- Now using ProtocolLib's event#isPlayerTemporary() to check if the player in a PacketEvent is a temporary one instead of relying on the implementation of temporary players.
- Switched to JitPack for the ProtocolLib repository. See dmulloy2/ProtocolLib#1047.
- Using the new interface of generated classes when checking if a player is a proxy player. See dmulloy2/ProtocolLib#1053.