Update description of sounds.yml
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		| @@ -1,9 +1,12 @@ | ||||
| # Here you can define custom sounds for a sound group! | ||||
| # This is an example group, this group will never be loaded. | ||||
| # Create your sound group here, then use 'setSoundGroup <Name>' on your disguise | ||||
| # You cannot use the same group name as a disguise type! So no 'PLAYER', 'COW' etc. | ||||
| # Sometimes you just want to have a disguise play different sounds than what it should do | ||||
| # Like a cow making skeleton noises instead. Or you want to use a resource pack, or do your own special noises instead | ||||
| # You can set the sounds to play in config with 'setSoundGroup' and below you can make your own sound groups! | ||||
| # The default disguises already have their sound groups and you cannot use their names. | ||||
| # This means no 'PLAYER' 'COW' etc | ||||
| # This is an example group, 'GroupName' will never be loaded. | ||||
| GroupName: | ||||
|   # If you don't set one of these options, or it is empty. Then no sound will be played for that sound type | ||||
|   # So if hurt is missing, it won't play a hurt noise | ||||
|   Idle: | ||||
|     - minecraft:some.idle.sound | ||||
|   Hurt: | ||||
|   | ||||
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