969811c64
More stuff including a small amount of cleanup
2013-12-02 02:36:42 +13:00
libraryaddict
4aa148d1eb
Update other code to reflect this
2013-12-02 01:35:43 +13:00
libraryaddict
d8548400a6
Start of a targetted disguise
2013-12-02 01:32:38 +13:00
libraryaddict
473769eb26
Read desc
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Added method getBukkitEntity to reflectionmanager
Added a way for itemframe values to exist.
2013-11-27 16:38:51 +13:00
libraryaddict
2f85d35df1
Fixed the wrong constructor when a self disguise is removed
2013-11-23 15:50:10 +13:00
libraryaddict
447f267811
Stop trying to send a self disguise if the player isn't valid.
2013-11-23 15:21:30 +13:00
libraryaddict
0a98e90afc
Read desc
...
Renamed the package utils to utilities
Moved Values and DisguiseSounds into it.
Renamed Values to DisguiseValues
Renamed another method in DisguiseValues
2013-11-23 09:10:20 +13:00